dingusppc/devices/video/videoctrl.h
2022-04-13 23:31:44 +02:00

67 lines
2.0 KiB
C++

/*
DingusPPC - The Experimental PowerPC Macintosh emulator
Copyright (C) 2018-21 divingkatae and maximum
(theweirdo) spatium
(Contact divingkatae#1017 or powermax#2286 on Discord for more info)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
/** @file Video Conroller base class definitions. */
#ifndef VIDEO_CTRL_H
#define VIDEO_CTRL_H
#include <SDL.h>
#include <cinttypes>
#include <functional>
class VideoCtrlBase {
public:
VideoCtrlBase(int width = 640, int height = 480);
~VideoCtrlBase();
void update_screen(void);
// converters for various framebuffer pixel depths
virtual void convert_frame_1bpp(uint8_t *dst_buf, int dst_pitch);
virtual void convert_frame_8bpp(uint8_t *dst_buf, int dst_pitch);
protected:
/* CRT controller parameters */
bool crtc_on = false;
int active_width; // width of the visible display area
int active_height; // height of the visible display area
int pixel_depth;
float pixel_clock;
float refresh_rate;
uint8_t palette[256][4]; /* internal DAC palette in RGBA format */
// Framebuffer parameters
uint8_t* fb_ptr;
int fb_pitch;
std::function<void(uint8_t *dst_buf, int dst_pitch)> convert_fb_cb;
private:
SDL_Window *display_wnd;
SDL_Renderer *renderer;
SDL_Texture *disp_texture;
};
#endif // VIDEO_CTRL_H