dingusdev
a58ce8aeb3
Slight tweak to lscbx
2022-11-15 08:01:57 -07:00
dingusdev
8f99510af0
Fixed lscbx
2022-11-15 07:40:37 -07:00
dingusdev
647ae456e5
Slight typo squash for lscbx
2022-11-12 20:18:33 -07:00
dingusdev
1b7ff084ab
Cleaned lscbx
2022-11-12 20:17:04 -07:00
Maxim Poliakovski
c0cd6eb38f
Add missing licence headers, update license date.
2021-10-23 21:00:31 +02:00
dingusdev
983e278498
Refactoring 601 opcode emulation - part 1
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All opcodes should be emulated now. There was also a significant amount of clean-up, particularly with lscbx and the bit rotation/shifting instructions.
2021-10-01 22:37:28 -07:00
Maxim Poliakovski
84e111290f
Fix includes for loguru and SDL.
2021-09-16 00:46:38 +02:00
Maxim Poliakovski
089645e830
Implement SoftTLB for writes.
2021-08-22 17:34:23 +02:00
dingusdev
1fe9ffe3e5
Further refactoring to clean up the interpreter
2020-10-17 21:46:38 -07:00
dingusdev
dc58386237
Started re-refactoring opcode retrieval
2020-10-17 14:30:37 -07:00
dingusdev
14ef7564cd
CLI fixes - RAM and GFXMEM work better
2020-08-25 20:07:02 -07:00
Waqar Ahmed
0ab9380be3
clang-format everything
2020-05-12 23:55:45 +05:00
dingusdev
60ffa5bfac
Initial attempt at fixing SDL2 building for Windows
2020-03-22 20:15:12 -07:00
dingusdev
e31f7873f5
Fixed redunant variable names for PPC emulation.
2020-03-04 21:29:04 -07:00
dingusdev
354409812e
Updating files with proper licensing header
2020-02-28 09:04:28 -07:00
dingusdev
6c1dc8aaf0
Further logging work
2020-02-24 19:50:52 -07:00
Maxim Poliakovski
fe57beb983
Revert "Disassembler added"
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This reverts commit 37078ddfe1
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2020-02-04 14:20:10 +01:00
dingusdev
37078ddfe1
Disassembler added
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Created by maximumspatium, with some additions by me.
2020-02-03 08:03:24 -07:00
dingusdev
aa20d64b48
SPRs now use symbolic names
2020-01-27 20:39:23 -07:00
Maxim Poliakovski
7ae87e39c1
Refactor usage of the memory access functions.
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Memory access function have better names now.
Global variable return_value has been removed.
lhbrx emulation has been fixed.
2020-01-27 01:36:52 +01:00
dingusdev
7c6d875ec8
Refactored floating point emulation
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Refactored for better 64-bit value loading and storing. I also added missing opcodes.
2020-01-25 19:30:55 -07:00
Maxim Poliakovski
db89c23bf0
Move ppcemumain.h to /cpu/ppc/ppcemu.h.
2019-12-27 20:10:36 +01:00
Maxim Poliakovski
87ca977ae7
Rename ppcmemory to ppcmmu.
2019-12-27 20:00:53 +01:00
Maxim Poliakovski
ad5f3a9435
Move PPC emulation code into /cpu/ppc subdirectory.
2019-12-23 10:38:16 +01:00