Bugs:

- In window mode, if the framerate is low (e.g. if you leave it at the default of 10fps) or if the emulated screen is too large, really fast mouse clicks are sometimes not picked up by the Emulator. For now, click more slowly
- In full screen mode after a restart, when the mouse is first moved, the emulated pointer jumps to the location that it was before the restart. Disturbing, but not damaging.
- Ejecting a CD only works in 10.2 or higher, and it freezes the emulation for about 5 seconds.
- Status of 'dd' command is not always correct. (If it runs out of space, an error about file not found is printed?)

Untested:

- Mac Classic emulation. I don't have a ROM, but I suspect it will crash
- Serial port code

Unimplemented:

- CD audio stuff. I am still trying to get this to work
- Ethernet
- Floppy stuff. If a floppy is mounted by the OS X Finder, it is busy and cannot be opened by the emulator
- Interrupt function for emulator
- Sound
- 'nogui' to disable GUI alerts (and maybe preferences, but I need to split MainMenu.nib to do that)

Possible Enhancements:

- Use NSFileManager's movePath:toPath:handler to rename all a file's forks in extfs_macosx.mm
- Emulator snapshot - save the current emulator state (memory + registers) to a file for fast startup next time
- Multiple emulators. The window stuff is mostly there, but the uae_cpu code has lots of globals, and is not re-entrant
- Real addressing mode for the emulator. Mike Sliczniak had done most of the work, but with real addressing the emulator just crashes for me
- Get VOSF (Video on Seg Fault) working, to speed up screen redrawing
- Improve Objective-C object allocation. e.g. http://www.mulle-kybernetik.com/artikel/Optimisation/opti-5.html
- Use automake instead of the current 1_prepare_files.sh ?
- Add JIT options to preferences?
- Use internal windows to display Help doco?
- Provide feedback during external commands (e.g. ejecting a CD or creating a disk volume)