//===-- tsan_libdispatch_mac.cc -------------------------------------------===// // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file is a part of ThreadSanitizer (TSan), a race detector. // // Mac-specific libdispatch (GCD) support. //===----------------------------------------------------------------------===// #include "sanitizer_common/sanitizer_platform.h" #if SANITIZER_MAC #include "sanitizer_common/sanitizer_common.h" #include "interception/interception.h" #include "tsan_interceptors.h" #include "tsan_platform.h" #include "tsan_rtl.h" #include #include #include typedef long long_t; // NOLINT namespace __tsan { typedef struct { dispatch_queue_t queue; void *orig_context; dispatch_function_t orig_work; bool free_context_in_callback; bool submitted_synchronously; bool is_barrier_block; uptr non_queue_sync_object; } tsan_block_context_t; // The offsets of different fields of the dispatch_queue_t structure, exported // by libdispatch.dylib. extern "C" struct dispatch_queue_offsets_s { const uint16_t dqo_version; const uint16_t dqo_label; const uint16_t dqo_label_size; const uint16_t dqo_flags; const uint16_t dqo_flags_size; const uint16_t dqo_serialnum; const uint16_t dqo_serialnum_size; const uint16_t dqo_width; const uint16_t dqo_width_size; const uint16_t dqo_running; const uint16_t dqo_running_size; const uint16_t dqo_suspend_cnt; const uint16_t dqo_suspend_cnt_size; const uint16_t dqo_target_queue; const uint16_t dqo_target_queue_size; const uint16_t dqo_priority; const uint16_t dqo_priority_size; } dispatch_queue_offsets; static bool IsQueueSerial(dispatch_queue_t q) { CHECK_EQ(dispatch_queue_offsets.dqo_width_size, 2); uptr width = *(uint16_t *)(((uptr)q) + dispatch_queue_offsets.dqo_width); CHECK_NE(width, 0); return width == 1; } static dispatch_queue_t GetTargetQueueFromQueue(dispatch_queue_t q) { CHECK_EQ(dispatch_queue_offsets.dqo_target_queue_size, 8); dispatch_queue_t tq = *( dispatch_queue_t *)(((uptr)q) + dispatch_queue_offsets.dqo_target_queue); return tq; } static dispatch_queue_t GetTargetQueueFromSource(dispatch_source_t source) { dispatch_queue_t tq = GetTargetQueueFromQueue((dispatch_queue_t)source); CHECK_NE(tq, 0); return tq; } static tsan_block_context_t *AllocContext(ThreadState *thr, uptr pc, dispatch_queue_t queue, void *orig_context, dispatch_function_t orig_work) { tsan_block_context_t *new_context = (tsan_block_context_t *)user_alloc_internal(thr, pc, sizeof(tsan_block_context_t)); new_context->queue = queue; new_context->orig_context = orig_context; new_context->orig_work = orig_work; new_context->free_context_in_callback = true; new_context->submitted_synchronously = false; new_context->is_barrier_block = false; new_context->non_queue_sync_object = 0; return new_context; } #define GET_QUEUE_SYNC_VARS(context, q) \ bool is_queue_serial = q && IsQueueSerial(q); \ uptr sync_ptr = (uptr)q ?: context->non_queue_sync_object; \ uptr serial_sync = (uptr)sync_ptr; \ uptr concurrent_sync = sync_ptr ? ((uptr)sync_ptr) + sizeof(uptr) : 0; \ bool serial_task = context->is_barrier_block || is_queue_serial static void dispatch_sync_pre_execute(ThreadState *thr, uptr pc, tsan_block_context_t *context) { uptr submit_sync = (uptr)context; Acquire(thr, pc, submit_sync); dispatch_queue_t q = context->queue; do { GET_QUEUE_SYNC_VARS(context, q); if (serial_sync) Acquire(thr, pc, serial_sync); if (serial_task && concurrent_sync) Acquire(thr, pc, concurrent_sync); if (q) q = GetTargetQueueFromQueue(q); } while (q); } static void dispatch_sync_post_execute(ThreadState *thr, uptr pc, tsan_block_context_t *context) { uptr submit_sync = (uptr)context; if (context->submitted_synchronously) Release(thr, pc, submit_sync); dispatch_queue_t q = context->queue; do { GET_QUEUE_SYNC_VARS(context, q); if (serial_task && serial_sync) Release(thr, pc, serial_sync); if (!serial_task && concurrent_sync) Release(thr, pc, concurrent_sync); if (q) q = GetTargetQueueFromQueue(q); } while (q); } static void dispatch_callback_wrap(void *param) { SCOPED_INTERCEPTOR_RAW(dispatch_callback_wrap); tsan_block_context_t *context = (tsan_block_context_t *)param; dispatch_sync_pre_execute(thr, pc, context); SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_START(); context->orig_work(context->orig_context); SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_END(); dispatch_sync_post_execute(thr, pc, context); if (context->free_context_in_callback) user_free(thr, pc, context); } static void invoke_block(void *param) { dispatch_block_t block = (dispatch_block_t)param; block(); } static void invoke_and_release_block(void *param) { dispatch_block_t block = (dispatch_block_t)param; block(); Block_release(block); } #define DISPATCH_INTERCEPT_B(name, barrier) \ TSAN_INTERCEPTOR(void, name, dispatch_queue_t q, dispatch_block_t block) { \ SCOPED_TSAN_INTERCEPTOR(name, q, block); \ SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_START(); \ dispatch_block_t heap_block = Block_copy(block); \ SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_END(); \ tsan_block_context_t *new_context = \ AllocContext(thr, pc, q, heap_block, &invoke_and_release_block); \ new_context->is_barrier_block = barrier; \ Release(thr, pc, (uptr)new_context); \ SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_START(); \ REAL(name##_f)(q, new_context, dispatch_callback_wrap); \ SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_END(); \ } #define DISPATCH_INTERCEPT_SYNC_B(name, barrier) \ TSAN_INTERCEPTOR(void, name, dispatch_queue_t q, \ DISPATCH_NOESCAPE dispatch_block_t block) { \ SCOPED_TSAN_INTERCEPTOR(name, q, block); \ SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_START(); \ dispatch_block_t heap_block = Block_copy(block); \ SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_END(); \ tsan_block_context_t new_context = { \ q, heap_block, &invoke_and_release_block, false, true, barrier, 0}; \ Release(thr, pc, (uptr)&new_context); \ SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_START(); \ REAL(name##_f)(q, &new_context, dispatch_callback_wrap); \ SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_END(); \ Acquire(thr, pc, (uptr)&new_context); \ } #define DISPATCH_INTERCEPT_F(name, barrier) \ TSAN_INTERCEPTOR(void, name, dispatch_queue_t q, void *context, \ dispatch_function_t work) { \ SCOPED_TSAN_INTERCEPTOR(name, q, context, work); \ tsan_block_context_t *new_context = \ AllocContext(thr, pc, q, context, work); \ new_context->is_barrier_block = barrier; \ Release(thr, pc, (uptr)new_context); \ SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_START(); \ REAL(name)(q, new_context, dispatch_callback_wrap); \ SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_END(); \ } #define DISPATCH_INTERCEPT_SYNC_F(name, barrier) \ TSAN_INTERCEPTOR(void, name, dispatch_queue_t q, void *context, \ dispatch_function_t work) { \ SCOPED_TSAN_INTERCEPTOR(name, q, context, work); \ tsan_block_context_t new_context = { \ q, context, work, false, true, barrier, 0}; \ Release(thr, pc, (uptr)&new_context); \ SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_START(); \ REAL(name)(q, &new_context, dispatch_callback_wrap); \ SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_END(); \ Acquire(thr, pc, (uptr)&new_context); \ } // We wrap dispatch_async, dispatch_sync and friends where we allocate a new // context, which is used to synchronize (we release the context before // submitting, and the callback acquires it before executing the original // callback). DISPATCH_INTERCEPT_B(dispatch_async, false) DISPATCH_INTERCEPT_B(dispatch_barrier_async, true) DISPATCH_INTERCEPT_F(dispatch_async_f, false) DISPATCH_INTERCEPT_F(dispatch_barrier_async_f, true) DISPATCH_INTERCEPT_SYNC_B(dispatch_sync, false) DISPATCH_INTERCEPT_SYNC_B(dispatch_barrier_sync, true) DISPATCH_INTERCEPT_SYNC_F(dispatch_sync_f, false) DISPATCH_INTERCEPT_SYNC_F(dispatch_barrier_sync_f, true) TSAN_INTERCEPTOR(void, dispatch_after, dispatch_time_t when, dispatch_queue_t queue, dispatch_block_t block) { SCOPED_TSAN_INTERCEPTOR(dispatch_after, when, queue, block); SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_START(); dispatch_block_t heap_block = Block_copy(block); SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_END(); tsan_block_context_t *new_context = AllocContext(thr, pc, queue, heap_block, &invoke_and_release_block); Release(thr, pc, (uptr)new_context); SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_START(); REAL(dispatch_after_f)(when, queue, new_context, dispatch_callback_wrap); SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_END(); } TSAN_INTERCEPTOR(void, dispatch_after_f, dispatch_time_t when, dispatch_queue_t queue, void *context, dispatch_function_t work) { SCOPED_TSAN_INTERCEPTOR(dispatch_after_f, when, queue, context, work); WRAP(dispatch_after)(when, queue, ^(void) { work(context); }); } // GCD's dispatch_once implementation has a fast path that contains a racy read // and it's inlined into user's code. Furthermore, this fast path doesn't // establish a proper happens-before relations between the initialization and // code following the call to dispatch_once. We could deal with this in // instrumented code, but there's not much we can do about it in system // libraries. Let's disable the fast path (by never storing the value ~0 to // predicate), so the interceptor is always called, and let's add proper release // and acquire semantics. Since TSan does not see its own atomic stores, the // race on predicate won't be reported - the only accesses to it that TSan sees // are the loads on the fast path. Loads don't race. Secondly, dispatch_once is // both a macro and a real function, we want to intercept the function, so we // need to undefine the macro. #undef dispatch_once TSAN_INTERCEPTOR(void, dispatch_once, dispatch_once_t *predicate, DISPATCH_NOESCAPE dispatch_block_t block) { SCOPED_INTERCEPTOR_RAW(dispatch_once, predicate, block); atomic_uint32_t *a = reinterpret_cast(predicate); u32 v = atomic_load(a, memory_order_acquire); if (v == 0 && atomic_compare_exchange_strong(a, &v, 1, memory_order_relaxed)) { SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_START(); block(); SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_END(); Release(thr, pc, (uptr)a); atomic_store(a, 2, memory_order_release); } else { while (v != 2) { internal_sched_yield(); v = atomic_load(a, memory_order_acquire); } Acquire(thr, pc, (uptr)a); } } #undef dispatch_once_f TSAN_INTERCEPTOR(void, dispatch_once_f, dispatch_once_t *predicate, void *context, dispatch_function_t function) { SCOPED_INTERCEPTOR_RAW(dispatch_once_f, predicate, context, function); SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_START(); WRAP(dispatch_once)(predicate, ^(void) { function(context); }); SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_END(); } TSAN_INTERCEPTOR(long_t, dispatch_semaphore_signal, dispatch_semaphore_t dsema) { SCOPED_TSAN_INTERCEPTOR(dispatch_semaphore_signal, dsema); Release(thr, pc, (uptr)dsema); return REAL(dispatch_semaphore_signal)(dsema); } TSAN_INTERCEPTOR(long_t, dispatch_semaphore_wait, dispatch_semaphore_t dsema, dispatch_time_t timeout) { SCOPED_TSAN_INTERCEPTOR(dispatch_semaphore_wait, dsema, timeout); long_t result = REAL(dispatch_semaphore_wait)(dsema, timeout); if (result == 0) Acquire(thr, pc, (uptr)dsema); return result; } TSAN_INTERCEPTOR(long_t, dispatch_group_wait, dispatch_group_t group, dispatch_time_t timeout) { SCOPED_TSAN_INTERCEPTOR(dispatch_group_wait, group, timeout); long_t result = REAL(dispatch_group_wait)(group, timeout); if (result == 0) Acquire(thr, pc, (uptr)group); return result; } TSAN_INTERCEPTOR(void, dispatch_group_leave, dispatch_group_t group) { SCOPED_TSAN_INTERCEPTOR(dispatch_group_leave, group); // Acquired in the group noticifaction callback in dispatch_group_notify[_f]. Release(thr, pc, (uptr)group); REAL(dispatch_group_leave)(group); } TSAN_INTERCEPTOR(void, dispatch_group_async, dispatch_group_t group, dispatch_queue_t queue, dispatch_block_t block) { SCOPED_TSAN_INTERCEPTOR(dispatch_group_async, group, queue, block); dispatch_retain(group); dispatch_group_enter(group); __block dispatch_block_t block_copy = (dispatch_block_t)_Block_copy(block); WRAP(dispatch_async)(queue, ^(void) { block_copy(); _Block_release(block_copy); WRAP(dispatch_group_leave)(group); dispatch_release(group); }); } TSAN_INTERCEPTOR(void, dispatch_group_async_f, dispatch_group_t group, dispatch_queue_t queue, void *context, dispatch_function_t work) { SCOPED_TSAN_INTERCEPTOR(dispatch_group_async_f, group, queue, context, work); dispatch_retain(group); dispatch_group_enter(group); WRAP(dispatch_async)(queue, ^(void) { work(context); WRAP(dispatch_group_leave)(group); dispatch_release(group); }); } TSAN_INTERCEPTOR(void, dispatch_group_notify, dispatch_group_t group, dispatch_queue_t q, dispatch_block_t block) { SCOPED_TSAN_INTERCEPTOR(dispatch_group_notify, group, q, block); // To make sure the group is still available in the callback (otherwise // it can be already destroyed). Will be released in the callback. dispatch_retain(group); SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_START(); dispatch_block_t heap_block = Block_copy(^(void) { { SCOPED_INTERCEPTOR_RAW(dispatch_read_callback); // Released when leaving the group (dispatch_group_leave). Acquire(thr, pc, (uptr)group); } dispatch_release(group); block(); }); SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_END(); tsan_block_context_t *new_context = AllocContext(thr, pc, q, heap_block, &invoke_and_release_block); new_context->is_barrier_block = true; Release(thr, pc, (uptr)new_context); REAL(dispatch_group_notify_f)(group, q, new_context, dispatch_callback_wrap); } TSAN_INTERCEPTOR(void, dispatch_group_notify_f, dispatch_group_t group, dispatch_queue_t q, void *context, dispatch_function_t work) { WRAP(dispatch_group_notify)(group, q, ^(void) { work(context); }); } TSAN_INTERCEPTOR(void, dispatch_source_set_event_handler, dispatch_source_t source, dispatch_block_t handler) { SCOPED_TSAN_INTERCEPTOR(dispatch_source_set_event_handler, source, handler); if (handler == nullptr) return REAL(dispatch_source_set_event_handler)(source, nullptr); dispatch_queue_t q = GetTargetQueueFromSource(source); __block tsan_block_context_t new_context = { q, handler, &invoke_block, false, false, false, 0 }; dispatch_block_t new_handler = Block_copy(^(void) { new_context.orig_context = handler; // To explicitly capture "handler". dispatch_callback_wrap(&new_context); }); uptr submit_sync = (uptr)&new_context; Release(thr, pc, submit_sync); REAL(dispatch_source_set_event_handler)(source, new_handler); Block_release(new_handler); } TSAN_INTERCEPTOR(void, dispatch_source_set_event_handler_f, dispatch_source_t source, dispatch_function_t handler) { SCOPED_TSAN_INTERCEPTOR(dispatch_source_set_event_handler_f, source, handler); if (handler == nullptr) return REAL(dispatch_source_set_event_handler)(source, nullptr); dispatch_block_t block = ^(void) { handler(dispatch_get_context(source)); }; WRAP(dispatch_source_set_event_handler)(source, block); } TSAN_INTERCEPTOR(void, dispatch_source_set_cancel_handler, dispatch_source_t source, dispatch_block_t handler) { SCOPED_TSAN_INTERCEPTOR(dispatch_source_set_cancel_handler, source, handler); if (handler == nullptr) return REAL(dispatch_source_set_cancel_handler)(source, nullptr); dispatch_queue_t q = GetTargetQueueFromSource(source); __block tsan_block_context_t new_context = { q, handler, &invoke_block, false, false, false, 0}; dispatch_block_t new_handler = Block_copy(^(void) { new_context.orig_context = handler; // To explicitly capture "handler". dispatch_callback_wrap(&new_context); }); uptr submit_sync = (uptr)&new_context; Release(thr, pc, submit_sync); REAL(dispatch_source_set_cancel_handler)(source, new_handler); Block_release(new_handler); } TSAN_INTERCEPTOR(void, dispatch_source_set_cancel_handler_f, dispatch_source_t source, dispatch_function_t handler) { SCOPED_TSAN_INTERCEPTOR(dispatch_source_set_cancel_handler_f, source, handler); if (handler == nullptr) return REAL(dispatch_source_set_cancel_handler)(source, nullptr); dispatch_block_t block = ^(void) { handler(dispatch_get_context(source)); }; WRAP(dispatch_source_set_cancel_handler)(source, block); } TSAN_INTERCEPTOR(void, dispatch_source_set_registration_handler, dispatch_source_t source, dispatch_block_t handler) { SCOPED_TSAN_INTERCEPTOR(dispatch_source_set_registration_handler, source, handler); if (handler == nullptr) return REAL(dispatch_source_set_registration_handler)(source, nullptr); dispatch_queue_t q = GetTargetQueueFromSource(source); __block tsan_block_context_t new_context = { q, handler, &invoke_block, false, false, false, 0}; dispatch_block_t new_handler = Block_copy(^(void) { new_context.orig_context = handler; // To explicitly capture "handler". dispatch_callback_wrap(&new_context); }); uptr submit_sync = (uptr)&new_context; Release(thr, pc, submit_sync); REAL(dispatch_source_set_registration_handler)(source, new_handler); Block_release(new_handler); } TSAN_INTERCEPTOR(void, dispatch_source_set_registration_handler_f, dispatch_source_t source, dispatch_function_t handler) { SCOPED_TSAN_INTERCEPTOR(dispatch_source_set_registration_handler_f, source, handler); if (handler == nullptr) return REAL(dispatch_source_set_registration_handler)(source, nullptr); dispatch_block_t block = ^(void) { handler(dispatch_get_context(source)); }; WRAP(dispatch_source_set_registration_handler)(source, block); } TSAN_INTERCEPTOR(void, dispatch_apply, size_t iterations, dispatch_queue_t queue, DISPATCH_NOESCAPE void (^block)(size_t)) { SCOPED_TSAN_INTERCEPTOR(dispatch_apply, iterations, queue, block); void *parent_to_child_sync = nullptr; uptr parent_to_child_sync_uptr = (uptr)&parent_to_child_sync; void *child_to_parent_sync = nullptr; uptr child_to_parent_sync_uptr = (uptr)&child_to_parent_sync; Release(thr, pc, parent_to_child_sync_uptr); void (^new_block)(size_t) = ^(size_t iteration) { SCOPED_INTERCEPTOR_RAW(dispatch_apply); Acquire(thr, pc, parent_to_child_sync_uptr); SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_START(); block(iteration); SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_END(); Release(thr, pc, child_to_parent_sync_uptr); }; SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_START(); REAL(dispatch_apply)(iterations, queue, new_block); SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_END(); Acquire(thr, pc, child_to_parent_sync_uptr); } TSAN_INTERCEPTOR(void, dispatch_apply_f, size_t iterations, dispatch_queue_t queue, void *context, void (*work)(void *, size_t)) { SCOPED_TSAN_INTERCEPTOR(dispatch_apply_f, iterations, queue, context, work); void (^new_block)(size_t) = ^(size_t