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https://github.com/kanjitalk755/macemu.git
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- small fixes to fbdev DGA code
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d6b83e4715
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@ -340,7 +340,7 @@ static bool init_fbdev_dga(char *in_fb_name)
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int ndepths, max_depth(0);
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int *depths = XListDepths(x_display, screen, &ndepths);
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if (depths == NULL) {
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fprintf(stderr, "Error: could not determine the maximal depth available\n");
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printf("FATAL: Could not determine the maximal depth available\n");
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return false;
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} else {
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while (ndepths-- > 0) {
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@ -429,7 +429,7 @@ static bool init_fbdev_dga(char *in_fb_name)
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// Set colormap
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if (depth == 8) {
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XSetWindowColormap(x_display, the_win, cmap[current_dga_cmap = 0]);
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XSetWindowColormap(x_display, the_win, cmap[0]);
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XSetWMColormapWindows(x_display, the_win, &the_win, 1);
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}
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@ -465,8 +465,6 @@ static bool init_fbdev_dga(char *in_fb_name)
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#else
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VideoMonitor.mac_frame_base = MacFrameBaseMac;
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#endif
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printf("FbDev DGA with %s in %d-bit mode enabled\n", fb_name, fb_depth);
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return true;
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#else
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ErrorAlert("Basilisk II has been compiled with fbdev DGA support disabled.");
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@ -948,9 +946,6 @@ static void resume_emul(void)
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#if ENABLE_XF86_DGA
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XF86DGAInstallColormap(x_display, screen, cmap[current_dga_cmap]);
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#endif
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#if ENABLE_FBDEV_DGA
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XSetWindowColormap(x_display, the_win, cmap[current_dga_cmap]);
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#endif
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// Unlock frame buffer (and continue MacOS thread)
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pthread_mutex_unlock(&frame_buffer_lock);
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@ -1417,11 +1412,6 @@ static void *redraw_func(void *arg)
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XF86DGAInstallColormap(x_display, screen, cmap[current_dga_cmap]);
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}
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#endif
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#if ENABLE_FBDEV_DGA
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if (display_type == DISPLAY_DGA)
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XSetWindowColormap(x_display, the_win, cmap[current_dga_cmap]);
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#endif
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}
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}
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pthread_mutex_unlock(&palette_lock);
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