#ifndef MACHINE_ID_H #define MACHINE_ID_H #include #include "mmiodevice.h" /** @file Contains definitions for PowerMacintosh machine ID registers. The machine ID register is a memory-based register containing hardcoded values the system software can read to identify machine/board it's running on. Register location and value meaning are board-dependent. */ /** The machine ID for the Gossamer board is accesible at 0xFF000004 (phys). It contains a 16-bit value revealing machine's capabilities like bus speed, ROM speed, I/O configuration etc. Because the meaning of these bits is poorly documented, the code below simply return a raw value obtained from real hardware. */ class GossamerID : public MMIODevice { public: GossamerID(const uint16_t id) { this->id = id, this->name = "Machine-id"; }; ~GossamerID() = default; uint32_t read(uint32_t offset, int size) { return ((!offset && size == 2) ? this->id : 0); }; void write(uint32_t offset, uint32_t value, int size) {}; /* not writable */ private: uint16_t id; }; #endif /* MACHINE_ID_H */