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46 lines
1.4 KiB
C
46 lines
1.4 KiB
C
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef NSDEFS_H
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#define NSDEFS_H
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#include <windows.h>
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#ifdef _DEBUG
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#define BREAK_TO_DEBUGGER DebugBreak()
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#else
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#define BREAK_TO_DEBUGGER
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#endif
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#ifdef _DEBUG
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#define VERIFY(exp) if (!(exp)) { GetLastError(); BREAK_TO_DEBUGGER; }
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#else // !_DEBUG
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#define VERIFY(exp) (exp)
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#endif // !_DEBUG
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// NSPR Win32 modules:
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// nsWindow, nsSound, and nsClipboard
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//
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// Logging can be changed at runtime without recompiling in the General
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// property page of Visual Studio under the "Environment" property.
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//
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// Two variables are of importance to be set:
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// NSPR_LOG_MODULES and NSPR_LOG_FILE
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//
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// NSPR_LOG_MODULES:
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// NSPR_LOG_MODULES=all:5 (To log everything completely)
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// NSPR_LOG_MODULES=nsWindow:5,nsSound:5,nsClipboard:5
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// (To log windows widget stuff)
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// NSPR_LOG_MODULES= (To turn off logging)
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//
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// NSPR_LOG_FILE:
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// NSPR_LOG_FILE=C:\nsprlog.txt (To a file on disk)
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// NSPR_LOG_FILE=WinDebug (To the debug window)
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// NSPR_LOG_FILE= (To stdout/stderr)
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#endif // NSDEFS_H
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