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75 lines
1.7 KiB
C++
75 lines
1.7 KiB
C++
#ifndef LAUNCHER_H
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#define LAUNCHER_H
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#include <boost/program_options/variables_map.hpp>
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#include "ResourceFile.h"
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#include <boost/filesystem.hpp>
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/**
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* @brief The Launcher class
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*
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* Subclasses are instantiated by the corresponding LaunchMethod subclasses.
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*/
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class Launcher
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{
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protected:
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boost::program_options::variables_map& options;
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ResourceFile app;
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boost::filesystem::path tempDir, appPath, outPath;
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bool keepTempFiles;
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public:
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/**
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* @brief Launcher
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* @param options
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*
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* Create a Launcher object and set up a temporary directory to play in.
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* Reads the Applicatio specified on the command line into the `app` member variable.
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* Also create an empty file named 'out' in the temporary directory, for test suite programs.
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*/
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Launcher(boost::program_options::variables_map& options);
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/**
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* @brief Launcher
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* @param options
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* @param f
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*
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* Create a Launcher object, set up a temporary directory
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* and store the application to be executed at `appPath` in the temporary directory,
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* using format `f`.
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*/
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Launcher(boost::program_options::variables_map& options, ResourceFile::Format f);
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/**
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* @brief ~Launcher
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* Delete our temporary directory.
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*/
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virtual ~Launcher();
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/**
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* @brief Go
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* @param timeout
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* @return true for success
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*
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* Launch the application, return true on success and false on error or timeout.
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*/
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virtual bool Go(int timeout = 0) = 0;
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/**
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* @brief DumpOutput
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*
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* After the application has been run, copy the contents of the 'out' file to stdout.
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*/
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virtual void DumpOutput();
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/**
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* @brief KeepTempFiles
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* Inhibit deletion of the temporary directory.
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*/
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void KeepTempFiles() { keepTempFiles = true; }
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};
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#endif // LAUNCHER_H
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