mirror of
https://github.com/dingusdev/dingusppc.git
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35c86ad6bf
Result of running IWYU (https://include-what-you-use.org/) and applying most of the suggestions about unncessary includes and forward declarations. Was motivated by observing that <thread> was being included in ppcopcodes.cpp even though it was unused (found while researching the use of threads), but seems generally good to help with build times and correctness.
95 lines
2.9 KiB
C++
95 lines
2.9 KiB
C++
/*
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DingusPPC - The Experimental PowerPC Macintosh emulator
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Copyright (C) 2018-23 divingkatae and maximum
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(theweirdo) spatium
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(Contact divingkatae#1017 or powermax#2286 on Discord for more info)
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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/** @file Video Conroller base class definitions. */
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#ifndef VIDEO_CTRL_H
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#define VIDEO_CTRL_H
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#include <devices/video/display.h>
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#include <cinttypes>
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#include <functional>
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class InterruptCtrl;
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class WindowEvent;
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class VideoCtrlBase {
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public:
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VideoCtrlBase(int width = 640, int height = 480);
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~VideoCtrlBase();
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void handle_events(const WindowEvent& wnd_event);
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void create_display_window(int width, int height);
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void blank_display();
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void update_screen(void);
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void start_refresh_task();
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void stop_refresh_task();
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void get_palette_colors(uint8_t index, uint8_t& r, uint8_t& g, uint8_t& b,
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uint8_t& a);
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void set_palette_color(uint8_t index, uint8_t r, uint8_t g, uint8_t b, uint8_t a);
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// HW cursor support
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void setup_hw_cursor(int cursor_width=64, int cur_height=64);
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virtual void draw_hw_cursor(uint8_t *dst_buf, int dst_pitch) {};
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virtual void get_cursor_position(int& x, int& y) { x = 0; y = 0; };
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// converters for various framebuffer pixel depths
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virtual void convert_frame_1bpp(uint8_t *dst_buf, int dst_pitch);
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virtual void convert_frame_8bpp(uint8_t *dst_buf, int dst_pitch);
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protected:
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// CRT controller parameters
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bool crtc_on = false;
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bool blank_on = true;
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bool cursor_on = false;
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int active_width; // width of the visible display area
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int active_height; // height of the visible display area
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int hori_total = 0;
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int vert_total = 0;
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int hori_blank = 0;
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int vert_blank = 0;
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int pixel_depth;
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float pixel_clock;
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float refresh_rate;
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uint32_t palette[256]; // internal DAC palette in RGBA format
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// Framebuffer parameters
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uint8_t* fb_ptr;
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int fb_pitch;
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uint32_t refresh_task_id = 0;
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uint32_t vbl_end_task_id = 0;
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// interrupt suff
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InterruptCtrl* int_ctrl = nullptr;
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uint32_t irq_id = 0;
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std::function<void(uint8_t *dst_buf, int dst_pitch)> convert_fb_cb;
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private:
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Display display;
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};
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#endif // VIDEO_CTRL_H
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