Remove optimization options from CMakeLists.txt.

Update the COMPILE section in the README.
This commit is contained in:
Maxim Poliakovski 2019-12-26 23:56:53 +01:00
parent e2a151265e
commit b311cea4e5
2 changed files with 26 additions and 17 deletions

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@ -4,7 +4,6 @@ project(dingusppc)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS} "-c -Wall -O3 -s")
set(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR}/bin)
include_directories("${PROJECT_SOURCE_DIR}" "${PROJECT_SOURCE_DIR}/devices"

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@ -3,12 +3,12 @@
Be warned the program is highly unfinished and could use a lot of testing. Any feedback is welcome.
## PHILOSOPHY OF USE
Sheepshaver, while technically impressive, is becoming harder to compile and run. While many other PowerPC emus exist, none of them currently attempt emulation of PPC Macs (except for QEMU).
This program aims to not only improve upon what Sheepshaver has done, but also to provide a better debugging environment. This currently is designed to work best with PowerPC Old World ROMs,
Sheepshaver, while technically impressive, is becoming harder to compile and run. While many other PowerPC emus exist, none of them currently attempt emulation of PPC Macs (except for QEMU).
This program aims to not only improve upon what Sheepshaver has done, but also to provide a better debugging environment. This currently is designed to work best with PowerPC Old World ROMs,
including those of the PowerMac G3 Beige.
## HOW TO USE
This program uses the command prompt to work.
@ -37,27 +37,37 @@ Execute a page of opcodes (256 instructions at a time).
-playground
allows users to enter 32-bit hex opcodes to mess with the PPC processor.
allows users to enter 32-bit hex opcodes to mess with the PPC processor.
## HOW TO COMPILE
You'll need to install development tools first.
At least, a C++ compiler and [CMake](https://cmake.org) are required.
For example, to build the project in a Unix-like environment, you'll need to run
the following commands in the OS terminal:
```
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release ..
make
```
You may specify another build type using the variable CMAKE_BUILD_TYPE.
## HOW TO COMPILE
Run sudo apt-get install build-essential
From the terminal, run makefile.
Due to the incomplete status of the program at this time, no additional libraries are required.
Future versions will include SDL 2 as a requirement.
## Intended Minimum Requirements
- Windows 7 or newer (64-bit), Linux 4.4 or newer, Mac OS X 10.9 or newer (64-bit)
- Intel Core 2 Duo or better
- 2 GB of RAM
- 2 GB of Hard Disk Space
- Graphics Card with a minimum resolution of 800*600
## Compiler Requirements
- GCC 4.7 or newer (i.e. CodeBlocks 13.12 or newer)
- Visual Studio 2013 or newer