apparently this makes newest SDL happy

This commit is contained in:
asvitkine 2010-09-24 00:48:58 +00:00
parent b2d58d423e
commit 7bb230abed

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@ -472,7 +472,7 @@ static Screen_blit_func_info Screen_blitters[] = {
{ 24, 0xff0000, 0x00ff00, 0x0000ff, Blit_Copy_Raw , Blit_RGB888_OBO }, // OK (OBO)
{ 24, 0x0000ff, 0x00ff00, 0xff0000, Blit_BGR888_NBO , Blit_BGR888_OBO }, // NT
{ 32, 0xff0000, 0x00ff00, 0x0000ff, Blit_Copy_Raw , Blit_RGB888_OBO }, // OK
{ 32, 0x0000ff, 0x00ff00, 0xff0000, Blit_BGR888_NBO , Blit_BGR888_OBO } // OK
{ 32, 0x0000ff, 0x00ff00, 0xff0000, Blit_BGR888_NBO , Blit_BGR888_OBO }, // OK
#else
{ 1, 0x000000, 0x000000, 0x000000, Blit_Copy_Raw , Blit_Copy_Raw }, // NT
{ 8, 0x000000, 0x000000, 0x000000, Blit_Copy_Raw , Blit_Copy_Raw }, // OK (NBO)
@ -483,8 +483,9 @@ static Screen_blit_func_info Screen_blitters[] = {
{ 24, 0xff0000, 0x00ff00, 0x0000ff, Blit_RGB888_NBO , Blit_Copy_Raw }, // OK (NBO)
{ 24, 0x0000ff, 0x00ff00, 0xff0000, Blit_BGR888_NBO , Blit_BGR888_OBO }, // NT
{ 32, 0xff0000, 0x00ff00, 0x0000ff, Blit_RGB888_NBO , Blit_Copy_Raw }, // OK (NBO)
{ 32, 0x0000ff, 0x00ff00, 0xff0000, Blit_BGR888_NBO , Blit_BGR888_OBO } // NT
{ 32, 0x0000ff, 0x00ff00, 0xff0000, Blit_BGR888_NBO , Blit_BGR888_OBO }, // NT
#endif
{ 32, 0xff00, 0xff0000, 0xff000000, Blit_Copy_Raw , Blit_Copy_Raw } // OK
};
// Initialize the framebuffer update function