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61 lines
2.1 KiB
HTML
61 lines
2.1 KiB
HTML
<!DOCTYPE HTML>
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<html>
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<head>
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<title>MSE: append data and check that mediasource duration got updated</title>
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<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
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<script type="text/javascript" src="mediasource.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
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</head>
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<body>
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<pre id="test">
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<script class="testbody" type="text/javascript">
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SimpleTest.waitForExplicitFinish();
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var updateCount = 0;
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var durationChangeCount = 0;
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runWithMSE(function (ms, v) {
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ms.addEventListener("sourceopen", function () {
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var sb = ms.addSourceBuffer("video/mp4");
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fetchWithXHR("bipbop/bipbop2s.mp4", function (arrayBuffer) {
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sb.appendBuffer(new Uint8Array(arrayBuffer, 0, 1395));
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sb.addEventListener("updateend", function () {
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updateCount++;
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if (updateCount == 1) {
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v.addEventListener("loadedmetadata", function () {
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v.addEventListener("durationchange", function () {
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durationChangeCount++;
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});
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// Set mediasource duration to 0, so future appendBuffer
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// will update the mediasource duration
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// setting ms.duration will fire updatestart/update/updateend
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// event as per w3c spec followed by a durationchange
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ms.duration = 0;
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});
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} else if (updateCount == 2) {
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// will fire updatestart/update/updateend
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// and a durationchange
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sb.appendBuffer(new Uint8Array(arrayBuffer, 1395));
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} else if (updateCount == 3) {
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// this will not fire durationchange as new duration == old duration
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ms.endOfStream();
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}
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});
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});
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});
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ms.addEventListener("sourceended", function () {
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is(durationChangeCount, 2, "durationchange not fired as many times as expected");
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// The bipbop video doesn't start at 0. The old MSE code adjust the
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// timestamps and ignore the audio track. The new one doesn't.
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isfuzzy(v.duration, 1.696, 0.166, "Video has correct duration");
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SimpleTest.finish();
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});
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});
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</script>
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</pre>
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</body>
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</html>
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