mirror of
https://github.com/autc04/Retro68.git
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332 lines
9.3 KiB
Go
332 lines
9.3 KiB
Go
// Copyright 2011 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Implementation of Server
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package httptest
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import (
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"bytes"
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"crypto/tls"
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"flag"
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"fmt"
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"log"
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"net"
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"net/http"
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"net/http/internal"
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"os"
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"runtime"
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"sync"
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"time"
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)
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// A Server is an HTTP server listening on a system-chosen port on the
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// local loopback interface, for use in end-to-end HTTP tests.
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type Server struct {
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URL string // base URL of form http://ipaddr:port with no trailing slash
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Listener net.Listener
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// TLS is the optional TLS configuration, populated with a new config
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// after TLS is started. If set on an unstarted server before StartTLS
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// is called, existing fields are copied into the new config.
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TLS *tls.Config
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// Config may be changed after calling NewUnstartedServer and
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// before Start or StartTLS.
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Config *http.Server
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// wg counts the number of outstanding HTTP requests on this server.
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// Close blocks until all requests are finished.
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wg sync.WaitGroup
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mu sync.Mutex // guards closed and conns
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closed bool
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conns map[net.Conn]http.ConnState // except terminal states
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}
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func newLocalListener() net.Listener {
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if *serve != "" {
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l, err := net.Listen("tcp", *serve)
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if err != nil {
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panic(fmt.Sprintf("httptest: failed to listen on %v: %v", *serve, err))
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}
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return l
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}
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l, err := net.Listen("tcp", "127.0.0.1:0")
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if err != nil {
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if l, err = net.Listen("tcp6", "[::1]:0"); err != nil {
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panic(fmt.Sprintf("httptest: failed to listen on a port: %v", err))
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}
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}
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return l
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}
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// When debugging a particular http server-based test,
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// this flag lets you run
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// go test -run=BrokenTest -httptest.serve=127.0.0.1:8000
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// to start the broken server so you can interact with it manually.
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var serve = flag.String("httptest.serve", "", "if non-empty, httptest.NewServer serves on this address and blocks")
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// NewServer starts and returns a new Server.
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// The caller should call Close when finished, to shut it down.
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func NewServer(handler http.Handler) *Server {
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ts := NewUnstartedServer(handler)
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ts.Start()
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return ts
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}
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// NewUnstartedServer returns a new Server but doesn't start it.
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//
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// After changing its configuration, the caller should call Start or
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// StartTLS.
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//
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// The caller should call Close when finished, to shut it down.
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func NewUnstartedServer(handler http.Handler) *Server {
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return &Server{
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Listener: newLocalListener(),
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Config: &http.Server{Handler: handler},
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}
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}
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// Start starts a server from NewUnstartedServer.
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func (s *Server) Start() {
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if s.URL != "" {
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panic("Server already started")
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}
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s.URL = "http://" + s.Listener.Addr().String()
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s.wrap()
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s.goServe()
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if *serve != "" {
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fmt.Fprintln(os.Stderr, "httptest: serving on", s.URL)
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select {}
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}
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}
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// StartTLS starts TLS on a server from NewUnstartedServer.
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func (s *Server) StartTLS() {
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if s.URL != "" {
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panic("Server already started")
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}
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cert, err := tls.X509KeyPair(internal.LocalhostCert, internal.LocalhostKey)
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if err != nil {
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panic(fmt.Sprintf("httptest: NewTLSServer: %v", err))
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}
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existingConfig := s.TLS
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s.TLS = new(tls.Config)
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if existingConfig != nil {
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*s.TLS = *existingConfig
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}
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if s.TLS.NextProtos == nil {
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s.TLS.NextProtos = []string{"http/1.1"}
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}
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if len(s.TLS.Certificates) == 0 {
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s.TLS.Certificates = []tls.Certificate{cert}
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}
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s.Listener = tls.NewListener(s.Listener, s.TLS)
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s.URL = "https://" + s.Listener.Addr().String()
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s.wrap()
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s.goServe()
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}
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// NewTLSServer starts and returns a new Server using TLS.
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// The caller should call Close when finished, to shut it down.
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func NewTLSServer(handler http.Handler) *Server {
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ts := NewUnstartedServer(handler)
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ts.StartTLS()
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return ts
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}
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type closeIdleTransport interface {
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CloseIdleConnections()
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}
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// Close shuts down the server and blocks until all outstanding
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// requests on this server have completed.
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func (s *Server) Close() {
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s.mu.Lock()
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if !s.closed {
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s.closed = true
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s.Listener.Close()
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s.Config.SetKeepAlivesEnabled(false)
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for c, st := range s.conns {
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// Force-close any idle connections (those between
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// requests) and new connections (those which connected
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// but never sent a request). StateNew connections are
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// super rare and have only been seen (in
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// previously-flaky tests) in the case of
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// socket-late-binding races from the http Client
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// dialing this server and then getting an idle
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// connection before the dial completed. There is thus
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// a connected connection in StateNew with no
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// associated Request. We only close StateIdle and
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// StateNew because they're not doing anything. It's
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// possible StateNew is about to do something in a few
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// milliseconds, but a previous CL to check again in a
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// few milliseconds wasn't liked (early versions of
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// https://golang.org/cl/15151) so now we just
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// forcefully close StateNew. The docs for Server.Close say
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// we wait for "oustanding requests", so we don't close things
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// in StateActive.
