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https://github.com/mlaux/gb6.git
synced 2025-01-18 01:29:45 +00:00
render objs, fix bug with SRL, tetris is playable
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580c349fc7
commit
0f43ebf4cc
@ -59,7 +59,7 @@ GLuint make_output_texture() {
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return image_texture;
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}
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unsigned char default_palette[] = { 0, 0x55, 0xaa, 0xff };
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unsigned char default_palette[] = { 0xff, 0xaa, 0x55, 0x00 };
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void convert_output(struct lcd *lcd) {
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int x, y;
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12
src/cpu.c
12
src/cpu.c
@ -213,7 +213,7 @@ static u8 srl(struct cpu *cpu, u8 value)
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}
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clear_flag(cpu, FLAG_SIGN);
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clear_flag(cpu, FLAG_HALF_CARRY);
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return 0;
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return result;
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}
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static u8 swap(struct cpu *cpu, u8 value)
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@ -761,7 +761,7 @@ void cpu_step(struct cpu *cpu)
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case 0xd2: // JP NC,a16
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temp16 = read16(cpu, cpu->pc);
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cpu->pc += 2;
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if (flag_isset(cpu, FLAG_CARRY)) {
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if (!flag_isset(cpu, FLAG_CARRY)) {
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cpu->pc = temp16;
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cpu->cycle_count += instructions[opc].cycles_branch - instructions[opc].cycles;
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}
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@ -772,6 +772,14 @@ void cpu_step(struct cpu *cpu)
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cpu->cycle_count += instructions[opc].cycles_branch - instructions[opc].cycles;
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}
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break;
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case 0xda: // JP C, u16
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temp16 = read16(cpu, cpu->pc);
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cpu->pc += 2;
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if (flag_isset(cpu, FLAG_CARRY)) {
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cpu->pc = temp16;
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cpu->cycle_count += instructions[opc].cycles_branch - instructions[opc].cycles;
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}
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break;
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case 0x80: add(cpu, cpu->b, 0); break;
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case 0x81: add(cpu, cpu->c, 0); break;
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132
src/dmg.c
132
src/dmg.c
@ -95,11 +95,9 @@ void dmg_write(void *_dmg, u16 address, u8 data)
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struct dmg *dmg = (struct dmg *) _dmg;
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if (address < 0x4000) {
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printf("warning: writing 0x%04x in rom\n", address);
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dmg->rom->data[address] = data;
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} else if (address < 0x8000) {
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// TODO switchable rom bank
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printf("warning: writing 0x%04x in rom\n", address);
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dmg->rom->data[address] = data;
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} else if (address < 0xa000) {
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dmg->video_ram[address - 0x8000] = data;
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} else if (address < 0xc000) {
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@ -135,44 +133,9 @@ void dmg_request_interrupt(struct dmg *dmg, int nr)
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dmg->interrupt_requested |= nr;
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}
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void dmg_step(void *_dmg)
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// TODO move to lcd.c, it needs to be able to access dmg_read though
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static void render_background(struct dmg *dmg, int lcdc)
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{
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struct dmg *dmg = (struct dmg *) _dmg;
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// order of dependencies? i think cpu needs to step first then update
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// all other hw
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cpu_step(dmg->cpu);
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// each line takes 456 cycles
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int cycle_diff = dmg->cpu->cycle_count - dmg->last_lcd_update;
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if (cycle_diff >= 456) {
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dmg->last_lcd_update = dmg->cpu->cycle_count;
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int next_scanline = lcd_step(dmg->lcd);
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// update LYC
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if (next_scanline == lcd_read(dmg->lcd, REG_LYC)) {
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lcd_set_bit(dmg->lcd, REG_STAT, STAT_FLAG_MATCH);
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if (lcd_isset(dmg->lcd, REG_STAT, STAT_INTR_SOURCE_MATCH)) {
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dmg_request_interrupt(dmg, INT_LCDSTAT);
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}
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} else {
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lcd_clear_bit(dmg->lcd, REG_STAT, STAT_FLAG_MATCH);
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}
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if (next_scanline >= 144 && next_scanline < 154) {
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lcd_set_mode(dmg->lcd, 1);
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}
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if (next_scanline == 144) {
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// vblank has started, draw all the stuff from ram into the lcd
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dmg_request_interrupt(dmg, INT_VBLANK);
