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Use constant for max volume
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@ -37,6 +37,8 @@
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#endif
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#define MAC_MAX_VOLUME 0x0100
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// The currently selected audio parameters (indices in audio_sample_rates[] etc. vectors)
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static int audio_sample_rate_index = 0;
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static int audio_sample_size_index = 0;
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@ -305,7 +307,7 @@ bool audio_get_main_mute(void)
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uint32 audio_get_main_volume(void)
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{
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uint32 chan = (audio_volume * 0x0100 / SDL_MIX_MAXVOLUME);
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uint32 chan = (audio_volume * MAC_MAX_VOLUME / SDL_MIX_MAXVOLUME);
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return (chan << 16) + chan;
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}
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@ -328,9 +330,9 @@ void audio_set_main_volume(uint32 vol)
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{
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// We only have one-channel volume right now.
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uint32 avg = ((vol >> 16) + (vol & 0xffff)) / 2;
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if (avg > 0x0100)
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avg = 0x0100;
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audio_volume = avg * SDL_MIX_MAXVOLUME / 0x0100;
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if (avg > MAC_MAX_VOLUME)
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avg = MAC_MAX_VOLUME;
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audio_volume = avg * SDL_MIX_MAXVOLUME / MAC_MAX_VOLUME;
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}
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void audio_set_speaker_mute(bool mute)
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