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soundserver: silence some logging messages.
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@ -1,6 +1,6 @@
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/*
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DingusPPC - The Experimental PowerPC Macintosh emulator
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Copyright (C) 2018-22 divingkatae and maximum
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Copyright (C) 2018-23 divingkatae and maximum
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(theweirdo) spatium
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(Contact divingkatae#1017 or powermax#2286 on Discord for more info)
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@ -192,7 +192,7 @@ int SoundServer::open_out_stream(uint32_t sample_rate, void *user_data)
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LOG_F(ERROR, "Could not get minimum latency, error: %d", res);
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return -1;
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} else {
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LOG_F(INFO, "Minimum sound latency: %d frames", latency_frames);
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LOG_F(9, "Minimum sound latency: %d frames", latency_frames);
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}
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res = cubeb_stream_init(this->cubeb_ctx, &this->out_stream, "SndOut stream",
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@ -203,7 +203,7 @@ int SoundServer::open_out_stream(uint32_t sample_rate, void *user_data)
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return -1;
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}
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LOG_F(INFO, "Sound output stream opened.");
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LOG_F(9, "Sound output stream opened.");
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this->status = SND_STREAM_OPENED;
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@ -219,5 +219,5 @@ void SoundServer::close_out_stream()
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{
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cubeb_stream_stop(this->out_stream);
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cubeb_stream_destroy(this->out_stream);
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LOG_F(INFO, "Sound output stream closed.");
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LOG_F(9, "Sound output stream closed.");
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}
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