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30 lines
1.1 KiB
Bash
30 lines
1.1 KiB
Bash
MACHINE=
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SCRIPT_NAME=elf
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TEMPLATE_NAME=elf32
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EXTRA_EM_FILE=scoreelf
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OUTPUT_FORMAT="elf32-bigscore"
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BIG_OUTPUT_FORMAT="elf32-bigscore"
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LITTLE_OUTPUT_FORMAT="elf32-littlescore"
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NO_RELA_RELOCS=yes
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GROUP="-lm -lc -lglsim -lgcc -lstdc++"
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TEXT_START_ADDR=0x00000000
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MAXPAGESIZE=256
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NONPAGED_TEXT_START_ADDR=0x0400000
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SHLIB_TEXT_START_ADDR=0x5ffe0000
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OTHER_GOT_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_gp = ALIGN(16) + 0x3ff0${CREATE_SHLIB+)};"
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OTHER_BSS_START_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_bss_start__ = ALIGN(4)${CREATE_SHLIB+)};"
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OTHER_BSS_END_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_bss_end__ = .${CREATE_SHLIB+)}; ${CREATE_SHLIB+PROVIDE (}__bss_end__ = .${CREATE_SHLIB+)}; ${CREATE_SHLIB+PROVIDE (}__end__ = .${CREATE_SHLIB+)};"
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DATA_START_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_fdata = .${CREATE_SHLIB+)};"
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SDATA_START_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_sdata_begin = .${CREATE_SHLIB+)};"
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OTHER_BSS_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_bss_start = ALIGN(4)${CREATE_SHLIB+)};"
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# This sets the stack to the top of the simulator memory (2^19 bytes).
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STACK_ADDR=0x8000000
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ARCH=score3
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MACHINE=
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ENTRY=_start
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EMBEDDED=yes
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GENERATE_SHLIB_SCRIPT=yes
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