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videoctrl: Init palette to black.
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@ -88,7 +88,7 @@ protected:
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float refresh_rate;
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bool draw_fb = true;
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uint32_t palette[256]; // internal DAC palette in RGBA format
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uint32_t palette[256] = {0}; // internal DAC palette in RGBA format
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// Framebuffer parameters
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uint8_t* fb_ptr = nullptr;
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