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Add color palette structs
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@ -460,3 +460,19 @@ enum
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ditherCopy = 64,
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transparent = 36
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};
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enum
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{
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pmCourteous = 0x0000, // Courteous color
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pmTolerant = 0x0002, // Tolerant color
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pmAnimated = 0x0004, // Animated color
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pmExplicit = 0x0008, // Explicit color
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pmWhite = 0x0010, // Use on 1-bit devices
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pmBlack = 0x0020, // Use on 1-bit devices
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pmInhibitG2 = 0x0100,
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pmInhibitC2 = 0x0200,
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pmInhibitG4 = 0x0400,
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pmInhibitC4 = 0x0800,
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pmInhibitG8 = 0x1000,
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pmInhibitC8 = 0x2000,
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};
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@ -159,6 +159,32 @@ typedef GrafPort CGrafPort;
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typedef GrafPtr CGrafPtr;
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typedef CGrafPtr GWorldPtr;
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typedef struct ColorSpec
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{
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short value;
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RGBColor rgb;
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} ColorSpec;
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typedef ColorSpec* ColorSpecPtr;
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typedef struct ColorInfo
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{
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RGBColor ciRGB;
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short ciUsage;
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short ciTolerance;
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short ciDataFields[3];
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} ColorInfo;
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typedef ColorInfo* ColorInfoPtr;
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typedef ColorInfoPtr* ColorInfoHandle;
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typedef struct Palette
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{
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short pmEntries; // entries in pmTable
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short pmDataFields[7]; // private fields
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ColorInfo pmInfo[1];
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} Palette;
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typedef Palette* PalettePtr;
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typedef PalettePtr* PaletteHandle;
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//-----------------------------------------------------------------------------
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// Sound Manager types
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