iteration) { work(context, iteration); }; WRAP(dispatch_apply)(iterations, queue, new_block); } DECLARE_REAL_AND_INTERCEPTOR(void, free, void *ptr) DECLARE_REAL_AND_INTERCEPTOR(int, munmap, void *addr, long_t sz) TSAN_INTERCEPTOR(dispatch_data_t, dispatch_data_create, const void *buffer, size_t size, dispatch_queue_t q, dispatch_block_t destructor) { SCOPED_TSAN_INTERCEPTOR(dispatch_data_create, buffer, size, q, destructor); if ((q == nullptr) || (destructor == DISPATCH_DATA_DESTRUCTOR_DEFAULT)) return REAL(dispatch_data_create)(buffer, size, q, destructor); if (destructor == DISPATCH_DATA_DESTRUCTOR_FREE) destructor = ^(void) { WRAP(free)((void *)buffer); }; else if (destructor == DISPATCH_DATA_DESTRUCTOR_MUNMAP) destructor = ^(void) { WRAP(munmap)((void *)buffer, size); }; SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_START(); dispatch_block_t heap_block = Block_copy(destructor); SCOPED_TSAN_INTERCEPTOR_USER_CALLBACK_END(); tsan_block_context_t *new_context = AllocContext(thr, pc, q, heap_block, &invoke_and_release_block); uptr submit_sync = (uptr)new_context; Release(thr, pc, submit_sync); return REAL(dispatch_data_create)(buffer, size, q, ^(void) { dispatch_callback_wrap(new_context); }); } typedef void (^fd_handler_t)(dispatch_data_t data, int error); typedef void (^cleanup_handler_t)(int error); TSAN_INTERCEPTOR(void, dispatch_read, dispatch_fd_t fd, size_t length, dispatch_queue_t q, fd_handler_t h) { SCOPED_TSAN_INTERCEPTOR(dispatch_read, fd, length, q, h); __block tsan_block_context_t new_context = { q, nullptr, &invoke_block, false, false, false, 0}; fd_handler_t new_h = Block_copy(^(dispatch_data_t data, int error) { new_context.orig_context = ^(void) { h(data, error); }; dispatch_callback_wrap(&new_context); }); uptr submit_sync = (uptr)&new_context; Release(thr, pc, submit_sync); REAL(dispatch_read)(fd, length, q, new_h); Block_release(new_h); } TSAN_INTERCEPTOR(void, dispatch_write, dispatch_fd_t fd, dispatch_data_t data, dispatch_queue_t q, fd_handler_t h) { SCOPED_TSAN_INTERCEPTOR(dispatch_write, fd, data, q, h); __block tsan_block_context_t new_context = { q, nullptr, &invoke_block, false, false, false, 0}; fd_handler_t new_h = Block_copy(^(dispatch_data_t data, int error) { new_context.orig_context = ^(void) { h(data, error); }; dispatch_callback_wrap(&new_context); }); uptr submit_sync = (uptr)&new_context; Release(thr, pc, submit_sync); REAL(dispatch_write)(fd, data, q, new_h); Block_release(new_h); } TSAN_INTERCEPTOR(void, dispatch_io_read, dispatch_io_t channel, off_t offset, size_t length, dispatch_queue_t q, dispatch_io_handler_t h) { SCOPED_TSAN_INTERCEPTOR(dispatch_io_read, channel, offset, length, q, h); __block tsan_block_context_t new_context = { q, nullptr, &invoke_block, false, false, false, 0}; dispatch_io_handler_t new_h = Block_copy(^(bool done, dispatch_data_t data, int error) { new_context.orig_context = ^(void) { h(done, data, error); }; dispatch_callback_wrap(&new_context); }); uptr submit_sync = (uptr)&new_context; Release(thr, pc, submit_sync); REAL(dispatch_io_read)(channel, offset, length, q, new_h); Block_release(new_h); } TSAN_INTERCEPTOR(void, dispatch_io_write, dispatch_io_t channel, off_t offset, dispatch_data_t data, dispatch_queue_t q, dispatch_io_handler_t h) { SCOPED_TSAN_INTERCEPTOR(dispatch_io_write, channel, offset, data, q, h); __block tsan_block_context_t new_context = { q, nullptr, &invoke_block, false, false, false, 0}; dispatch_io_handler_t new_h = Block_copy(^(bool done, dispatch_data_t data, int error) { new_context.orig_context = ^(void) { h(done, data, error); }; dispatch_callback_wrap(&new_context); }); uptr submit_sync = (uptr)&new_context; Release(thr, pc, submit_sync); REAL(dispatch_io_write)(channel, offset, data, q, new_h); Block_release(new_h); } TSAN_INTERCEPTOR(void, dispatch_io_barrier, dispatch_io_t