mirror of
https://github.com/autc04/Retro68.git
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193 lines
6.0 KiB
C++
193 lines
6.0 KiB
C++
//===-- sanitizer_symbolizer.h ----------------------------------*- C++ -*-===//
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Symbolizer is used by sanitizers to map instruction address to a location in
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// source code at run-time. Symbolizer either uses __sanitizer_symbolize_*
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// defined in the program, or (if they are missing) tries to find and
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// launch "llvm-symbolizer" commandline tool in a separate process and
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// communicate with it.
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//
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// Generally we should try to avoid calling system library functions during
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// symbolization (and use their replacements from sanitizer_libc.h instead).
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//===----------------------------------------------------------------------===//
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#ifndef SANITIZER_SYMBOLIZER_H
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#define SANITIZER_SYMBOLIZER_H
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#include "sanitizer_common.h"
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#include "sanitizer_mutex.h"
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namespace __sanitizer {
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struct AddressInfo {
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// Owns all the string members. Storage for them is
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// (de)allocated using sanitizer internal allocator.
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uptr address;
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char *module;
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uptr module_offset;
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ModuleArch module_arch;
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static const uptr kUnknown = ~(uptr)0;
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char *function;
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uptr function_offset;
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char *file;
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int line;
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int column;
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AddressInfo();
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// Deletes all strings and resets all fields.
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void Clear();
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void FillModuleInfo(const char *mod_name, uptr mod_offset, ModuleArch arch);
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};
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// Linked list of symbolized frames (each frame is described by AddressInfo).
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struct SymbolizedStack {
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SymbolizedStack *next;
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AddressInfo info;
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static SymbolizedStack *New(uptr addr);
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// Deletes current, and all subsequent frames in the linked list.
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// The object cannot be accessed after the call to this function.
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void ClearAll();
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private:
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SymbolizedStack();
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};
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// For now, DataInfo is used to describe global variable.
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struct DataInfo {
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// Owns all the string members. Storage for them is
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// (de)allocated using sanitizer internal allocator.
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char *module;
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uptr module_offset;
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ModuleArch module_arch;
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char *file;
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uptr line;
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char *name;
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uptr start;
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uptr size;
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DataInfo();
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void Clear();
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};
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class SymbolizerTool;
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class Symbolizer final {
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public:
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/// Initialize and return platform-specific implementation of symbolizer
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/// (if it wasn't already initialized).
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static Symbolizer *GetOrInit();
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static void LateInitialize();
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// Returns a list of symbolized frames for a given address (containing
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// all inlined functions, if necessary).
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SymbolizedStack *SymbolizePC(uptr address);
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bool SymbolizeData(uptr address, DataInfo *info);
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// The module names Symbolizer returns are stable and unique for every given
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// module. It is safe to store and compare them as pointers.
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bool GetModuleNameAndOffsetForPC(uptr pc, const char **module_name,
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uptr *module_address);
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const char *GetModuleNameForPc(uptr pc) {
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const char *module_name = nullptr;
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uptr unused;
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if (GetModuleNameAndOffsetForPC(pc, &module_name, &unused))
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return module_name;
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return nullptr;
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}
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// Release internal caches (if any).
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void Flush();
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// Attempts to demangle the provided C++ mangled name.
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const char *Demangle(const char *name);
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void PrepareForSandboxing();
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// Allow user to install hooks that would be called before/after Symbolizer
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// does the actual file/line info fetching. Specific sanitizers may need this
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// to distinguish system library calls made in user code from calls made
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// during in-process symbolization.
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typedef void (*StartSymbolizationHook)();
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typedef void (*EndSymbolizationHook)();
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// May be called at most once.
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void AddHooks(StartSymbolizationHook start_hook,
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EndSymbolizationHook end_hook);
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void RefreshModules();
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const LoadedModule *FindModuleForAddress(uptr address);
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void InvalidateModuleList();
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private:
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// GetModuleNameAndOffsetForPC has to return a string to the caller.
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// Since the corresponding module might get unloaded later, we should create
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// our owned copies of the strings that we can safely return.
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// ModuleNameOwner does not provide any synchronization, thus calls to
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// its method should be protected by |mu_|.
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class ModuleNameOwner {
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public:
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explicit ModuleNameOwner(BlockingMutex *synchronized_by)
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: storage_(kInitialCapacity), last_match_(nullptr),
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mu_(synchronized_by) {}
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const char *GetOwnedCopy(const char *str);
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private:
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static const uptr kInitialCapacity = 1000;
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InternalMmapVector<const char*> storage_;
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const char *last_match_;
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BlockingMutex *mu_;
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} module_names_;
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/// Platform-specific function for creating a Symbolizer object.
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static Symbolizer *PlatformInit();
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bool FindModuleNameAndOffsetForAddress(uptr address, const char **module_name,
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uptr *module_offset,
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ModuleArch *module_arch);
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ListOfModules modules_;
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ListOfModules fallback_modules_;
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// If stale, need to reload the modules before looking up addresses.
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bool modules_fresh_;
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// Platform-specific default demangler, must not return nullptr.
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const char *PlatformDemangle(const char *name);
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void PlatformPrepareForSandboxing();
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static Symbolizer *symbolizer_;
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static StaticSpinMutex init_mu_;
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// Mutex locked from public methods of |Symbolizer|, so that the internals
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// (including individual symbolizer tools and platform-specific methods) are
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// always synchronized.
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BlockingMutex mu_;
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IntrusiveList<SymbolizerTool> tools_;
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explicit Symbolizer(IntrusiveList<SymbolizerTool> tools);
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static LowLevelAllocator symbolizer_allocator_;
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StartSymbolizationHook start_hook_;
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EndSymbolizationHook end_hook_;
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class SymbolizerScope {
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public:
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explicit SymbolizerScope(const Symbolizer *sym);
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~SymbolizerScope();
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private:
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const Symbolizer *sym_;
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};
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};
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#ifdef SANITIZER_WINDOWS
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void InitializeDbgHelpIfNeeded();
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#endif
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} // namespace __sanitizer
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#endif // SANITIZER_SYMBOLIZER_H
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