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https://github.com/kanjitalk755/macemu.git
synced 2024-12-24 10:32:32 +00:00
Simplified (and sped up) mouse movement processing when in fullscreen mode.
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parent
ef73063528
commit
7726ef1b05
@ -193,6 +193,7 @@
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type: (NSEventType)type
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{
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EmulatorView *view;
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BOOL fullScreen;
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#ifdef ENABLE_MULTIPLE
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// We need to work out what window's Emulator should receive these messages
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@ -204,21 +205,23 @@
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{
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theEmulator = [emulators objectAtIndex: tmp];
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view = [theEmulator screen];
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fullScreen = [view isFullScreen];
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if ( [theEmulator isRunning] &&
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( [[theEmulator window] isMainWindow] || [view isFullScreen] ) )
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( fullScreen || [[theEmulator window] isMainWindow] ) )
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break;
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}
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if ( tmp < [emulators count] ) // i.e. if we exited the for loop
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#else
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view = [theEmulator screen];
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fullScreen = [view isFullScreen];
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if ( [theEmulator isRunning] &&
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( [[theEmulator window] isMainWindow] || [view isFullScreen] ) )
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( fullScreen || [[theEmulator window] isMainWindow] ) )
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#endif
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{
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if ( [view mouseInView: event] )
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if ( fullScreen || [view mouseInView: event] )
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{
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switch ( type )
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{
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@ -230,7 +233,10 @@
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break;
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case NSLeftMouseDragged:
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case NSMouseMoved:
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[view processMouseMove: event];
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if ( fullScreen )
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[view fullscreenMouseMove];
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else
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[view processMouseMove: event];
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break;
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default:
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[super sendEvent: event]; // NSApplication default
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