dingusppc/devices/sound/soundserver.cpp
joevt 64fec88436 Fix compiler warnings: cast loses precision.
Use explicit cast when converting large integer types to smaller integer types when it is known that the most significant bytes are not required.
For pcidevice, check the ROM file size before casting to int. We'll allow expansion ROM sizes up to 4MB but usually they are 64K, sometimes 128K, rarely 256K.
for machinefactory, change the type to size_t so that it can correctly get the size of files that are larger than 4GB; it already checks the file size is 4MB before we need to cast to uint32_t.
For floppyimg, check the image size before casting to int. For raw images, only allow files up to 2MB. For DiskCopy42 images, it already checks the file size, so do the cast after that.
2023-01-11 01:17:12 -08:00

224 lines
5.6 KiB
C++

/*
DingusPPC - The Experimental PowerPC Macintosh emulator
Copyright (C) 2018-22 divingkatae and maximum
(theweirdo) spatium
(Contact divingkatae#1017 or powermax#2286 on Discord for more info)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include <devices/common/dmacore.h>
#include <devices/sound/soundserver.h>
#include <endianswap.h>
#include <loguru.hpp>
#include <cubeb/cubeb.h>
#ifdef _WIN32
#include <objbase.h>
#endif
#if 0
int SoundServer::start()
{
int err;
this->status = SND_SERVER_DOWN;
this->soundio = soundio_create();
if (!this->soundio) {
LOG_F(ERROR, "Sound Server: out of memory");
return -1;
}
if ((err = soundio_connect(this->soundio))) {
LOG_F(ERROR, "Unable to connect to backend: %s", soundio_strerror(err));
return -1;
}
LOG_F(INFO, "Connected to backend: %s", soundio_backend_name(soundio->current_backend));
soundio_flush_events(this->soundio);
this->status = SND_API_READY;
this->out_dev_index = soundio_default_output_device_index(this->soundio);
if (this->out_dev_index < 0) {
LOG_F(ERROR, "Sound Server: no output device found");
return -1;
}
this->out_device = soundio_get_output_device(this->soundio, this->out_dev_index);
if (!this->out_device) {
LOG_F(ERROR, "Sound Server: out of memory");
return -1;
}
LOG_F(INFO, "Sound Server output device: %s", this->out_device->name);
this->status = SND_SERVER_UP;
return 0;
}
void SoundServer::shutdown()
{
switch (this->status) {
case SND_SERVER_UP:
soundio_device_unref(this->out_device);
/* fall through */
case SND_API_READY:
soundio_destroy(this->soundio);
}
this->status = SND_SERVER_DOWN;
LOG_F(INFO, "Sound Server shut down.");
}
#endif
int SoundServer::start()
{
int res;
#ifdef _WIN32
CoInitialize(nullptr);
#endif
this->status = SND_SERVER_DOWN;
res = cubeb_init(&this->cubeb_ctx, "Dingus sound server", NULL);
if (res != CUBEB_OK) {
LOG_F(ERROR, "Could not initialize Cubeb library");
return -1;
}
LOG_F(INFO, "Connected to backend: %s", cubeb_get_backend_id(this->cubeb_ctx));
this->status = SND_API_READY;
return 0;
}
void SoundServer::shutdown()
{
switch (this->status) {
case SND_STREAM_OPENED:
close_out_stream();
/* fall through */
case SND_SERVER_UP:
/* fall through */
case SND_API_READY:
cubeb_destroy(this->cubeb_ctx);
}
this->status = SND_SERVER_DOWN;
LOG_F(INFO, "Sound Server shut down.");
}
long sound_out_callback(cubeb_stream *stream, void *user_data,
void const *input_buffer, void *output_buffer,
long req_frames)
{
uint8_t *p_in;
int16_t* in_buf, * out_buf;
uint32_t got_len;
long frames, out_frames;
DmaOutChannel *dma_ch = static_cast<DmaOutChannel*>(user_data); /* C API baby! */
if (!dma_ch->is_active()) {
return 0;
}
out_buf = (int16_t*)output_buffer;
out_frames = 0;
while (req_frames > 0) {
if (!dma_ch->pull_data((uint32_t)req_frames << 2, &got_len, &p_in)) {
frames = got_len >> 2;
in_buf = (int16_t*)p_in;
for (int i = (int)frames; i > 0; i--) {
out_buf[0] = BYTESWAP_16(in_buf[0]);
out_buf[1] = BYTESWAP_16(in_buf[1]);
in_buf += 2;
out_buf += 2;
}
req_frames -= frames;
out_frames += frames;
}
else {
break;
}
}
return out_frames;
}
static void status_callback(cubeb_stream *stream, void *user_data, cubeb_state state)
{
LOG_F(9, "Cubeb status callback fired, status = %d", state);
}
int SoundServer::open_out_stream(uint32_t sample_rate, void *user_data)
{
int res;
uint32_t latency_frames;
cubeb_stream_params params;
params.format = CUBEB_SAMPLE_S16NE;
params.rate = sample_rate;
params.channels = 2;
params.layout = CUBEB_LAYOUT_STEREO;
params.prefs = CUBEB_STREAM_PREF_NONE;
res = cubeb_get_min_latency(this->cubeb_ctx, &params, &latency_frames);
if (res != CUBEB_OK) {
LOG_F(ERROR, "Could not get minimum latency, error: %d", res);
return -1;
} else {
LOG_F(INFO, "Minimum sound latency: %d frames", latency_frames);
}
res = cubeb_stream_init(this->cubeb_ctx, &this->out_stream, "SndOut stream",
NULL, NULL, NULL, &params, latency_frames,
sound_out_callback, status_callback, user_data);
if (res != CUBEB_OK) {
LOG_F(ERROR, "Could not open sound output stream, error: %d", res);
return -1;
}
LOG_F(INFO, "Sound output stream opened.");
this->status = SND_STREAM_OPENED;
return 0;
}
int SoundServer::start_out_stream()
{
return cubeb_stream_start(this->out_stream);
}
void SoundServer::close_out_stream()
{
cubeb_stream_stop(this->out_stream);
cubeb_stream_destroy(this->out_stream);
LOG_F(INFO, "Sound output stream closed.");
}