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Merge pull request #212 from rickyzhang82/pr-fix-sdl2-for-system-6
Patch SDL2 for System 6 24bit ROM
This commit is contained in:
commit
6d522db16c
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@ -980,6 +980,19 @@ void driver_base::set_video_mode(int flags)
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void driver_base::init()
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{
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set_video_mode(display_type == DISPLAY_SCREEN ? SDL_WINDOW_FULLSCREEN : 0);
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// manually set palette for 24bit ROM
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// 24 bit ROM Macintosh is BW screen. It doesn't setup palette by the ROM.
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if (TwentyFourBitAddressing && !sdl_palette) {
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const int nColor = 256;
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sdl_palette = SDL_AllocPalette(nColor);
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SDL_Color *p = sdl_palette->colors;
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for (int i = 0; i < nColor; i++) {
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p->r = p->g = p->b = i;
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p++;
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}
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update_palette();
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}
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int aligned_height = (VIDEO_MODE_Y + 15) & ~15;
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#ifdef ENABLE_VOSF
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@ -672,8 +672,6 @@ int main(int argc, char **argv)
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RAMBaseMac = Host2MacAddr(RAMBaseHost);
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ROMBaseMac = Host2MacAddr(ROMBaseHost);
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#endif
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D(bug("Mac RAM starts at %p (%08x)\n", RAMBaseHost, RAMBaseMac));
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D(bug("Mac ROM starts at %p (%08x)\n", ROMBaseHost, ROMBaseMac));
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#if __MACOSX__
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extern void set_current_directory();
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@ -737,6 +735,9 @@ int main(int argc, char **argv)
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QuitEmulator();
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D(bug("Initialization complete\n"));
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D(bug("Mac RAM starts at %p (%08x)\n", RAMBaseHost, RAMBaseMac));
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D(bug("Mac ROM starts at %p (%08x)\n", ROMBaseHost, ROMBaseMac));
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#if !EMULATED_68K
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// (Virtual) supervisor mode, disable interrupts
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EmulatedSR = 0x2700;
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@ -473,6 +473,34 @@ static void REGPARAM2 fram24_lput(uaecptr, uae_u32) REGPARAM;
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static void REGPARAM2 fram24_wput(uaecptr, uae_u32) REGPARAM;
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static void REGPARAM2 fram24_bput(uaecptr, uae_u32) REGPARAM;
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/*
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* Q: Why the magic number 0xa700 and 0xfc80?
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*
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* A: The M68K CPU used by the earlier Macintosh models such as
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* Macintosh 128K or Macintosh SE, its address space is limited
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* to 2^24 = 16MiB. The RAM limits to 4MiB.
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*
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* With 512x342 1 bit per pixel screen, the size of the frame buffer
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* is 0x5580 bytes.
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*
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* In Macintosh 128K [1], the frame buffer address is mapped from
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* 0x1A700 to 0x1FC7F.
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*
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* In Macintosh SE [2], the frame buffer address is mapped from
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* 0x3FA700 to 0x3FFC7F.
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*
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* The frame24_xxx memory banks mapping used the magic number to
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* retrieve the offset. The memory write operation does twice:
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* one for the guest OS and another for the host OS (the write operation
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* above MacFrameBaseHost).
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*
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*
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* See:
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* [1] The Apple Macintosh Computer. http://www.1000bit.it/support/articoli/apple/mac128.pdf
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* [2] Capturing Mac SE's video from PDS. http://synack.net/~bbraun/sevideo/
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*
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*/
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void REGPARAM2 fram24_lput(uaecptr addr, uae_u32 l)
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{
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uaecptr page_off = addr & 0xffff;
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