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Rename Pomme_PauseLoopingChannels to Pomme_PauseAllChannels
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@ -368,7 +368,7 @@ NumVersion SndSoundManagerVersion();
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Boolean Pomme_DecompressSoundResource(SndListHandle* sndHandlePtr, long* offsetToHeader);
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// Pomme extension
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void Pomme_PauseLoopingChannels(Boolean pause);
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void Pomme_PauseAllChannels(Boolean pause);
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#ifdef __cplusplus
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}
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@ -744,9 +744,9 @@ Boolean Pomme_DecompressSoundResource(SndListHandle* sndHandlePtr, long* offsetT
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}
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//-----------------------------------------------------------------------------
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// Extension: pause/unpause looping channels
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// Extension: pause/unpause channels that are currently playing
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void Pomme_PauseLoopingChannels(Boolean pause)
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void Pomme_PauseAllChannels(Boolean pause)
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{
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for (auto* chan = headChan; chan; chan = chan->GetNext())
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{
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