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Use NSIMAGE graphics mode for MacOS X on Intel platforms for now. Otherwise
it's crashing in some Apple code.
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@ -24,8 +24,13 @@
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/* Set the strategy for drawing the bitmap in the Mac OS X window */
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//#define CGDRAWBITMAP
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#if defined __i386__
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//#define CGIMAGEREF
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#define NSBITMAP
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#else
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#define CGIMAGEREF
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//#define NSBITMAP
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#endif
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// Using Core Graphics is fastest when rendering 32bit data.
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// Using CGImageRefs allows us to use all the bitmaps that BasiliskII supports.
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