mirror of
https://github.com/dingusdev/dingusppc.git
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35c86ad6bf
Result of running IWYU (https://include-what-you-use.org/) and applying most of the suggestions about unncessary includes and forward declarations. Was motivated by observing that <thread> was being included in ppcopcodes.cpp even though it was unused (found while researching the use of threads), but seems generally good to help with build times and correctness.
144 lines
3.9 KiB
C++
144 lines
3.9 KiB
C++
/*
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DingusPPC - The Experimental PowerPC Macintosh emulator
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Copyright (C) 2018-23 divingkatae and maximum
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(theweirdo) spatium
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(Contact divingkatae#1017 or powermax#2286 on Discord for more info)
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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/** Timer management system. */
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#include <loguru.hpp>
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#include "timermanager.h"
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#include <cinttypes>
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TimerManager* TimerManager::timer_manager;
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uint32_t TimerManager::add_oneshot_timer(uint64_t timeout, timer_cb cb)
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{
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if (!timeout || timeout <= MIN_TIMEOUT_NS) {
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LOG_F(WARNING, "One-shot timer too short, timeout=%llu ns", (long long unsigned)timeout);
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}
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TimerInfo* ti = new TimerInfo;
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ti->id = ++this->id;
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ti->timeout_ns = this->get_time_now() + timeout;
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ti->interval_ns = 0;
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ti->cb = cb;
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std::shared_ptr<TimerInfo> timer_desc(ti);
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// add new timer to the timer queue
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this->timer_queue.push(timer_desc);
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// notify listeners about changes in the timer queue
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if (!this->cb_active) {
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this->notify_timer_changes();
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}
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return ti->id;
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}
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uint32_t TimerManager::add_cyclic_timer(uint64_t interval, uint64_t delay, timer_cb cb)
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{
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if (!interval || interval <= MIN_TIMEOUT_NS) {
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LOG_F(WARNING, "Cyclic timer interval too short, timeout=%llu ns",
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(long long unsigned)interval);
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}
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TimerInfo* ti = new TimerInfo;
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ti->id = ++this->id;
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ti->timeout_ns = this->get_time_now() + delay;
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ti->interval_ns = interval;
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ti->cb = cb;
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std::shared_ptr<TimerInfo> timer_desc(ti);
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// add new timer to the timer queue
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this->timer_queue.push(timer_desc);
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// notify listeners about changes in the timer queue
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if (!this->cb_active) {
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this->notify_timer_changes();
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}
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return ti->id;
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}
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uint32_t TimerManager::add_cyclic_timer(uint64_t interval, timer_cb cb) {
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return this->add_cyclic_timer(interval, interval, cb);
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}
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void TimerManager::cancel_timer(uint32_t id)
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{
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TimerInfo* cur_timer = this->timer_queue.top().get();
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if (cur_timer->id == id) {
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this->timer_queue.pop();
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} else {
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this->timer_queue.remove_by_id(id);
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}
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if (!this->cb_active) {
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this->notify_timer_changes();
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}
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}
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uint64_t TimerManager::process_timers(uint64_t time_now)
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{
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TimerInfo* cur_timer;
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if (this->timer_queue.empty()) {
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return 0ULL;
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}
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// scan for expired timers
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cur_timer = this->timer_queue.top().get();
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while (cur_timer->timeout_ns <= time_now ||
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cur_timer->timeout_ns <= (time_now + MIN_TIMEOUT_NS)) {
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timer_cb cb = cur_timer->cb;
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// re-arm cyclic timers
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if (cur_timer->interval_ns) {
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auto new_timer = this->timer_queue.top();
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new_timer->timeout_ns = time_now + cur_timer->interval_ns;
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this->timer_queue.pop();
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this->timer_queue.push(new_timer);
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} else {
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// remove one-shot timers from queue
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this->timer_queue.pop();
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}
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this->cb_active = true;
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// invoke timer callback
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cb();
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this->cb_active = false;
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// process next timer
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if (this->timer_queue.empty()) {
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return 0ULL;
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}
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cur_timer = this->timer_queue.top().get();
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}
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// return time slice in nanoseconds until next timer's expiry
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return cur_timer->timeout_ns - time_now;
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}
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