From 25ea75ff3247b703ac1ed31bc9ee0d795587cc9a Mon Sep 17 00:00:00 2001 From: nigel <> Date: Fri, 10 Jan 2003 23:00:43 +0000 Subject: [PATCH] Added a few notes on different compilation strategies --- BasiliskII/src/MacOSX/0_HOW_TO_BUILD.txt | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/BasiliskII/src/MacOSX/0_HOW_TO_BUILD.txt b/BasiliskII/src/MacOSX/0_HOW_TO_BUILD.txt index 6837b4ab..a51742bf 100644 --- a/BasiliskII/src/MacOSX/0_HOW_TO_BUILD.txt +++ b/BasiliskII/src/MacOSX/0_HOW_TO_BUILD.txt @@ -35,3 +35,19 @@ 5) From the Build menu, choose 'Build' or 'Build & Run' This should build everything + + + +Notes: + +1) Compiling cpuemu.cpp takes 58 seconds on my 384MB G4 400. + Compiling it as separate files (cpuemu1.cpp thru cpuemu8.cpp) + takes 68 seconds on the same machine. If you have less RAM, + it may be faster to compile it as separate files. + +2) For some reason, compiling on 10.2 with DIRECT_ADDRESSING 1 + results in an executable that cannot write to the screen. + +3) If you want to change the REAL_ADDRESSING or DIRECT_ADDRESSING + defaults in sysdeps.h, you will need to reconfigure. + (i.e. make distclean; sh 1_prepare_files.sh)