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99 lines
2.5 KiB
C++
99 lines
2.5 KiB
C++
// -*- c++ -*-
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// boehm-gc.h - Defines for Boehm collector.
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/* Copyright (C) 1998, 1999, 2002, 2004, 2006, 2007 Free Software Foundation
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This file is part of libgcj.
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This software is copyrighted work licensed under the terms of the
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Libgcj License. Please consult the file "LIBGCJ_LICENSE" for
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details. */
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#ifndef __JV_BOEHM_GC__
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#define __JV_BOEHM_GC__
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#define JV_MARKOBJ_DECL void *::_Jv_MarkObj (void *, void *, void *, void *)
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#define JV_MARKARRAY_DECL void *::_Jv_MarkArray (void *, void *, void *, void *)
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extern "C"
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{
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void *_Jv_MarkObj (void *, void *, void *, void *);
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void *_Jv_MarkArray (void *, void *, void *, void *);
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void _Jv_RegisterLibForGc (const void *);
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}
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// Enough stuff to inline _Jv_AllocObj. Ugly.
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#include <gcj/javaprims.h>
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#include <java/lang/Class.h>
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#include <string.h>
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#include <gc_ext_config.h> // for THREAD_LOCAL_ALLOC
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extern "C" void * GC_gcj_malloc(size_t, void *);
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extern "C" void * GC_malloc_atomic(size_t);
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#ifdef THREAD_LOCAL_ALLOC
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extern "C" void * GC_local_gcj_malloc(size_t, void *);
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extern "C" void * GC_local_malloc_atomic(size_t);
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#endif
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#ifndef LIBGCJ_GC_DEBUG
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inline void *
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_Jv_AllocObj (jsize size, jclass klass)
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{
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// This should call GC_GCJ_MALLOC, but that would involve
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// including gc.h.
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#ifdef THREAD_LOCAL_ALLOC
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return GC_local_gcj_malloc (size, klass->vtable);
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#else
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return GC_gcj_malloc (size, klass->vtable);
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#endif
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}
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inline void *
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_Jv_AllocPtrFreeObj (jsize size, jclass klass)
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{
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#ifdef JV_HASH_SYNCHRONIZATION
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# ifdef THREAD_LOCAL_ALLOC
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void * obj = GC_local_malloc_atomic(size);
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# else
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void * obj = GC_malloc_atomic(size);
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# endif
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*((_Jv_VTable **) obj) = klass->vtable;
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#else
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# ifdef THREAD_LOCAL_ALLOC
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void * obj = GC_local_gcj_malloc(size, klass->vtable);
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# else
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void * obj = GC_gcj_malloc(size, klass->vtable);
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# endif
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#endif
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return obj;
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}
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#else /* LIBGCJ_GC_DEBUG */
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void *
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_Jv_AllocObj (jsize size, jclass klass);
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void *
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_Jv_AllocPtrFreeObj (jsize size, jclass klass);
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#endif /* LIBGCJ_GC_DEBUG */
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void _Jv_GCAttachThread ();
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void _Jv_GCDetachThread ();
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// _Jv_AllocBytes (jsize size) should go here, too. But clients don't
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// usually include this header.
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// Suspend the given thread. This includes suspending the calling thread.
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extern "C" void _Jv_SuspendThread (_Jv_Thread_t *);
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// Resume a suspended thread.
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extern "C" void _Jv_ResumeThread (_Jv_Thread_t *);
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// Is the given thread suspended?
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extern "C" int _Jv_IsThreadSuspended (_Jv_Thread_t *);
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#endif /* __JV_BOEHM_GC__ */
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