diff --git a/BasiliskII/src/MacOSX/0_HOW_TO_BUILD.txt b/BasiliskII/src/MacOSX/0_HOW_TO_BUILD.txt index 69c83bbc..9e71edde 100644 --- a/BasiliskII/src/MacOSX/0_HOW_TO_BUILD.txt +++ b/BasiliskII/src/MacOSX/0_HOW_TO_BUILD.txt @@ -42,15 +42,10 @@ Notes: takes 68 seconds on the same machine. If you have less RAM, it may be faster to compile it as separate files. -2) For some reason, compiling on 10.2 with DIRECT_ADDRESSING 1 - results in an executable that cannot write to the screen. - Building in XCode on 10.3 fixed this for me, but not for - other users. - -3) If you want to change the addressing default +2) If you want to change the addressing default (which is currently direct), you have to reconfigure. (i.e. make clean; ./configure --enable-addressing=banks) -4) To emulate a Mac Classic, or any Mac with 24bit addressing, +3) To emulate a Mac Classic, or any Mac with 24bit addressing, the app needs to be built with the above (bank) style addressing. This is how I build the "classic" version of the app.