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https://github.com/kanjitalk755/macemu.git
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- factor out native_byte_order determination
- fix ExpandMap[] when client X image byte order is different than host's e.g. { mips, ppc } -> x86 in 8 bpp mode
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@ -140,11 +140,12 @@ static XVisualInfo visualInfo;
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static Visual *vis;
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static int color_class;
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static bool x_native_byte_order; // XImage has native byte order?
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static int rshift, rloss, gshift, gloss, bshift, bloss; // Pixel format of DirectColor/TrueColor modes
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static Colormap cmap[2] = {0, 0}; // Colormaps for indexed modes (DGA needs two of them)
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static XColor x_palette[256]; // Color palette to be used as CLUT and gamma table
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static XColor x_palette[256]; // Color palette to be used as CLUT and gamma table
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static bool x_palette_changed = false; // Flag: Palette changed, redraw thread must set new colors
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#ifdef ENABLE_FBDEV_DGA
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@ -254,9 +255,24 @@ static inline int depth_of_video_mode(video_mode const & mode)
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}
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// Map RGB color to pixel value (this only works in TrueColor/DirectColor visuals)
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static inline uint32 map_rgb(uint8 red, uint8 green, uint8 blue)
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static inline uint32 map_rgb(uint8 red, uint8 green, uint8 blue, bool fix_byte_order = false)
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{
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return ((red >> rloss) << rshift) | ((green >> gloss) << gshift) | ((blue >> bloss) << bshift);
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uint32 val = ((red >> rloss) << rshift) | ((green >> gloss) << gshift) | ((blue >> bloss) << bshift);
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if (fix_byte_order && !x_native_byte_order) {
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// We have to fix byte order in the ExpandMap[]
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// NOTE: this is only an optimization since Screen_blitter_init()
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// could be arranged to choose an NBO or OBO (with
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// byteswapping) Blit_Expand_X_To_Y() function
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switch (visualFormat.depth) {
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case 15: case 16:
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val = do_byteswap_16(val);
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break;
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case 24: case 32:
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val = do_byteswap_32(val);
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break;
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}
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}
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return val;
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}
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// Do we have a visual for handling the specified Mac depth? If so, set the
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@ -787,18 +803,12 @@ driver_window::driver_window(X11_monitor_desc &m)
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XDefineCursor(x_display, w, mac_cursor);
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// Init blitting routines
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bool native_byte_order;
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#ifdef WORDS_BIGENDIAN
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native_byte_order = (XImageByteOrder(x_display) == MSBFirst);
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#else
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native_byte_order = (XImageByteOrder(x_display) == LSBFirst);
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#endif
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#ifdef ENABLE_VOSF
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Screen_blitter_init(visualFormat, native_byte_order, depth_of_video_mode(mode));
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Screen_blitter_init(visualFormat, x_native_byte_order, depth_of_video_mode(mode));
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#endif
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// Set frame buffer base
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set_mac_frame_buffer(monitor, mode.depth, native_byte_order);
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set_mac_frame_buffer(monitor, mode.depth, x_native_byte_order);
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// Everything went well
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init_ok = true;
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@ -1279,16 +1289,10 @@ driver_xf86dga::driver_xf86dga(X11_monitor_desc &m)
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// Init blitting routines
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int bytes_per_row = TrivialBytesPerRow((v_width + 7) & ~7, mode.depth);
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#if ENABLE_VOSF
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bool native_byte_order;
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#ifdef WORDS_BIGENDIAN
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native_byte_order = (XImageByteOrder(x_display) == MSBFirst);
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#else
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native_byte_order = (XImageByteOrder(x_display) == LSBFirst);
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#endif
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#if REAL_ADDRESSING || DIRECT_ADDRESSING
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// Screen_blitter_init() returns TRUE if VOSF is mandatory
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// i.e. the framebuffer update function is not Blit_Copy_Raw
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use_vosf = Screen_blitter_init(visualFormat, native_byte_order, depth_of_video_mode(mode));
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use_vosf = Screen_blitter_init(visualFormat, x_native_byte_order, depth_of_video_mode(mode));
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if (use_vosf) {
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// Allocate memory for frame buffer (SIZE is extended to page-boundary)
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@ -1437,6 +1441,13 @@ bool X11_monitor_desc::video_open(void)
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return false;
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}
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// Determine the byte order of an XImage content
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#ifdef WORDS_BIGENDIAN
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x_native_byte_order = (XImageByteOrder(x_display) == MSBFirst);
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#else
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x_native_byte_order = (XImageByteOrder(x_display) == LSBFirst);
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#endif
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// Build up visualFormat structure
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visualFormat.fullscreen = (display_type == DISPLAY_DGA);
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visualFormat.depth = visualInfo.depth;
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@ -1504,7 +1515,7 @@ bool X11_monitor_desc::video_open(void)
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// Load gray ramp to 8->16/32 expand map
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if (!IsDirectMode(mode) && xdepth > 8)
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for (int i=0; i<256; i++)
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ExpandMap[i] = map_rgb(i, i, i);
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ExpandMap[i] = map_rgb(i, i, i, true);
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#endif
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// Create display driver object of requested type
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@ -1873,7 +1884,7 @@ void X11_monitor_desc::set_palette(uint8 *pal, int num_in)
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if (!IsDirectMode(mode) && xdepth > 8) {
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for (int i=0; i<256; i++) {
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int c = i & (num_in-1); // If there are less than 256 colors, we repeat the first entries (this makes color expansion easier)
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ExpandMap[i] = map_rgb(pal[c*3+0], pal[c*3+1], pal[c*3+2]);
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ExpandMap[i] = map_rgb(pal[c*3+0], pal[c*3+1], pal[c*3+2], true);
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}
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// We have to redraw everything because the interpretation of pixel values changed
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