/* DingusPPC - The Experimental PowerPC Macintosh emulator Copyright (C) 2018-23 divingkatae and maximum (theweirdo) spatium (Contact divingkatae#1017 or powermax#2286 on Discord for more info) This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /** @file PDM on-board video emulation. */ #include #include #include #include #include #include #include PdmOnboardVideo::PdmOnboardVideo() : VideoCtrlBase() { this->video_mode = PDM_VMODE_OFF; this->blanking = 0x80; this->crtc_on = false; this->vdac_mode = 8; this->pixel_depth = 0; // get pointer to the Highspeed Memory controller this->hmc_obj = dynamic_cast(gMachineObj->get_comp_by_name("HMC")); } void PdmOnboardVideo::set_video_mode(uint8_t new_mode) { if (this->blanking != (new_mode & 0x80)) { if (new_mode & 0x80) { this->disable_video_internal(); } else { this->blank_on = false; this->blanking = 0; } } switch(new_mode & 0x7F) { case PdmVideoMode::Portrait: case PdmVideoMode::Rgb12in: case PdmVideoMode::Rgb13in: case PdmVideoMode::Rgb16in: case PdmVideoMode::VGA: if (this->video_mode != (new_mode & 0x1F)) { this->video_mode = new_mode & 0x1F; LOG_F(INFO, "PDM-Video: video mode set to 0x%X", this->video_mode); } if (!this->blanking) { this->enable_video_internal(); } break; default: LOG_F(9, "PDM-Video: video disabled, new mode = 0x%X", new_mode & 0x1F); this->video_mode = new_mode & 0x1F; this->disable_video_internal(); } } void PdmOnboardVideo::set_pixel_depth(uint8_t depth) { static uint8_t pix_depths[8] = {1, 2, 4, 8, 16, 0xFF, 0xFF, 0xFF}; uint8_t new_pix_depth = pix_depths[depth]; if (new_pix_depth == 0xFF) { ABORT_F("PDM-Video: invalid pixel depth code %d specified!", depth); } if (new_pix_depth != this->pixel_depth) { this->pixel_depth = new_pix_depth; this->set_depth_internal(this->active_width); LOG_F(INFO, "PDM-Video: pixel depth changed to %dbpp", new_pix_depth); } } void PdmOnboardVideo::set_vdac_config(uint8_t mode) { this->vdac_mode = mode; if ((mode & 0xF8) != 8) { LOG_F(WARNING, "Ariel control changed to unknown value 0x%X", mode); } } void PdmOnboardVideo::set_clut_index(uint8_t index) { this->clut_index = index; this->comp_index = 0; } void PdmOnboardVideo::set_clut_color(uint8_t color) { this->clut_color[this->comp_index++] = color; if (this->comp_index >= 3) { this->set_palette_color(this->clut_index, clut_color[0], clut_color[1], clut_color[2], 0xFF); this->clut_index++; this->comp_index = 0; } } void PdmOnboardVideo::set_depth_internal(int pitch) { switch (this->pixel_depth) { case 1: this->convert_fb_cb = [this](uint8_t* dst_buf, int dst_pitch) { this->convert_frame_1bpp(dst_buf, dst_pitch); }; this->fb_pitch = pitch >> 3; // one byte contains 8 pixels break; case 8: this->convert_fb_cb = [this](uint8_t* dst_buf, int dst_pitch) { this->convert_frame_8bpp(dst_buf, dst_pitch); }; this->fb_pitch = pitch; // one byte contains 1 pixel break; default: ABORT_F("PDM-Video: pixel depth %d not implemented yet!", this->pixel_depth); } } void PdmOnboardVideo::enable_video_internal() { int new_width, new_height, hori_blank, vert_blank; // ensure all video parameters contain safe values switch(this->video_mode) { case PdmVideoMode::Portrait: case PdmVideoMode::Rgb16in: case PdmVideoMode::VGA: if (this->pixel_depth > 8) { ABORT_F("PDM-Video: no 16bpp support in mode %d!", this->video_mode); } default: break; } // set video mode parameters switch(this->video_mode) { case PdmVideoMode::Portrait: new_width = 640; new_height = 870; hori_blank = 192; vert_blank = 48; this->pixel_clock = 57283200; break; case PdmVideoMode::Rgb12in: new_width = 512; new_height = 384; hori_blank = 128; vert_blank = 23; this->pixel_clock = 15667200; break; case PdmVideoMode::Rgb13in: new_width = 640; new_height = 480; hori_blank = 256; vert_blank = 45; this->pixel_clock = 31334400; break; case PdmVideoMode::Rgb16in: new_width = 832; new_height = 624; hori_blank = 320; vert_blank = 43; this->pixel_clock = 57283200; break; case PdmVideoMode::VGA: new_width = 640; new_height = 480; hori_blank = 160; vert_blank = 45; this->pixel_clock = 25175000; break; default: ABORT_F("PDM-Video: invalid video mode %d", this->video_mode); } if (new_width != this->active_width || new_height != this->active_height) { LOG_F(WARNING, "Display window resizing not implemented yet!"); } // figure out where our framebuffer is located uint64_t hmc_control = this->hmc_obj->get_control_reg(); uint32_t fb_base_phys = ((hmc_control >> HMC_VBASE_BIT) & 1) ? 0 : 0x100000; LOG_F(INFO, "PDM-Video: framebuffer phys base addr = 0x%X", fb_base_phys); // set framebuffer address and pitch this->fb_ptr = mmu_get_dma_mem(fb_base_phys, PDM_FB_SIZE_MAX, nullptr); this->active_width = new_width; this->active_height = new_height; this->set_depth_internal(new_width); this->stop_refresh_task(); // set up video refresh timer this->refresh_rate = (double)(this->pixel_clock) / (new_width + hori_blank) / (new_height + vert_blank); LOG_F(INFO, "PDM-Video: refresh rate set to %f Hz", this->refresh_rate); this->start_refresh_task(); LOG_F(9, "PDM-Video: video enabled"); this->crtc_on = true; } void PdmOnboardVideo::disable_video_internal() { this->blank_on = true; this->blank_display(); this->blanking = 0x80; this->crtc_on = false; LOG_F(9, "PDM-Video: video disabled"); } /** Ariel II has a weird 1bpp mode where a white pixel is mapped to CLUT entry #127 (%01111111) and a black pixel to #255 (%11111111). It requres a non-standard conversion routine implemented below. */ void PdmOnboardVideo::convert_frame_1bpp(uint8_t *dst_buf, int dst_pitch) { uint8_t *src_buf, *src_row, pix; uint32_t *dst_row; int src_pitch, width; uint32_t pixels[2]; // prepare cached ARGB values for white & black pixels pixels[0] = this->palette[127]; pixels[1] = this->palette[255]; src_buf = this->fb_ptr; src_pitch = this->fb_pitch; width = this->active_width >> 3; for (int h = 0; h < this->active_height; h++) { src_row = &src_buf[h * src_pitch]; dst_row = (uint32_t *)(&dst_buf[h * dst_pitch]); for (int x = 0; x < width; x++) { pix = src_row[x]; for (int i = 0; i < 8; i++, pix <<= 1, dst_row++) { *dst_row = pixels[(pix >> 7) & 1]; } } } }