Retro68/gcc/libquadmath/math/acoshq.c

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/* e_acoshl.c -- long double version of e_acosh.c.
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* Conversion to long double by Jakub Jelinek, jj@ultra.linux.cz.
*/
/*
* ====================================================
* Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
*
* Developed at SunPro, a Sun Microsystems, Inc. business.
* Permission to use, copy, modify, and distribute this
* software is freely granted, provided that this notice
* is preserved.
* ====================================================
*/
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/* acoshq(x)
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* Method :
* Based on
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* acoshl(x) = logq [ x + sqrtq(x*x-1) ]
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* we have
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* acoshl(x) := logq(x)+ln2, if x is large; else
* acoshl(x) := logq(2x-1/(sqrtq(x*x-1)+x)) if x>2; else
* acoshl(x) := log1pq(t+sqrtq(2.0*t+t*t)); where t=x-1.
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*
* Special cases:
* acoshl(x) is NaN with signal if x<1.
* acoshl(NaN) is NaN without signal.
*/
#include "quadmath-imp.h"
static const __float128
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one = 1.0,
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ln2 = 0.6931471805599453094172321214581766Q;
__float128
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acoshq(__float128 x)
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{
__float128 t;
uint64_t lx;
int64_t hx;
GET_FLT128_WORDS64(hx,lx,x);
if(hx<0x3fff000000000000LL) { /* x < 1 */
return (x-x)/(x-x);
} else if(hx >=0x4035000000000000LL) { /* x > 2**54 */
if(hx >=0x7fff000000000000LL) { /* x is inf of NaN */
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return x+x;
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} else
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return logq(x)+ln2; /* acoshl(huge)=logq(2x) */
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} else if(((hx-0x3fff000000000000LL)|lx)==0) {
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return 0; /* acosh(1) = 0 */
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} else if (hx > 0x4000000000000000LL) { /* 2**28 > x > 2 */
t=x*x;
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return logq(2*x-one/(x+sqrtq(t-one)));
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} else { /* 1<x<2 */
t = x-one;
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return log1pq(t+sqrtq(2*t+t*t));
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}
}