tenfourfox/dom/media/platforms/gonk/GonkVideoDecoderManager.h
Cameron Kaiser c9b2922b70 hello FPR
2017-04-19 00:56:45 -07:00

152 lines
4.6 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(GonkVideoDecoderManager_h_)
#define GonkVideoDecoderManager_h_
#include "nsRect.h"
#include "GonkMediaDataDecoder.h"
#include "mozilla/RefPtr.h"
#include "I420ColorConverterHelper.h"
#include "MediaCodecProxy.h"
#include "GonkNativeWindow.h"
#include "GonkNativeWindowClient.h"
#include "mozilla/layers/FenceUtils.h"
#include "mozilla/UniquePtr.h"
#include <ui/Fence.h>
using namespace android;
namespace android {
class MediaBuffer;
struct MOZ_EXPORT AString;
class GonkNativeWindow;
} // namespace android
namespace mozilla {
namespace layers {
class TextureClient;
class TextureClientRecycleAllocator;
} // namespace mozilla::layers
class GonkVideoDecoderManager : public GonkDecoderManager {
typedef android::MediaCodecProxy MediaCodecProxy;
typedef mozilla::layers::TextureClient TextureClient;
public:
GonkVideoDecoderManager(mozilla::layers::ImageContainer* aImageContainer,
const VideoInfo& aConfig);
virtual ~GonkVideoDecoderManager();
RefPtr<InitPromise> Init() override;
nsresult Output(int64_t aStreamOffset,
RefPtr<MediaData>& aOutput) override;
nsresult Shutdown() override;
static void RecycleCallback(TextureClient* aClient, void* aClosure);
protected:
// Bug 1199809: workaround to avoid sending the graphic buffer by making a
// copy of output buffer after calling flush(). Bug 1203859 was created to
// reimplementing Gonk PDM on top of OpenMax IL directly. Its buffer
// management will work better with Gecko and solve problems like this.
void ProcessFlush() override
{
mNeedsCopyBuffer = true;
GonkDecoderManager::ProcessFlush();
}
private:
struct FrameInfo
{
int32_t mWidth = 0;
int32_t mHeight = 0;
int32_t mStride = 0;
int32_t mSliceHeight = 0;
int32_t mColorFormat = 0;
int32_t mCropLeft = 0;
int32_t mCropTop = 0;
int32_t mCropRight = 0;
int32_t mCropBottom = 0;
};
void onMessageReceived(const android::sp<android::AMessage> &aMessage) override;
bool SetVideoFormat();
nsresult CreateVideoData(MediaBuffer* aBuffer, int64_t aStreamOffset, VideoData** aOutData);
already_AddRefed<VideoData> CreateVideoDataFromGraphicBuffer(android::MediaBuffer* aSource,
gfx::IntRect& aPicture);
already_AddRefed<VideoData> CreateVideoDataFromDataBuffer(android::MediaBuffer* aSource,
gfx::IntRect& aPicture);
uint8_t* GetColorConverterBuffer(int32_t aWidth, int32_t aHeight);
// For codec resource management
void codecReserved();
void codecCanceled();
void ReleaseAllPendingVideoBuffers();
void PostReleaseVideoBuffer(android::MediaBuffer *aBuffer,
layers::FenceHandle mReleaseFence);
uint32_t mVideoWidth;
uint32_t mVideoHeight;
uint32_t mDisplayWidth;
uint32_t mDisplayHeight;
nsIntRect mPicture;
nsIntSize mInitialFrame;
RefPtr<layers::ImageContainer> mImageContainer;
RefPtr<layers::TextureClientRecycleAllocator> mCopyAllocator;
MediaInfo mInfo;
MozPromiseRequestHolder<android::MediaCodecProxy::CodecPromise> mVideoCodecRequest;
FrameInfo mFrameInfo;
// color converter
android::I420ColorConverterHelper mColorConverter;
UniquePtr<uint8_t[]> mColorConverterBuffer;
size_t mColorConverterBufferSize;
android::sp<android::GonkNativeWindow> mNativeWindow;
#if ANDROID_VERSION >= 21
android::sp<android::IGraphicBufferProducer> mGraphicBufferProducer;
#endif
enum {
kNotifyPostReleaseBuffer = 'nprb',
};
struct ReleaseItem {
ReleaseItem(android::MediaBuffer* aBuffer, layers::FenceHandle& aFence)
: mBuffer(aBuffer)
, mReleaseFence(aFence) {}
android::MediaBuffer* mBuffer;
layers::FenceHandle mReleaseFence;
};
nsTArray<ReleaseItem> mPendingReleaseItems;
// The lock protects mPendingReleaseItems.
Mutex mPendingReleaseItemsLock;
// This TaskQueue should be the same one in mDecodeCallback->OnReaderTaskQueue().
// It is for codec resource mangement, decoding task should not dispatch to it.
RefPtr<TaskQueue> mReaderTaskQueue;
// Bug 1199809: do we need to make a copy of output buffer? Used only when
// the decoder outputs graphic buffers.
bool mNeedsCopyBuffer;
};
} // namespace mozilla
#endif // GonkVideoDecoderManager_h_