mirror of
https://github.com/classilla/tenfourfox.git
synced 2024-11-19 18:38:36 +00:00
375 lines
12 KiB
C++
375 lines
12 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "ChildIterator.h"
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#include "nsContentUtils.h"
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#include "mozilla/dom/XBLChildrenElement.h"
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#include "mozilla/dom/HTMLContentElement.h"
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#include "mozilla/dom/HTMLShadowElement.h"
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#include "mozilla/dom/ShadowRoot.h"
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#include "nsIAnonymousContentCreator.h"
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#include "nsIFrame.h"
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namespace mozilla {
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namespace dom {
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class MatchedNodes {
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public:
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explicit MatchedNodes(HTMLContentElement* aInsertionPoint)
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: mIsContentElement(true), mContentElement(aInsertionPoint) {}
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explicit MatchedNodes(XBLChildrenElement* aInsertionPoint)
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: mIsContentElement(false), mChildrenElement(aInsertionPoint) {}
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uint32_t Length() const
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{
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return mIsContentElement ? mContentElement->MatchedNodes().Length()
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: mChildrenElement->InsertedChildrenLength();
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}
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nsIContent* operator[](int32_t aIndex) const
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{
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return mIsContentElement ? mContentElement->MatchedNodes()[aIndex]
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: mChildrenElement->InsertedChild(aIndex);
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}
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bool IsEmpty() const
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{
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return mIsContentElement ? mContentElement->MatchedNodes().IsEmpty()
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: !mChildrenElement->HasInsertedChildren();
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}
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protected:
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bool mIsContentElement;
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union {
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HTMLContentElement* mContentElement;
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XBLChildrenElement* mChildrenElement;
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};
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};
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static inline MatchedNodes
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GetMatchedNodesForPoint(nsIContent* aContent)
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{
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if (aContent->NodeInfo()->Equals(nsGkAtoms::children, kNameSpaceID_XBL)) {
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// XBL case
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return MatchedNodes(static_cast<XBLChildrenElement*>(aContent));
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}
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// Web components case
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MOZ_ASSERT(aContent->IsHTMLElement(nsGkAtoms::content));
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return MatchedNodes(static_cast<HTMLContentElement*>(aContent));
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}
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nsIContent*
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ExplicitChildIterator::GetNextChild()
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{
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// If we're already in the inserted-children array, look there first
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if (mIndexInInserted) {
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MOZ_ASSERT(mChild);
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MOZ_ASSERT(nsContentUtils::IsContentInsertionPoint(mChild));
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MOZ_ASSERT(!mDefaultChild);
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MatchedNodes assignedChildren = GetMatchedNodesForPoint(mChild);
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if (mIndexInInserted < assignedChildren.Length()) {
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return assignedChildren[mIndexInInserted++];
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}
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mIndexInInserted = 0;
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mChild = mChild->GetNextSibling();
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} else if (mShadowIterator) {
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// If we're inside of a <shadow> element, look through the
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// explicit children of the projected ShadowRoot via
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// the mShadowIterator.
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nsIContent* nextChild = mShadowIterator->GetNextChild();
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if (nextChild) {
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return nextChild;
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}
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mShadowIterator = nullptr;
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mChild = mChild->GetNextSibling();
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} else if (mDefaultChild) {
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// If we're already in default content, check if there are more nodes there
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MOZ_ASSERT(mChild);
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MOZ_ASSERT(nsContentUtils::IsContentInsertionPoint(mChild));
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mDefaultChild = mDefaultChild->GetNextSibling();
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if (mDefaultChild) {
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return mDefaultChild;
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}
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mChild = mChild->GetNextSibling();
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} else if (mIsFirst) { // at the beginning of the child list
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mChild = mParent->GetFirstChild();
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mIsFirst = false;
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} else if (mChild) { // in the middle of the child list
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mChild = mChild->GetNextSibling();
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}
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// Iterate until we find a non-insertion point, or an insertion point with
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// content.
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while (mChild) {
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// If the current child being iterated is a shadow insertion point then
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// the iterator needs to go into the projected ShadowRoot.
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if (ShadowRoot::IsShadowInsertionPoint(mChild)) {
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// Look for the next child in the projected ShadowRoot for the <shadow>
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// element.
