mirror of
https://github.com/autc04/Retro68.git
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100 lines
2.7 KiB
Go
100 lines
2.7 KiB
Go
// Copyright 2011 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package color
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// RGBToYCbCr converts an RGB triple to a Y'CbCr triple.
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func RGBToYCbCr(r, g, b uint8) (uint8, uint8, uint8) {
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// The JFIF specification says:
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// Y' = 0.2990*R + 0.5870*G + 0.1140*B
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// Cb = -0.1687*R - 0.3313*G + 0.5000*B + 128
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// Cr = 0.5000*R - 0.4187*G - 0.0813*B + 128
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// http://www.w3.org/Graphics/JPEG/jfif3.pdf says Y but means Y'.
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r1 := int(r)
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g1 := int(g)
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b1 := int(b)
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yy := (19595*r1 + 38470*g1 + 7471*b1 + 1<<15) >> 16
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cb := (-11056*r1 - 21712*g1 + 32768*b1 + 257<<15) >> 16
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cr := (32768*r1 - 27440*g1 - 5328*b1 + 257<<15) >> 16
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if yy < 0 {
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yy = 0
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} else if yy > 255 {
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yy = 255
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}
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if cb < 0 {
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cb = 0
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} else if cb > 255 {
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cb = 255
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}
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if cr < 0 {
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cr = 0
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} else if cr > 255 {
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cr = 255
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}
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return uint8(yy), uint8(cb), uint8(cr)
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}
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// YCbCrToRGB converts a Y'CbCr triple to an RGB triple.
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func YCbCrToRGB(y, cb, cr uint8) (uint8, uint8, uint8) {
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// The JFIF specification says:
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// R = Y' + 1.40200*(Cr-128)
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// G = Y' - 0.34414*(Cb-128) - 0.71414*(Cr-128)
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// B = Y' + 1.77200*(Cb-128)
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// http://www.w3.org/Graphics/JPEG/jfif3.pdf says Y but means Y'.
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yy1 := int(y)<<16 + 1<<15
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cb1 := int(cb) - 128
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cr1 := int(cr) - 128
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r := (yy1 + 91881*cr1) >> 16
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g := (yy1 - 22554*cb1 - 46802*cr1) >> 16
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b := (yy1 + 116130*cb1) >> 16
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if r < 0 {
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r = 0
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} else if r > 255 {
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r = 255
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}
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if g < 0 {
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g = 0
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} else if g > 255 {
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g = 255
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}
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if b < 0 {
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b = 0
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} else if b > 255 {
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b = 255
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}
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return uint8(r), uint8(g), uint8(b)
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}
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// YCbCr represents a fully opaque 24-bit Y'CbCr color, having 8 bits each for
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// one luma and two chroma components.
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//
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// JPEG, VP8, the MPEG family and other codecs use this color model. Such
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// codecs often use the terms YUV and Y'CbCr interchangeably, but strictly
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// speaking, the term YUV applies only to analog video signals, and Y' (luma)
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// is Y (luminance) after applying gamma correction.
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//
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// Conversion between RGB and Y'CbCr is lossy and there are multiple, slightly
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// different formulae for converting between the two. This package follows
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// the JFIF specification at http://www.w3.org/Graphics/JPEG/jfif3.pdf.
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type YCbCr struct {
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Y, Cb, Cr uint8
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}
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func (c YCbCr) RGBA() (uint32, uint32, uint32, uint32) {
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r, g, b := YCbCrToRGB(c.Y, c.Cb, c.Cr)
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return uint32(r) * 0x101, uint32(g) * 0x101, uint32(b) * 0x101, 0xffff
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}
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// YCbCrModel is the Model for Y'CbCr colors.
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var YCbCrModel Model = ModelFunc(yCbCrModel)
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func yCbCrModel(c Color) Color {
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if _, ok := c.(YCbCr); ok {
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return c
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}
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r, g, b, _ := c.RGBA()
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y, u, v := RGBToYCbCr(uint8(r>>8), uint8(g>>8), uint8(b>>8))
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return YCbCr{y, u, v}
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}
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