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pixel_format is different than pixel_depth. pixel_format depends on the GPU. A GPU might have multiple formats for the same depth. We store this in videoctrl so that we can detect changes in pixel_format like we do for pixel_depth and active_width and active_height. |
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.. | ||
common | ||
ethernet | ||
floppy | ||
ioctrl | ||
memctrl | ||
serial | ||
sound | ||
storage | ||
video | ||
CMakeLists.txt | ||
deviceregistry.cpp | ||
deviceregistry.h |