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HTMLShadowElement* shadowElem = static_cast<HTMLShadowElement*>(mChild);
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ShadowRoot* projectedShadow = shadowElem->GetOlderShadowRoot();
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if (projectedShadow) {
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mShadowIterator = new ExplicitChildIterator(projectedShadow);
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nsIContent* nextChild = mShadowIterator->GetNextChild();
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if (nextChild) {
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return nextChild;
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}
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mShadowIterator = nullptr;
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}
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mChild = mChild->GetNextSibling();
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} else if (nsContentUtils::IsContentInsertionPoint(mChild)) {
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// If the current child being iterated is a content insertion point
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// then the iterator needs to return the nodes distributed into
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// the content insertion point.
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MatchedNodes assignedChildren = GetMatchedNodesForPoint(mChild);
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if (!assignedChildren.IsEmpty()) {
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// Iterate through elements projected on insertion point.
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mIndexInInserted = 1;
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return assignedChildren[0];
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}
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// Insertion points inside fallback/default content
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// are considered inactive and do not get assigned nodes.
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mDefaultChild = mChild->GetFirstChild();
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if (mDefaultChild) {
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return mDefaultChild;
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}
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// If we have an insertion point with no assigned nodes and
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// no default content, move on to the next node.
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mChild = mChild->GetNextSibling();
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} else {
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// mChild is not an insertion point, thus it is the next node to
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// return from this iterator.
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break;
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}
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}
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return mChild;
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}
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void
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FlattenedChildIterator::Init(bool aIgnoreXBL)
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{
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if (aIgnoreXBL) {
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return;
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}
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nsXBLBinding* binding =
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mParent->OwnerDoc()->BindingManager()->GetBindingWithContent(mParent);
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if (binding) {
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nsIContent* anon = binding->GetAnonymousContent();
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if (anon) {
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mParent = anon;
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mXBLInvolved = true;
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}
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}
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// We set mXBLInvolved to true if either:
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// - The node we're iterating has a binding with content attached to it.
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// - The node is generated XBL content and has an <xbl:children> child.
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if (!mXBLInvolved && mParent->GetBindingParent()) {
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for (nsIContent* child = mParent->GetFirstChild();
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child;
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child = child->GetNextSibling()) {
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if (child->NodeInfo()->Equals(nsGkAtoms::children, kNameSpaceID_XBL)) {
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MOZ_ASSERT(child->GetBindingParent());
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mXBLInvolved = true;
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break;
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}
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}
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}
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}
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void
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ExplicitChildIterator::Seek(nsIContent* aChildToFind)
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{
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if (aChildToFind->GetParent() == mParent &&
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!aChildToFind->IsRootOfAnonymousSubtree()) {
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// Fast path: just point ourselves to aChildToFind, which is a
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// normal DOM child of ours.
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MOZ_ASSERT(!ShadowRoot::IsShadowInsertionPoint(aChildToFind));
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MOZ_ASSERT(!nsContentUtils::IsContentInsertionPoint(aChildToFind));
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mChild = aChildToFind;
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mIndexInInserted = 0;
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mShadowIterator = nullptr;
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mDefaultChild = nullptr;
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mIsFirst = false;
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return;
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}
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// Can we add more fast paths here based on whether the parent of aChildToFind
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// is a shadow insertion point or content insertion point?
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// Slow path: just walk all our kids.
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Seek(aChildToFind, nullptr);
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}
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nsIContent*
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ExplicitChildIterator::Get()
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{
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MOZ_ASSERT(!mIsFirst);
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if (mIndexInInserted) {
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MatchedNodes assignedChildren = GetMatchedNodesForPoint(mChild);
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return assignedChildren[mIndexInInserted - 1];
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} else if (mShadowIterator) {
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return mShadowIterator->Get();
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}
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return mDefaultChild ? mDefaultChild : mChild;
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}
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nsIContent*
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ExplicitChildIterator::GetPreviousChild()
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{
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// If we're already in the inserted-children array, look there first
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if (mIndexInInserted) {
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// NB: mIndexInInserted points one past the last returned child so we need
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// to look *two* indices back in order to return the previous child.
