From c5c748f7e2db5bfb7ff12819df6c887fc1ed34a2 Mon Sep 17 00:00:00 2001 From: nigel <> Date: Sun, 14 May 2006 10:17:06 +0000 Subject: [PATCH] Some windowed graphics drawing methods cause the snapshot code to fail if you have changed the depth since boot (seems to be something strange with the parameters that I still haven't worked out). If this happens, we now put a suggested workaround in the warning message. --- BasiliskII/src/MacOSX/EmulatorView.mm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/BasiliskII/src/MacOSX/EmulatorView.mm b/BasiliskII/src/MacOSX/EmulatorView.mm index 05cbba43..2662c193 100644 --- a/BasiliskII/src/MacOSX/EmulatorView.mm +++ b/BasiliskII/src/MacOSX/EmulatorView.mm @@ -232,7 +232,7 @@ static int prevFlags; if ( ! b ) { - ErrorAlert("Could not allocate an NSBitmapImageRep for the TIFF"); + ErrorAlert("Could not allocate an NSBitmapImageRep for the TIFF\nTry setting the emulation to millions of colours?"); return nil; }