Retro68/Console/retro/Console.h

149 lines
3.4 KiB
C++

/*
Copyright 2012-2020 Wolfgang Thaller, Davide Bucci
This file is part of Retro68.
Retro68 is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Retro68 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
Under Section 7 of GPL version 3, you are granted additional
permissions described in the GCC Runtime Library Exception, version
3.1, as published by the Free Software Foundation.
You should have received a copy of the GNU General Public License
along with Retro68. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RETRO68_CONSOLE_H_
#define RETRO68_CONSOLE_H_
#include <Quickdraw.h>
#include <vector>
#include <string>
namespace retro
{
class Attributes
{
public:
bool isBold(void) const;
bool isUnderline(void) const;
bool isItalic(void) const;
void setBold(const bool v);
void setUnderline(const bool v);
void setItalic(const bool v);
Attributes(void);
void reset(void);
private:
bool cBold;
bool cUnderline;
bool cItalic;
};
class AttributedChar
{
public:
char c;
Attributes attrs;
AttributedChar(char cc, Attributes aa) {c=cc; attrs=aa;}
};
enum class State
{
noSequence,
waitingForSequenceStart,
waitingForControlSequence,
waitingForM,
waitingForOSCStart,
waitingForSemicolon,
inWindowName
};
class Console
{
public:
Console();
Console(GrafPtr port, Rect r);
~Console();
void Reshape(Rect newBounds);
void Draw(Rect r);
void Draw() { Draw(bounds); }
void putch(char c);
void write(const char *s, int n);
std::string ReadLine();
static Console *currentInstance;
short GetRows() const { return rows; }
short GetCols() const { return cols; }
virtual void setWindowName(std::string newName) {};
void Idle();
bool IsEOF() const { return eof; }
private:
State sequenceState;
std::string windowName;
GrafPtr consolePort = nullptr;
Rect bounds;
Attributes currentAttr;
std::vector<AttributedChar> chars, onscreen;
short cellSizeX;
short cellSizeY;
short rows = 0, cols = 0;
short cursorX, cursorY;
Rect dirtyRect = {};
long blinkTicks = 0;
bool cursorDrawn = false;
bool cursorVisible = true;
bool eof = false;
void PutCharNoUpdate(char c);
void Update();
short CalcStartX(short x, short y);
Rect CellRect(short x, short y);
void DrawCell(short x, short y, bool erase = true);
void DrawCells(short x1, short x2, short y, bool erase = true);
void ScrollUp(short n = 1);
bool ProcessEscSequence(char c);
void SetAttributes(Attributes aa);
void InvalidateCursor();
virtual char WaitNextChar();
protected:
void Init(GrafPtr port, Rect r);
};
}
#endif /* RETRO68_CONSOLE_H_ */