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MatchedNodes assignedChildren = GetMatchedNodesForPoint(mChild);
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if (--mIndexInInserted) {
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return assignedChildren[mIndexInInserted - 1];
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}
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mChild = mChild->GetPreviousSibling();
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} else if (mShadowIterator) {
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nsIContent* previousChild = mShadowIterator->GetPreviousChild();
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if (previousChild) {
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return previousChild;
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}
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mShadowIterator = nullptr;
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mChild = mChild->GetPreviousSibling();
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} else if (mDefaultChild) {
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// If we're already in default content, check if there are more nodes there
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mDefaultChild = mDefaultChild->GetPreviousSibling();
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if (mDefaultChild) {
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return mDefaultChild;
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}
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mChild = mChild->GetPreviousSibling();
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} else if (mIsFirst) { // at the beginning of the child list
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return nullptr;
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} else if (mChild) { // in the middle of the child list
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mChild = mChild->GetPreviousSibling();
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} else { // at the end of the child list
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mChild = mParent->GetLastChild();
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}
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// Iterate until we find a non-insertion point, or an insertion point with
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// content.
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while (mChild) {
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if (ShadowRoot::IsShadowInsertionPoint(mChild)) {
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// If the current child being iterated is a shadow insertion point then
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// the iterator needs to go into the projected ShadowRoot.
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HTMLShadowElement* shadowElem = static_cast<HTMLShadowElement*>(mChild);
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ShadowRoot* projectedShadow = shadowElem->GetOlderShadowRoot();
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if (projectedShadow) {
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// Create a ExplicitChildIterator that begins iterating from the end.
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mShadowIterator = new ExplicitChildIterator(projectedShadow, false);
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nsIContent* previousChild = mShadowIterator->GetPreviousChild();
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if (previousChild) {
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return previousChild;
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}
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mShadowIterator = nullptr;
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}
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mChild = mChild->GetPreviousSibling();
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} else if (nsContentUtils::IsContentInsertionPoint(mChild)) {
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// If the current child being iterated is a content insertion point
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// then the iterator needs to return the nodes distributed into
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// the content insertion point.
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MatchedNodes assignedChildren = GetMatchedNodesForPoint(mChild);
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if (!assignedChildren.IsEmpty()) {
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mIndexInInserted = assignedChildren.Length();
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return assignedChildren[mIndexInInserted - 1];
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}
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mDefaultChild = mChild->GetLastChild();
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if (mDefaultChild) {
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return mDefaultChild;
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}
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mChild = mChild->GetPreviousSibling();
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} else {
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// mChild is not an insertion point, thus it is the next node to
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// return from this iterator.
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break;
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}
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}
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if (!mChild) {
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mIsFirst = true;
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}
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return mChild;
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}
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nsIContent*
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AllChildrenIterator::GetNextChild()
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{
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if (mPhase == eNeedBeforeKid) {
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mPhase = eNeedExplicitKids;
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nsIFrame* frame = mOriginalContent->GetPrimaryFrame();
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if (frame) {
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nsIFrame* beforeFrame = nsLayoutUtils::GetBeforeFrame(frame);
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if (beforeFrame) {
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return beforeFrame->GetContent();
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}
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}
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}
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if (mPhase == eNeedExplicitKids) {
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nsIContent* kid = ExplicitChildIterator::GetNextChild();
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if (kid) {
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return kid;
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}
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mPhase = eNeedAnonKids;
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}
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if (mPhase == eNeedAnonKids) {
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if (mAnonKids.IsEmpty()) {
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nsIAnonymousContentCreator* ac =
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do_QueryFrame(mOriginalContent->GetPrimaryFrame());
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if (ac) {
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ac->AppendAnonymousContentTo(mAnonKids, mFlags);
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}
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}
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if (!mAnonKids.IsEmpty()) {
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nsIContent* nextKid = mAnonKids[0];
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mAnonKids.RemoveElementAt(0);
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if (mAnonKids.IsEmpty()) {
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mPhase = eNeedAfterKid;
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}
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return nextKid;
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}
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mPhase = eNeedAfterKid;
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}
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if (mPhase == eNeedAfterKid) {
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mPhase = eDone;
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nsIFrame* frame = mOriginalContent->GetPrimaryFrame();
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if (frame) {
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nsIFrame* afterFrame = nsLayoutUtils::GetAfterFrame(frame);
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if (afterFrame) {
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return afterFrame->GetContent();
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}
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}
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}
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return nullptr;
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}
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} // namespace dom
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} // namespace mozilla
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