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https://github.com/autc04/Retro68.git
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87 lines
2.9 KiB
C++
87 lines
2.9 KiB
C++
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//===-- sanitizer_stacktrace_sparc.cc -------------------------------------===//
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file is shared between AddressSanitizer and ThreadSanitizer
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// run-time libraries.
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//
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// Implemention of fast stack unwinding for Sparc.
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//===----------------------------------------------------------------------===//
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#if defined(__sparc__)
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#if defined(__arch64__) || defined(__sparcv9)
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#define STACK_BIAS 2047
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#else
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#define STACK_BIAS 0
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#endif
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#include "sanitizer_common.h"
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#include "sanitizer_stacktrace.h"
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namespace __sanitizer {
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void BufferedStackTrace::FastUnwindStack(uptr pc, uptr bp, uptr stack_top,
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uptr stack_bottom, u32 max_depth) {
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const uptr kPageSize = GetPageSizeCached();
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CHECK_GE(max_depth, 2);
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#if defined(__GNUC__)
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// __builtin_return_address returns the address of the call instruction
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// on the SPARC and not the return address, so we need to compensate.
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trace_buffer[0] = GetNextInstructionPc(pc);
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#else
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trace_buffer[0] = pc;
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#endif
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size = 1;
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if (stack_top < 4096) return; // Sanity check for stack top.
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// Flush register windows to memory
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#if defined(__sparc_v9__) || defined(__sparcv9__) || defined(__sparcv9)
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asm volatile("flushw" ::: "memory");
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#else
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asm volatile("ta 3" ::: "memory");
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#endif
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// On the SPARC, the return address is not in the frame, it is in a
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// register. There is no way to access it off of the current frame
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// pointer, but it can be accessed off the previous frame pointer by
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// reading the value from the register window save area.
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uptr prev_bp = GET_CURRENT_FRAME();
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uptr next_bp = prev_bp;
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unsigned int i = 0;
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while (next_bp != bp &&
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IsAligned(next_bp, sizeof(uhwptr)) &&
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i++ < 8) {
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prev_bp = next_bp;
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next_bp = (uptr) ((uhwptr *) next_bp)[14] + STACK_BIAS;
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}
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if (next_bp == bp)
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bp = prev_bp;
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// Lowest possible address that makes sense as the next frame pointer.
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// Goes up as we walk the stack.
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uptr bottom = stack_bottom;
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// Avoid infinite loop when frame == frame[0] by using frame > prev_frame.
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while (IsValidFrame(bp, stack_top, bottom) &&
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IsAligned(bp, sizeof(uhwptr)) &&
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size < max_depth) {
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uhwptr pc1 = ((uhwptr *)bp)[15];
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// Let's assume that any pointer in the 0th page is invalid and
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// stop unwinding here. If we're adding support for a platform
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// where this isn't true, we need to reconsider this check.
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if (pc1 < kPageSize)
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break;
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if (pc1 != pc) {
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// %o7 contains the address of the call instruction and not the
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// return address, so we need to compensate.
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trace_buffer[size++] = GetNextInstructionPc((uptr) pc1);
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}
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bottom = bp;
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bp = (uptr) ((uhwptr *) bp)[14] + STACK_BIAS;
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}
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}
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} // namespace __sanitizer
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#endif // !defined(__sparc__)
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