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Noted fix of cursor key bug, added 'full screen startup' bug,
corrected memory mapping (mmap) comment
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@ -3,9 +3,10 @@ Bugs:
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<LI>In window mode, if the framerate is low (<I>e.g.</I> if you leave it at the
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default of 10fps), really fast mouse clicks are sometimes not picked up
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by the Emulator. For now, click more slowly</LI>
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<LI>Some special keys (<I>e.g.</I> the cursor keys) are not being correctly
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passed through to the Emulator (<I>e.g.</I> up arrow causes the Emulator
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to try and shut down). Looks like some further key decoding is needed</LI>
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<LI>In full screen mode, sometimes the program hangs just after minimising the
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window (i.e. full screen mode is never entered). If this happens, do a
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force quit (Apple-Option-Escape) and start the program again, as it
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usually works just fine then</LI>
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</UL>
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Untested:
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<UL>
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@ -31,7 +32,7 @@ Possible Enhancements:
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(memory + registers) to a file for fast startup next time</LI>
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<LI>Multiple emulators. The window stuff is mostly there,
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but the uae_cpu code has lots of globals, and is not re-entrant</LI>
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<LI>Real or Direct addressing mode for the emulator.
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<LI>Real addressing mode for the emulator.
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At the moment, OS X's mmap() call does not support anything useful</LI>
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<LI>Get VOSF (Video on Seg Fault) working, to speed up screen redrawing</LI>
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<LI>Implement OpenGL windowing mode (to speed up emulator screen redrawing)</LI>
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