Simplified for use with new '1_prepare_files.sh' script

This commit is contained in:
nigel 2002-03-18 10:58:49 +00:00
parent abbc3cc253
commit cfca085155

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@ -10,19 +10,14 @@
BasiliskII-1.0/src. Source is currently only compatible with 1.0 snapshot.
Open a Terminal, and cd to BasiliskII-1.0/src/MacOSX
3) sh 0prepare_links
3) sh 1_prepare_files.sh
This creates some symlinks to files in the Unix and /usr/libexec directories
This creates some symlinks to files in the Unix source and
/usr/libexec directories, generates ./configure, and runs it.
4) autoconf
The end result is a Makefile and some header files
Ignore the warning. autoconf should generate ./configure
5) ./configure
This should generate a Makefile and some header files
6) make
4) make
This should generate the uae_cpu emulator core's source,
and then the application.
@ -31,18 +26,11 @@
(i.e. the "Project Builder" IDE) to build the application, instead of make.
Instead of step 6) above, do this:
6) make ide
4) make ide
This should generate the uae_cpu emulator core's source,
and then open the IDE with the file in BasiliskII.pbproj
7) From the Build menu, choose 'Build' or 'Build & Run'
5) From the Build menu, choose 'Build' or 'Build & Run'
This should build everything
* There is one file in the source, cpuemu.cpp, which takes _ages_ to
compile, particularly if optimisation is on. The Unix source splits the
file into 8 smaller parts to compile separately, but I didn't find that
really helped on OS X. Basically, you just have to be patient.