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if (lcd_isset(dmg->lcd, REG_STAT, STAT_INTR_SOURCE_VBLANK)) {
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dmg_request_interrupt(dmg, INT_LCDSTAT);
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}
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int lcdc = lcd_read(dmg->lcd, REG_LCDC);
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int bg_base = (lcdc & LCDC_BG_TILE_MAP) ? 0x9c00 : 0x9800;
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int window_base = (lcdc & LCDC_WINDOW_TILE_MAP) ? 0x9c00 : 0x9800;
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int use_unsigned = lcdc & LCDC_BG_TILE_DATA;
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@ -205,6 +168,97 @@ void dmg_step(void *_dmg)
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}
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}
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}
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}
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struct oam_entry {
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u8 pos_y;
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u8 pos_x;
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u8 tile;
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u8 attrs;
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};
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// TODO: only ten per scanline, priority
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static void render_objs(struct dmg *dmg)
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{
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struct oam_entry *oam = (struct oam_entry *) dmg->lcd->oam;
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int k, lcd_x, lcd_y, off;
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for (k = 0; k < 40; k++, oam++) {
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if (oam->pos_y == 0 || oam->pos_y >= 160) {
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continue;
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}
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if (oam->pos_x == 0 || oam->pos_y >= 168) {
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continue;
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}
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lcd_x = oam->pos_x - 8;
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lcd_y = oam->pos_y - 16;
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off = 256 * lcd_y + lcd_x;
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int eff_addr = 0x8000 + 16 * oam->tile;
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int b, i;
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for (b = 0; b < 16; b += 2) {
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int data1 = dmg_read(dmg, eff_addr + b);
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int data2 = dmg_read(dmg, eff_addr + b + 1);
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for (i = 7; i >= 0; i--) {
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dmg->lcd->buf[off] = ((data1 & (1 << i)) ? 1 : 0) << 1;
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dmg->lcd->buf[off] |= (data2 & (1 << i)) ? 1 : 0;
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off++;
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}
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off += 248;
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}
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}
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}
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void dmg_step(void *_dmg)
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{
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struct dmg *dmg = (struct dmg *) _dmg;
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// order of dependencies? i think cpu needs to step first then update
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// all other hw
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cpu_step(dmg->cpu);
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// each line takes 456 cycles
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int cycle_diff = dmg->cpu->cycle_count - dmg->last_lcd_update;
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if (cycle_diff >= 456) {
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dmg->last_lcd_update = dmg->cpu->cycle_count;
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int next_scanline = lcd_step(dmg->lcd);
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// update LYC
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if (next_scanline == lcd_read(dmg->lcd, REG_LYC)) {
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lcd_set_bit(dmg->lcd, REG_STAT, STAT_FLAG_MATCH);
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if (lcd_isset(dmg->lcd, REG_STAT, STAT_INTR_SOURCE_MATCH)) {
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dmg_request_interrupt(dmg, INT_LCDSTAT);
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}
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} else {
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lcd_clear_bit(dmg->lcd, REG_STAT, STAT_FLAG_MATCH);
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}
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if (next_scanline >= 144 && next_scanline < 154) {
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lcd_set_mode(dmg->lcd, 1);
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}
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// TODO: do all of this per-scanline instead of everything in vblank
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if (next_scanline == 144) {
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// vblank has started, draw all the stuff from ram into the lcd
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dmg_request_interrupt(dmg, INT_VBLANK);
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if (lcd_isset(dmg->lcd, REG_STAT, STAT_INTR_SOURCE_VBLANK)) {
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dmg_request_interrupt(dmg, INT_LCDSTAT);
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}
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int lcdc = lcd_read(dmg->lcd, REG_LCDC);
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if (lcdc & LCDC_ENABLE_BG) {
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render_background(dmg, lcdc);
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}
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if (lcdc & LCDC_ENABLE_WINDOW) {
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// printf("window\n");
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}
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if (lcdc & LCDC_ENABLE_OBJ) {
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render_objs(dmg);
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}
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// now copy 256x256 buf to 160x144 based on window registers
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lcd_copy(dmg->lcd);
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