machineproperties: improve StrProperty class.

This commit is contained in:
Maxim Poliakovski 2021-12-05 19:16:39 +01:00
parent f39188beb1
commit f609839894
2 changed files with 164 additions and 65 deletions

View File

@ -0,0 +1,133 @@
/*
DingusPPC - The Experimental PowerPC Macintosh emulator
Copyright (C) 2018-21 divingkatae and maximum
(theweirdo) spatium
(Contact divingkatae#1017 or powermax#2286 on Discord for more info)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "machineproperties.h"
#include <algorithm>
#include <cinttypes>
#include <string>
#include <sstream>
void StrProperty::set_string(std::string str)
{
if (!this->check_val(str)) {
LOG_F(ERROR, "Invalid property value '%s'!", str.c_str());
LOG_F(ERROR, "Valid values: %s!",
this->get_valid_values_as_str().c_str());
} else {
this->val = str;
}
}
std::string StrProperty::get_valid_values_as_str()
{
std::stringstream ss;
switch (this->check_type) {
case CHECK_TYPE_LIST: {
bool first = true;
for (auto it = begin(this->vec); it != end(this->vec); ++it) {
if (!first)
ss << ", ";
ss << "'" << *it << "'";
first = false;
}
}
return ss.str();
default:
return std::string("Any");
}
}
bool StrProperty::check_val(std::string str)
{
switch (this->check_type) {
case CHECK_TYPE_LIST:
if (find(this->vec.begin(), this->vec.end(), str) != this->vec.end())
return true;
else
return false;
default:
return true;
}
}
uint32_t IntProperty::get_int()
{
try {
uint32_t result = strtoul(this->get_string().c_str(), 0, 0);
/* perform value check */
if (!this->check_val(result)) {
LOG_F(ERROR, "Invalid property value %d!", result);
LOG_F(ERROR, "Valid values: %s!",
this->get_valid_values_as_str().c_str());
this->set_string(to_string(this->int_val));
} else {
this->int_val = result;
}
} catch (string bad_string) {
LOG_F(ERROR, "Could not convert string %s to an integer!",
bad_string.c_str());
}
return this->int_val;
}
string IntProperty::get_valid_values_as_str()
{
std::stringstream ss;
switch (this->check_type) {
case CHECK_TYPE_RANGE:
ss << "[" << this->min << "..." << this->max << "]";
return ss.str();
case CHECK_TYPE_LIST: {
bool first = true;
for (auto it = begin(this->vec); it != end(this->vec); ++it) {
if (!first)
ss << ", ";
ss << *it;
first = false;
}
return ss.str();
}
default:
return std::string("Any");
}
}
bool IntProperty::check_val(uint32_t val)
{
switch (this->check_type) {
case CHECK_TYPE_RANGE:
if (val < this->min || val > this->max)
return false;
else
return true;
case CHECK_TYPE_LIST:
if (find(this->vec.begin(), this->vec.end(), val) != this->vec.end())
return true;
else
return false;
default:
return true;
}
}

View File

@ -19,16 +19,13 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include <endianswap.h>
#include <loguru.hpp>
#include <algorithm>
#include <cinttypes>
#include <string>
#include <map>
#include <memory>
#include <limits>
#include <sstream>
#include <utility>
#include <vector>
@ -37,8 +34,6 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
using namespace std;
#define ILLEGAL_DEVICE_VALUE 0x168A523B
/** Property types. */
enum PropType : int {
PROP_TYPE_UNKNOWN = 0,
@ -66,15 +61,15 @@ public:
/* Clone method for copying derived property objects. */
virtual BasicProperty* clone() const = 0;
string get_string() {
virtual string get_string() {
return this->val;
}
void set_string(string str) {
virtual void set_string(string str) {
this->val = str;
}
PropType get_type() {
virtual PropType get_type() {
return this->type;
}
@ -88,9 +83,33 @@ protected:
class StrProperty : public BasicProperty {
public:
StrProperty(string str)
: BasicProperty(PROP_TYPE_STRING, str) {}
: BasicProperty(PROP_TYPE_STRING, str)
{
this->check_type = CHECK_TYPE_NONE;
this->vec.clear();
}
/* construct a string property with a list of valid values. */
StrProperty(string str, vector<string> vec)
: BasicProperty(PROP_TYPE_STRING, str)
{
this->check_type = CHECK_TYPE_LIST;
this->vec = vec;
}
BasicProperty* clone() const { return new StrProperty(*this); }
/* override BasicProperty::set_string() and perform checks */
void set_string(string str);
string get_valid_values_as_str();
protected:
bool check_val(string str);
private:
CheckType check_type;
vector<string> vec;
};
/** Property class that holds an integer value. */
@ -131,65 +150,12 @@ public:
BasicProperty* clone() const { return new IntProperty(*this); }
uint32_t get_int() {
try {
uint32_t result = strtoul(this->get_string().c_str(), 0, 0);
uint32_t get_int();
/* perform value check */
if (!this->check_val(result)) {
LOG_F(ERROR, "Invalid property value %d!", result);
LOG_F(ERROR, "Valid values: %s!",
this->get_valid_values_as_str().c_str());
this->set_string(to_string(this->int_val));
} else {
this->int_val = result;
}
} catch (string bad_string) {
LOG_F(ERROR, "Could not convert string %s to an integer!",
bad_string.c_str());
}
return this->int_val;
}
string get_valid_values_as_str() {
stringstream ss;
switch (this->check_type) {
case CHECK_TYPE_RANGE:
ss << "[" << this->min << "..." << this->max << "]";
return ss.str();
case CHECK_TYPE_LIST: {
bool first = true;
for (auto it = begin(this->vec); it != end(this->vec); ++it) {
if (!first)
ss << ", ";
ss << *it;
first = false;
}
return ss.str();
}
default:
return string("None");
}
}
string get_valid_values_as_str();
protected:
bool check_val(uint32_t val) {
switch (this->check_type) {
case CHECK_TYPE_RANGE:
if (val < this->min || val > this->max)
return false;
else
return true;
case CHECK_TYPE_LIST:
if (find(this->vec.begin(), this->vec.end(), val) != this->vec.end())
return true;
else
return false;
default:
return true;
}
}
bool check_val(uint32_t val);
private:
uint32_t int_val;