Retro68/LaunchAPPL/Client/Classic.cc

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#define ResType MacResType
#include <ApplicationServices/ApplicationServices.h>
#undef ResType
#if TARGET_CPU_PPC
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#include "Classic.h"
#include "Launcher.h"
namespace po = boost::program_options;
class ClassicLauncher : public Launcher
{
public:
ClassicLauncher(po::variables_map& options);
virtual ~ClassicLauncher();
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virtual bool Go(int timeout = 0);
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};
ClassicLauncher::ClassicLauncher(po::variables_map &options)
: Launcher(options, ResourceFile::Format::real)
{
}
ClassicLauncher::~ClassicLauncher()
{
}
bool ClassicLauncher::Go(int timeout)
{
FSRef ref;
FSPathMakeRef((const UInt8*) appPath.string().c_str(), &ref, NULL);
LSApplicationParameters params;
memset(&params, 0, sizeof(params));
params.flags = kLSLaunchStartClassic
| kLSLaunchInClassic
| kLSLaunchDontAddToRecents
| kLSLaunchNewInstance;
params.application = &ref;
ProcessSerialNumber psn;
LSOpenApplication(&params, &psn);
// Classic startup takes place before LSOpenApplication returns,
// so no extra timeout is needed
for(int i = 0; i < timeout || timeout == 0; i++)
{
sleep(1);
ProcessInfoRec pi;
pi.processInfoLength = sizeof(pi);
pi.processName = NULL;
pi.processAppSpec = 0;
if(GetProcessInformation(&psn, &pi) == procNotFound)
return true;
}
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KillProcess(&psn);
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return false;
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}
bool Classic::CheckPlatform()
{
long sysver = 0;
Gestalt(gestaltSystemVersion, &sysver);
if(sysver >= 0x1050)
return false;
else
return true;
}
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std::unique_ptr<Launcher> Classic::MakeLauncher(variables_map &options)
{
return std::unique_ptr<Launcher>(new ClassicLauncher(options));
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}
#endif