mirror of
https://github.com/classilla/tenfourfox.git
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152 lines
4.6 KiB
C++
152 lines
4.6 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#if !defined(GonkVideoDecoderManager_h_)
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#define GonkVideoDecoderManager_h_
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#include "nsRect.h"
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#include "GonkMediaDataDecoder.h"
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#include "mozilla/RefPtr.h"
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#include "I420ColorConverterHelper.h"
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#include "MediaCodecProxy.h"
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#include "GonkNativeWindow.h"
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#include "GonkNativeWindowClient.h"
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#include "mozilla/layers/FenceUtils.h"
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#include "mozilla/UniquePtr.h"
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#include <ui/Fence.h>
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using namespace android;
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namespace android {
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class MediaBuffer;
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struct MOZ_EXPORT AString;
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class GonkNativeWindow;
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} // namespace android
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namespace mozilla {
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namespace layers {
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class TextureClient;
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class TextureClientRecycleAllocator;
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} // namespace mozilla::layers
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class GonkVideoDecoderManager : public GonkDecoderManager {
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typedef android::MediaCodecProxy MediaCodecProxy;
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typedef mozilla::layers::TextureClient TextureClient;
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public:
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GonkVideoDecoderManager(mozilla::layers::ImageContainer* aImageContainer,
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const VideoInfo& aConfig);
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virtual ~GonkVideoDecoderManager();
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RefPtr<InitPromise> Init() override;
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nsresult Output(int64_t aStreamOffset,
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RefPtr<MediaData>& aOutput) override;
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nsresult Shutdown() override;
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static void RecycleCallback(TextureClient* aClient, void* aClosure);
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protected:
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// Bug 1199809: workaround to avoid sending the graphic buffer by making a
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// copy of output buffer after calling flush(). Bug 1203859 was created to
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// reimplementing Gonk PDM on top of OpenMax IL directly. Its buffer
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// management will work better with Gecko and solve problems like this.
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void ProcessFlush() override
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{
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mNeedsCopyBuffer = true;
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GonkDecoderManager::ProcessFlush();
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}
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private:
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struct FrameInfo
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{
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int32_t mWidth = 0;
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int32_t mHeight = 0;
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int32_t mStride = 0;
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int32_t mSliceHeight = 0;
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int32_t mColorFormat = 0;
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int32_t mCropLeft = 0;
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int32_t mCropTop = 0;
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int32_t mCropRight = 0;
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int32_t mCropBottom = 0;
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};
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void onMessageReceived(const android::sp<android::AMessage> &aMessage) override;
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bool SetVideoFormat();
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nsresult CreateVideoData(MediaBuffer* aBuffer, int64_t aStreamOffset, VideoData** aOutData);
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already_AddRefed<VideoData> CreateVideoDataFromGraphicBuffer(android::MediaBuffer* aSource,
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gfx::IntRect& aPicture);
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already_AddRefed<VideoData> CreateVideoDataFromDataBuffer(android::MediaBuffer* aSource,
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gfx::IntRect& aPicture);
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uint8_t* GetColorConverterBuffer(int32_t aWidth, int32_t aHeight);
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// For codec resource management
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void codecReserved();
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void codecCanceled();
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void ReleaseAllPendingVideoBuffers();
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void PostReleaseVideoBuffer(android::MediaBuffer *aBuffer,
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layers::FenceHandle mReleaseFence);
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uint32_t mVideoWidth;
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uint32_t mVideoHeight;
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uint32_t mDisplayWidth;
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uint32_t mDisplayHeight;
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nsIntRect mPicture;
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nsIntSize mInitialFrame;
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RefPtr<layers::ImageContainer> mImageContainer;
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RefPtr<layers::TextureClientRecycleAllocator> mCopyAllocator;
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MediaInfo mInfo;
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MozPromiseRequestHolder<android::MediaCodecProxy::CodecPromise> mVideoCodecRequest;
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FrameInfo mFrameInfo;
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// color converter
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android::I420ColorConverterHelper mColorConverter;
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UniquePtr<uint8_t[]> mColorConverterBuffer;
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size_t mColorConverterBufferSize;
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android::sp<android::GonkNativeWindow> mNativeWindow;
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#if ANDROID_VERSION >= 21
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android::sp<android::IGraphicBufferProducer> mGraphicBufferProducer;
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#endif
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enum {
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kNotifyPostReleaseBuffer = 'nprb',
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};
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struct ReleaseItem {
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ReleaseItem(android::MediaBuffer* aBuffer, layers::FenceHandle& aFence)
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: mBuffer(aBuffer)
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, mReleaseFence(aFence) {}
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android::MediaBuffer* mBuffer;
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layers::FenceHandle mReleaseFence;
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};
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nsTArray<ReleaseItem> mPendingReleaseItems;
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// The lock protects mPendingReleaseItems.
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Mutex mPendingReleaseItemsLock;
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// This TaskQueue should be the same one in mDecodeCallback->OnReaderTaskQueue().
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// It is for codec resource mangement, decoding task should not dispatch to it.
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RefPtr<TaskQueue> mReaderTaskQueue;
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// Bug 1199809: do we need to make a copy of output buffer? Used only when
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// the decoder outputs graphic buffers.
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bool mNeedsCopyBuffer;
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};
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} // namespace mozilla
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#endif // GonkVideoDecoderManager_h_
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