mirror of
https://github.com/autc04/Retro68.git
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c539261ef4
Added missing Cygwin packages to readme.
354 lines
12 KiB
C
354 lines
12 KiB
C
/* Determine the user's language preferences.
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Copyright (C) 2004-2007, 2015-2016 Free Software Foundation, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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/* Written by Bruno Haible <bruno@clisp.org>.
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Win32 code originally by Michele Cicciotti <hackbunny@reactos.com>. */
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <stdlib.h>
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#if HAVE_CFPREFERENCESCOPYAPPVALUE
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# include <string.h>
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# include <CoreFoundation/CFPreferences.h>
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# include <CoreFoundation/CFPropertyList.h>
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# include <CoreFoundation/CFArray.h>
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# include <CoreFoundation/CFString.h>
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extern void _nl_locale_name_canonicalize (char *name);
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#endif
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#if defined _WIN32 || defined __WIN32__
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# define WIN32_NATIVE
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#endif
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#ifdef WIN32_NATIVE
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# define WIN32_LEAN_AND_MEAN
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# include <windows.h>
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# ifndef MUI_LANGUAGE_NAME
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# define MUI_LANGUAGE_NAME 8
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# endif
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# ifndef STATUS_BUFFER_OVERFLOW
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# define STATUS_BUFFER_OVERFLOW 0x80000005
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# endif
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extern void _nl_locale_name_canonicalize (char *name);
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extern const char *_nl_locale_name_from_win32_LANGID (LANGID langid);
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extern const char *_nl_locale_name_from_win32_LCID (LCID lcid);
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/* Get the preferences list through the MUI APIs. This works on Windows Vista
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and newer. */
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static const char *
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_nl_language_preferences_win32_mui (HMODULE kernel32)
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{
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/* DWORD GetUserPreferredUILanguages (ULONG dwFlags,
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PULONG pulNumLanguages,
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PWSTR pwszLanguagesBuffer,
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PULONG pcchLanguagesBuffer); */
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typedef DWORD (WINAPI *GetUserPreferredUILanguages_func) (ULONG, PULONG, PWSTR, PULONG);
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GetUserPreferredUILanguages_func p_GetUserPreferredUILanguages;
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p_GetUserPreferredUILanguages =
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(GetUserPreferredUILanguages_func)
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GetProcAddress (kernel32, "GetUserPreferredUILanguages");
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if (p_GetUserPreferredUILanguages != NULL)
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{
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ULONG num_languages;
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ULONG bufsize;
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DWORD ret;
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bufsize = 0;
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ret = p_GetUserPreferredUILanguages (MUI_LANGUAGE_NAME,
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&num_languages,
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NULL, &bufsize);
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if (ret == 0
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&& GetLastError () == STATUS_BUFFER_OVERFLOW
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&& bufsize > 0)
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{
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WCHAR *buffer = (WCHAR *) malloc (bufsize * sizeof (WCHAR));
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if (buffer != NULL)
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{
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ret = p_GetUserPreferredUILanguages (MUI_LANGUAGE_NAME,
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&num_languages,
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buffer, &bufsize);
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if (ret)
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{
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/* Convert the list from NUL-delimited WCHAR[] Win32 locale
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names to colon-delimited char[] Unix locale names.
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We assume that all these locale names are in ASCII,
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nonempty and contain no colons. */
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char *languages =
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(char *) malloc (bufsize + num_languages * 10 + 1);
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if (languages != NULL)
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{
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const WCHAR *p = buffer;
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char *q = languages;
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ULONG i;
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for (i = 0; i < num_languages; i++)
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{
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char *q1;
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char *q2;
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q1 = q;
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if (i > 0)
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*q++ = ':';
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q2 = q;
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for (; *p != (WCHAR)'\0'; p++)
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{
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if ((unsigned char) *p != *p || *p == ':')
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{
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/* A non-ASCII character or a colon inside
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the Win32 locale name! Punt. */
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q = q1;
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break;
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}
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*q++ = (unsigned char) *p;
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}
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if (q == q1)
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/* An unexpected Win32 locale name occurred. */
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break;
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*q = '\0';
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_nl_locale_name_canonicalize (q2);
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q = q2 + strlen (q2);
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p++;
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}
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*q = '\0';
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if (q > languages)
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{
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free (buffer);
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return languages;
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}
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free (languages);
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}
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}
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free (buffer);
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}
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}
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}
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return NULL;
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}
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/* Get a preference. This works on Windows ME and newer. */
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static const char *
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_nl_language_preferences_win32_ME (HMODULE kernel32)
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{
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/* LANGID GetUserDefaultUILanguage (void); */
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typedef LANGID (WINAPI *GetUserDefaultUILanguage_func) (void);
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GetUserDefaultUILanguage_func p_GetUserDefaultUILanguage;
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p_GetUserDefaultUILanguage =
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(GetUserDefaultUILanguage_func)
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GetProcAddress (kernel32, "GetUserDefaultUILanguage");
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if (p_GetUserDefaultUILanguage != NULL)
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return _nl_locale_name_from_win32_LANGID (p_GetUserDefaultUILanguage ());
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return NULL;
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}
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/* Get a preference. This works on Windows 95 and newer. */
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static const char *
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_nl_language_preferences_win32_95 ()
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{
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HKEY desktop_resource_locale_key;
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if (RegOpenKeyExA (HKEY_CURRENT_USER,
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"Control Panel\\Desktop\\ResourceLocale",
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0, KEY_QUERY_VALUE, &desktop_resource_locale_key)
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== NO_ERROR)
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{
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DWORD type;
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char data[8 + 1];
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DWORD data_size = sizeof (data);
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DWORD ret;
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ret = RegQueryValueExA (desktop_resource_locale_key, NULL, NULL,
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&type, data, &data_size);
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RegCloseKey (desktop_resource_locale_key);
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if (ret == NO_ERROR)
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{
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/* We expect a string, at most 8 bytes long, that parses as a
