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66 lines
1.6 KiB
C++
66 lines
1.6 KiB
C++
#ifndef RELIABLESTREAM_H_
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#define RELIABLESTREAM_H_
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#include "Stream.h"
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#include <vector>
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#include <list>
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class ReliableStream : public StreamWrapper
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{
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static const int maxInFlight = 3;
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static const int packetSize = 1024;
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void sendOnePacket();
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void sendPackets();
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void nack();
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void ack();
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void gotNack(uint8_t id);
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void gotAck(uint8_t id);
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void processIncoming();
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enum class State
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{
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waiting,
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skipping,
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receiving
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};
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unsigned receivedInputPacket = 0;
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unsigned sentOutputPacket = 0;
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unsigned ackedOutputPacket = 0;
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unsigned failedReceiveCount = 0;
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unsigned failedSendCount = 0;
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State state = State::waiting;
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std::vector<uint8_t> incomingPacket;
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int inputMatchMagic1, inputMatchMagic2;
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std::list<std::vector<uint8_t>> packetsToSend;
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std::list<std::vector<uint8_t>> sentPackets;
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bool resetResponse = false;
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bool flushRequested = false;
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virtual size_t onReceive(const uint8_t* p, size_t n) override;
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public:
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explicit ReliableStream(Stream* stream);
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void reset(int sendReset);
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bool resetResponseArrived() { return resetResponse; }
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virtual void write(const void* p, size_t n) override;
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virtual void flushWrite() override;
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virtual bool readyToWrite() const override { return packetsToSend.empty() && underlying().readyToWrite(); }
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virtual bool allDataArrived() const override { return packetsToSend.empty() && sentPackets.empty() && underlying().readyToWrite(); }
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unsigned getFailedReceiveCount() const { return failedReceiveCount; }
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unsigned getFailedSendCount() const { return failedSendCount; }
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};
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#endif
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