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82 lines
2.4 KiB
Plaintext
82 lines
2.4 KiB
Plaintext
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsISupports.idl"
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/**
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* These constants control the scrolling of an object or substring into a
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* window. Note, keep them synchronized with IA2ScrollType.
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*/
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[scriptable, uuid(05cd38b1-94b3-4cdf-8371-3935a9611405)]
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interface nsIAccessibleScrollType : nsISupports
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{
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/**
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* Scroll the top left of the object or substring to the top left of the
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* window (or as close as possible).
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*/
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const unsigned long SCROLL_TYPE_TOP_LEFT =0x00;
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/**
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* Scroll the bottom right of the object or substring to the bottom right of
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* the window (or as close as possible).
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*/
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const unsigned long SCROLL_TYPE_BOTTOM_RIGHT = 0x01;
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/**
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* Scroll the top edge of the object or substring to the top edge of the
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* window (or as close as possible).
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*/
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const unsigned long SCROLL_TYPE_TOP_EDGE = 0x02;
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/**
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* Scroll the bottom edge of the object or substring to the bottom edge of
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* the window (or as close as possible).
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*/
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const unsigned long SCROLL_TYPE_BOTTOM_EDGE = 0x03;
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/**
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* Scroll the left edge of the object or substring to the left edge of the
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* window (or as close as possible).
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*/
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const unsigned long SCROLL_TYPE_LEFT_EDGE =0x04;
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/**
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* Scroll the right edge of the object or substring to the right edge of the
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* window (or as close as possible).
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*/
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const unsigned long SCROLL_TYPE_RIGHT_EDGE = 0x05;
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/**
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* Scroll an object the minimum amount necessary in order for the entire
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* frame to be visible (if possible).
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*/
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const unsigned long SCROLL_TYPE_ANYWHERE = 0x06;
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};
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/**
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* These constants define which coordinate system a point is located in.
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*/
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[scriptable, uuid(c9fbdf10-619e-436f-bf4b-8566686f1577)]
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interface nsIAccessibleCoordinateType : nsISupports
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{
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/**
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* The coordinates are relative to the screen.
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*/
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const unsigned long COORDTYPE_SCREEN_RELATIVE = 0x00;
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/**
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* The coordinates are relative to the window.
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*/
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const unsigned long COORDTYPE_WINDOW_RELATIVE = 0x01;
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/**
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* The coordinates are relative to the upper left corner of the bounding box
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* of the immediate parent.
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*/
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const unsigned long COORDTYPE_PARENT_RELATIVE = 0x02;
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};
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