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hexadecimal number. */
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if (type == REG_SZ
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&& data_size <= sizeof (data)
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&& (data_size < sizeof (data)
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|| data[sizeof (data) - 1] == '\0'))
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{
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LCID lcid;
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char *endp;
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/* Ensure it's NUL terminated. */
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if (data_size < sizeof (data))
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data[data_size] = '\0';
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/* Parse it as a hexadecimal number. */
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lcid = strtoul (data, &endp, 16);
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if (endp > data && *endp == '\0')
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return _nl_locale_name_from_win32_LCID (lcid);
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}
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}
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}
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return NULL;
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}
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/* Get the system's preference. This can be used as a fallback. */
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static BOOL CALLBACK
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ret_first_language (HMODULE h, LPCSTR type, LPCSTR name, WORD lang, LONG_PTR param)
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{
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*(const char **)param = _nl_locale_name_from_win32_LANGID (lang);
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return FALSE;
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}
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static const char *
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_nl_language_preferences_win32_system (HMODULE kernel32)
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{
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const char *languages = NULL;
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/* Ignore the warning on mingw here. mingw has a wrong definition of the last
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parameter type of ENUMRESLANGPROC. */
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EnumResourceLanguages (kernel32, RT_VERSION, MAKEINTRESOURCE (1),
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ret_first_language, (LONG_PTR)&languages);
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return languages;
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}
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#endif
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/* Determine the user's language preferences, as a colon separated list of
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locale names in XPG syntax
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language[_territory][.codeset][@modifier]
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The result must not be freed; it is statically allocated.
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The LANGUAGE environment variable does not need to be considered; it is
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already taken into account by the caller. */
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const char *
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_nl_language_preferences_default (void)
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{
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#if HAVE_CFPREFERENCESCOPYAPPVALUE /* MacOS X 10.2 or newer */
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{
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/* Cache the preferences list, since CoreFoundation calls are expensive. */
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static const char *cached_languages;
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static int cache_initialized;
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if (!cache_initialized)
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{
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CFTypeRef preferences =
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CFPreferencesCopyAppValue (CFSTR ("AppleLanguages"),
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kCFPreferencesCurrentApplication);
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if (preferences != NULL
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&& CFGetTypeID (preferences) == CFArrayGetTypeID ())
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{
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CFArrayRef prefArray = (CFArrayRef)preferences;
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int n = CFArrayGetCount (prefArray);
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char buf[256];
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size_t size = 0;
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int i;
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for (i = 0; i < n; i++)
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{
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CFTypeRef element = CFArrayGetValueAtIndex (prefArray, i);
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if (element != NULL
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&& CFGetTypeID (element) == CFStringGetTypeID ()
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&& CFStringGetCString ((CFStringRef)element,
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buf, sizeof (buf),
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kCFStringEncodingASCII))
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{
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_nl_locale_name_canonicalize (buf);
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size += strlen (buf) + 1;
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/* Most GNU programs use msgids in English and don't ship
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an en.mo message catalog. Therefore when we see "en"
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in the preferences list, arrange for gettext() to
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return the msgid, and ignore all further elements of
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the preferences list. */
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if (strcmp (buf, "en") == 0)
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break;
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}
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else
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break;
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}
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if (size > 0)
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{
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char *languages = (char *) malloc (size);
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if (languages != NULL)
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{
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char *p = languages;
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for (i = 0; i < n; i++)
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{
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CFTypeRef element =
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CFArrayGetValueAtIndex (prefArray, i);
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if (element != NULL
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&& CFGetTypeID (element) == CFStringGetTypeID ()
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&& CFStringGetCString ((CFStringRef)element,
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buf, sizeof (buf),
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kCFStringEncodingASCII))
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{
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_nl_locale_name_canonicalize (buf);
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strcpy (p, buf);
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p += strlen (buf);
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*p++ = ':';
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if (strcmp (buf, "en") == 0)
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break;
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}
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else
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break;
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}
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*--p = '\0';
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cached_languages = languages;
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}
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}
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}
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cache_initialized = 1;
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}
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if (cached_languages != NULL)
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return cached_languages;
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}
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#endif
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#ifdef WIN32_NATIVE
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{
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/* Cache the preferences list, since computing it is expensive. */
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static const char *cached_languages;
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static int cache_initialized;
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/* Activate the new code only when the GETTEXT_MUI environment variable is
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set, for the time being, since the new code is not well tested. */
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if (!cache_initialized && getenv ("GETTEXT_MUI") != NULL)
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{
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const char *languages = NULL;
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HMODULE kernel32 = GetModuleHandle ("kernel32");
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if (kernel32 != NULL)
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languages = _nl_language_preferences_win32_mui (kernel32);
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if (languages == NULL && kernel32 != NULL)
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languages = _nl_language_preferences_win32_ME (kernel32);
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if (languages == NULL)
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languages = _nl_language_preferences_win32_95 ();
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if (languages == NULL && kernel32 != NULL)
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languages = _nl_language_preferences_win32_system (kernel32);
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cached_languages = languages;
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cache_initialized = 1;
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}
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if (cached_languages != NULL)
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return cached_languages;
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}
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#endif
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return NULL;
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}
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