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if st == http.StateIdle || st == http.StateNew {
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s.closeConn(c)
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}
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}
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// If this server doesn't shut down in 20 seconds, tell the user why.
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t := time.AfterFunc(20*time.Second, s.logCloseHangDebugInfo)
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defer t.Stop()
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}
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s.mu.Unlock()
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// Not part of httptest.Server's correctness, but assume most
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// users of httptest.Server will be using the standard
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// transport, so help them out and close any idle connections for them.
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if t, ok := http.DefaultTransport.(closeIdleTransport); ok {
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t.CloseIdleConnections()
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}
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s.wg.Wait()
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}
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func (s *Server) logCloseHangDebugInfo() {
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s.mu.Lock()
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defer s.mu.Unlock()
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var buf bytes.Buffer
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buf.WriteString("httptest.Server blocked in Close after 5 seconds, waiting for connections:\n")
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for c, st := range s.conns {
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fmt.Fprintf(&buf, " %T %p %v in state %v\n", c, c, c.RemoteAddr(), st)
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}
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log.Print(buf.String())
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}
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// CloseClientConnections closes any open HTTP connections to the test Server.
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func (s *Server) CloseClientConnections() {
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var conns int
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ch := make(chan bool)
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s.mu.Lock()
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for c := range s.conns {
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conns++
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s.closeConnChan(c, ch)
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}
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s.mu.Unlock()
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// Wait for outstanding closes to finish.
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//
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// Out of paranoia for making a late change in Go 1.6, we
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// bound how long this can wait, since golang.org/issue/14291
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// isn't fully understood yet. At least this should only be used
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// in tests.
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timer := time.NewTimer(5 * time.Second)
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defer timer.Stop()
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for i := 0; i < conns; i++ {
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select {
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case <-ch:
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case <-timer.C:
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// Too slow. Give up.
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return
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}
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}
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}
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func (s *Server) goServe() {
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s.wg.Add(1)
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go func() {
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defer s.wg.Done()
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s.Config.Serve(s.Listener)
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}()
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}
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// wrap installs the connection state-tracking hook to know which
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// connections are idle.
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func (s *Server) wrap() {
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oldHook := s.Config.ConnState
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s.Config.ConnState = func(c net.Conn, cs http.ConnState) {
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s.mu.Lock()
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defer s.mu.Unlock()
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switch cs {
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case http.StateNew:
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s.wg.Add(1)
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if _, exists := s.conns[c]; exists {
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panic("invalid state transition")
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}
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if s.conns == nil {
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s.conns = make(map[net.Conn]http.ConnState)
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}
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s.conns[c] = cs
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if s.closed {
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// Probably just a socket-late-binding dial from
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// the default transport that lost the race (and
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// thus this connection is now idle and will
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// never be used).
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s.closeConn(c)
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}
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case http.StateActive:
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if oldState, ok := s.conns[c]; ok {
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if oldState != http.StateNew && oldState != http.StateIdle {
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panic("invalid state transition")
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}
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s.conns[c] = cs
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}
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case http.StateIdle:
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if oldState, ok := s.conns[c]; ok {
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if oldState != http.StateActive {
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panic("invalid state transition")
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}
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s.conns[c] = cs
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}
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if s.closed {
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s.closeConn(c)
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}
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case http.StateHijacked, http.StateClosed:
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s.forgetConn(c)
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}
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if oldHook != nil {
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oldHook(c, cs)
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}
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}
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}
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// closeConn closes c.
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// s.mu must be held.
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func (s *Server) closeConn(c net.Conn) { s.closeConnChan(c, nil) }
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// closeConnChan is like closeConn, but takes an optional channel to receive a value
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// when the goroutine closing c is done.
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func (s *Server) closeConnChan(c net.Conn, done chan<- bool) {
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if runtime.GOOS == "plan9" {
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// Go's Plan 9 net package isn't great at unblocking reads when
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// their underlying TCP connections are closed. Don't trust
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// that that the ConnState state machine will get to
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// StateClosed. Instead, just go there directly. Plan 9 may leak
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// resources if the syscall doesn't end up returning. Oh well.
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s.forgetConn(c)
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}
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// Somewhere in the chaos of https://golang.org/cl/15151 we found that
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// some types of conns were blocking in Close too long (or deadlocking?)
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// and we had to call Close in a goroutine. I (bradfitz) forget what
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// that was at this point, but I suspect it was *tls.Conns, which
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// were later fixed in https://golang.org/cl/18572, so this goroutine
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// is _probably_ unnecessary now. But it's too late in Go 1.6 too remove
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// it with confidence.
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// TODO(bradfitz): try to remove it for Go 1.7. (golang.org/issue/14291)
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go func() {
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c.Close()
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if done != nil {
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done <- true
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}
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}()
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}
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// forgetConn removes c from the set of tracked conns and decrements it from the
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// waitgroup, unless it was previously removed.
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// s.mu must be held.
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func (s *Server) forgetConn(c net.Conn) {
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if _, ok := s.conns[c]; ok {
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delete(s.conns, c)
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s.wg.Done()
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}
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}
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