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https://github.com/dingusdev/dingusppc.git
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atirage: Draw frame buffer only when it changes.
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5de1c23aba
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@ -385,6 +385,16 @@ void ATIRage::write_reg(uint32_t reg_offset, uint32_t value, uint32_t size) {
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}
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}
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break;
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case ATI_CUR_CLR0:
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case ATI_CUR_CLR1:
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this->setup_hw_cursor();
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// fallthrough
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case ATI_CUR_OFFSET:
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case ATI_CUR_HORZ_VERT_POSN:
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case ATI_CUR_HORZ_VERT_OFF:
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new_value = value;
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draw_fb = true;
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break;
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case ATI_GP_IO:
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new_value = value;
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if (offset <= 1 && offset + size > 1) {
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@ -446,6 +456,7 @@ void ATIRage::write_reg(uint32_t reg_offset, uint32_t value, uint32_t size) {
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this->setup_hw_cursor();
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else
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this->cursor_on = false;
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draw_fb = true;
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}
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if (bit_changed(old_value, new_value, ATI_GEN_GUI_RESETB)) {
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if (!bit_set(new_value, ATI_GEN_GUI_RESETB))
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@ -549,9 +560,11 @@ void ATIRage::write(uint32_t rgn_start, uint32_t offset, uint32_t value, int siz
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{
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if (rgn_start == this->aperture_base[0] && offset < this->aperture_size[0]) {
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if (offset < this->vram_size) { // little-endian VRAM region
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draw_fb = true;
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return write_mem(&this->vram_ptr[offset], value, size);
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}
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if (offset >= BE_FB_OFFSET) { // big-endian VRAM region
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draw_fb = true;
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return write_mem(&this->vram_ptr[offset & (BE_FB_OFFSET - 1)], value, size);
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}
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//if (!bit_set(this->regs[ATI_BUS_CNTL], ATI_BUS_APER_REG_DIS)) {
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@ -695,38 +708,45 @@ void ATIRage::crtc_update() {
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switch (this->pixel_format) {
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case 1:
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this->convert_fb_cb = [this](uint8_t *dst_buf, int dst_pitch) {
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draw_fb = false;
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this->convert_frame_4bpp_indexed(dst_buf, dst_pitch);
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};
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break;
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case 2:
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if (bit_set(this->regs[ATI_DAC_CNTL], ATI_DAC_DIRECT)) {
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this->convert_fb_cb = [this](uint8_t *dst_buf, int dst_pitch) {
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draw_fb = false;
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this->convert_frame_8bpp(dst_buf, dst_pitch);
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};
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}
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else {
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this->convert_fb_cb = [this](uint8_t *dst_buf, int dst_pitch) {
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draw_fb = false;
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this->convert_frame_8bpp_indexed(dst_buf, dst_pitch);
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};
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}
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break;
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case 3:
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this->convert_fb_cb = [this](uint8_t *dst_buf, int dst_pitch) {
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draw_fb = false;
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this->convert_frame_15bpp_BE(dst_buf, dst_pitch);
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};
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break;
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case 4:
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this->convert_fb_cb = [this](uint8_t *dst_buf, int dst_pitch) {
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draw_fb = false;
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this->convert_frame_16bpp(dst_buf, dst_pitch);
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};
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break;
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case 5:
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this->convert_fb_cb = [this](uint8_t *dst_buf, int dst_pitch) {
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draw_fb = false;
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this->convert_frame_24bpp(dst_buf, dst_pitch);
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};
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break;
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case 6:
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this->convert_fb_cb = [this](uint8_t *dst_buf, int dst_pitch) {
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draw_fb = false;
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this->convert_frame_32bpp_BE(dst_buf, dst_pitch);
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};
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break;
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@ -74,9 +74,11 @@ void VideoCtrlBase::update_screen()
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this->get_cursor_position(cursor_x, cursor_y);
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}
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this->display.update(
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this->convert_fb_cb, this->cursor_ovl_cb,
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this->cursor_on, cursor_x, cursor_y);
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if (draw_fb) {
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this->display.update(
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this->convert_fb_cb, this->cursor_ovl_cb,
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this->cursor_on, cursor_x, cursor_y);
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}
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}
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void VideoCtrlBase::start_refresh_task() {
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@ -85,6 +85,7 @@ protected:
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int pixel_format;
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float pixel_clock;
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float refresh_rate;
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bool draw_fb = true;
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uint32_t palette[256]; // internal DAC palette in RGBA format
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