channel, dispatch_block_t barrier) { SCOPED_TSAN_INTERCEPTOR(dispatch_io_barrier, channel, barrier); __block tsan_block_context_t new_context = { nullptr, nullptr, &invoke_block, false, false, false, 0}; new_context.non_queue_sync_object = (uptr)channel; new_context.is_barrier_block = true; dispatch_block_t new_block = Block_copy(^(void) { new_context.orig_context = ^(void) { barrier(); }; dispatch_callback_wrap(&new_context); }); uptr submit_sync = (uptr)&new_context; Release(thr, pc, submit_sync); REAL(dispatch_io_barrier)(channel, new_block); Block_release(new_block); } TSAN_INTERCEPTOR(dispatch_io_t, dispatch_io_create, dispatch_io_type_t type, dispatch_fd_t fd, dispatch_queue_t q, cleanup_handler_t h) { SCOPED_TSAN_INTERCEPTOR(dispatch_io_create, type, fd, q, h); __block dispatch_io_t new_channel = nullptr; __block tsan_block_context_t new_context = { q, nullptr, &invoke_block, false, false, false, 0}; cleanup_handler_t new_h = Block_copy(^(int error) { { SCOPED_INTERCEPTOR_RAW(dispatch_io_create_callback); Acquire(thr, pc, (uptr)new_channel); // Release() in dispatch_io_close. } new_context.orig_context = ^(void) { h(error); }; dispatch_callback_wrap(&new_context); }); uptr submit_sync = (uptr)&new_context; Release(thr, pc, submit_sync); new_channel = REAL(dispatch_io_create)(type, fd, q, new_h); Block_release(new_h); return new_channel; } TSAN_INTERCEPTOR(dispatch_io_t, dispatch_io_create_with_path, dispatch_io_type_t type, const char *path, int oflag, mode_t mode, dispatch_queue_t q, cleanup_handler_t h) { SCOPED_TSAN_INTERCEPTOR(dispatch_io_create_with_path, type, path, oflag, mode, q, h); __block dispatch_io_t new_channel = nullptr; __block tsan_block_context_t new_context = { q, nullptr, &invoke_block, false, false, false, 0}; cleanup_handler_t new_h = Block_copy(^(int error) { { SCOPED_INTERCEPTOR_RAW(dispatch_io_create_callback); Acquire(thr, pc, (uptr)new_channel); // Release() in dispatch_io_close. } new_context.orig_context = ^(void) { h(error); }; dispatch_callback_wrap(&new_context); }); uptr submit_sync = (uptr)&new_context; Release(thr, pc, submit_sync); new_channel = REAL(dispatch_io_create_with_path)(type, path, oflag, mode, q, new_h); Block_release(new_h); return new_channel; } TSAN_INTERCEPTOR(dispatch_io_t, dispatch_io_create_with_io, dispatch_io_type_t type, dispatch_io_t io, dispatch_queue_t q, cleanup_handler_t h) { SCOPED_TSAN_INTERCEPTOR(dispatch_io_create_with_io, type, io, q, h); __block dispatch_io_t new_channel = nullptr; __block tsan_block_context_t new_context = { q, nullptr, &invoke_block, false, false, false, 0}; cleanup_handler_t new_h = Block_copy(^(int error) { { SCOPED_INTERCEPTOR_RAW(dispatch_io_create_callback); Acquire(thr, pc, (uptr)new_channel); // Release() in dispatch_io_close. } new_context.orig_context = ^(void) { h(error); }; dispatch_callback_wrap(&new_context); }); uptr submit_sync = (uptr)&new_context; Release(thr, pc, submit_sync); new_channel = REAL(dispatch_io_create_with_io)(type, io, q, new_h); Block_release(new_h); return new_channel; } TSAN_INTERCEPTOR(void, dispatch_io_close, dispatch_io_t channel, dispatch_io_close_flags_t flags) { SCOPED_TSAN_INTERCEPTOR(dispatch_io_close, channel, flags); Release(thr, pc, (uptr)channel); // Acquire() in dispatch_io_create[_*]. return REAL(dispatch_io_close)(channel, flags); } // Resuming a suspended queue needs to synchronize with all subsequent // executions of blocks in that queue. TSAN_INTERCEPTOR(void, dispatch_resume, dispatch_object_t o) { SCOPED_TSAN_INTERCEPTOR(dispatch_resume, o); Release(thr, pc, (uptr)o); // Synchronizes with the Acquire() on serial_sync // in dispatch_sync_pre_execute return REAL(dispatch_resume)(o); } } // namespace __tsan #endif // SANITIZER_MAC