mirror of
https://github.com/kanjitalk755/macemu.git
synced 2024-12-22 13:30:07 +00:00
Update for SDL3
This commit is contained in:
parent
b63490dadb
commit
e517d73f0c
@ -46,7 +46,11 @@ extern void update_sdl_video(SDL_Surface *screen, int numrects, SDL_Rect *rects)
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#define VIDEO_DRV_DGA_INIT driver_base *drv
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#define VIDEO_DRV_DGA_INIT driver_base *drv
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#define VIDEO_DRV_LOCK_PIXELS SDL_VIDEO_LOCK_SURFACE(drv->s)
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#define VIDEO_DRV_LOCK_PIXELS SDL_VIDEO_LOCK_SURFACE(drv->s)
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#define VIDEO_DRV_UNLOCK_PIXELS SDL_VIDEO_UNLOCK_SURFACE(drv->s)
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#define VIDEO_DRV_UNLOCK_PIXELS SDL_VIDEO_UNLOCK_SURFACE(drv->s)
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#if SDL_VERSION_ATLEAST(3, 0, 0)
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#define VIDEO_DRV_DEPTH SDL_GetPixelFormatDetails(drv->s->format)->bits_per_pixel
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#else
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#define VIDEO_DRV_DEPTH drv->s->format->BitsPerPixel
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#define VIDEO_DRV_DEPTH drv->s->format->BitsPerPixel
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#endif
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#define VIDEO_DRV_WIDTH drv->s->w
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#define VIDEO_DRV_WIDTH drv->s->w
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#define VIDEO_DRV_HEIGHT drv->s->h
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#define VIDEO_DRV_HEIGHT drv->s->h
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#define VIDEO_DRV_ROW_BYTES drv->s->pitch
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#define VIDEO_DRV_ROW_BYTES drv->s->pitch
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@ -50,7 +50,7 @@ void disable_SDL2_macosx_menu_bar_keyboard_shortcuts() {
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static NSWindow *get_nswindow(SDL_Window *window) {
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static NSWindow *get_nswindow(SDL_Window *window) {
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#if SDL_VERSION_ATLEAST(3, 0, 0)
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#if SDL_VERSION_ATLEAST(3, 0, 0)
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SDL_PropertiesID props = SDL_GetWindowProperties(window);
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SDL_PropertiesID props = SDL_GetWindowProperties(window);
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return (NSWindow *)SDL_GetProperty(props, "SDL.window.cocoa.window", NULL);
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return (NSWindow *)SDL_GetPointerProperty(props, "SDL.window.cocoa.window", NULL);
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#else
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#else
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SDL_SysWMinfo wmInfo;
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SDL_SysWMinfo wmInfo;
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SDL_VERSION(&wmInfo.version);
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SDL_VERSION(&wmInfo.version);
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@ -17,7 +17,7 @@
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#endif
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#endif
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#endif
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#endif
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#if (SDL_COMPILEDVERSION < SDL_VERSIONNUM(2, 0, 0)) // SDLMain.m is not needed in SDL 2.x
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#if SDL_COMPILEDVERSION >= SDL_VERSIONNUM(1, 0, 0) && SDL_COMPILEDVERSION < SDL_VERSIONNUM(2, 0, 0) // SDLMain.m is not needed in SDL 2.x
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#include "SDLMain.h"
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#include "SDLMain.h"
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#include <sys/param.h> /* for MAXPATHLEN */
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#include <sys/param.h> /* for MAXPATHLEN */
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@ -19,6 +19,10 @@
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*/
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*/
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#include "sysdeps.h"
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#include "sysdeps.h"
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#include <SDL.h>
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#if SDL_VERSION_ATLEAST(3, 0, 0)
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#include "cpu_emulation.h"
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#include "cpu_emulation.h"
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#include "main.h"
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#include "main.h"
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#include "prefs.h"
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#include "prefs.h"
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@ -26,13 +30,6 @@
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#include "audio.h"
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#include "audio.h"
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#include "audio_defs.h"
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#include "audio_defs.h"
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#include <SDL_mutex.h>
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#include <SDL_audio.h>
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#include <SDL_version.h>
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#include <SDL_timer.h>
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#if SDL_VERSION_ATLEAST(3, 0, 0)
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#include <SDL_init.h>
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#include <queue>
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#include <queue>
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#define DEBUG 0
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#define DEBUG 0
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@ -269,7 +266,7 @@ void AudioInterrupt(void)
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WriteMacInt32(audio_data + adatStreamInfo, 0);
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WriteMacInt32(audio_data + adatStreamInfo, 0);
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// Signal stream function
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// Signal stream function
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SDL_PostSemaphore(audio_irq_done_sem);
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SDL_SignalSemaphore(audio_irq_done_sem);
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D(bug("AudioInterrupt done\n"));
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D(bug("AudioInterrupt done\n"));
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}
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}
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@ -43,7 +43,7 @@
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#include "sysdeps.h"
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#include "sysdeps.h"
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#include <SDL.h>
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#include <SDL.h>
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#if (SDL_COMPILEDVERSION < SDL_VERSIONNUM(2, 0, 0))
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#if SDL_COMPILEDVERSION >= SDL_VERSIONNUM(1, 0, 0) && SDL_COMPILEDVERSION < SDL_VERSIONNUM(2, 0, 0)
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#include <SDL_mutex.h>
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#include <SDL_mutex.h>
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#include <SDL_thread.h>
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#include <SDL_thread.h>
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@ -44,8 +44,6 @@
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#include <SDL.h>
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#include <SDL.h>
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#if SDL_VERSION_ATLEAST(3, 0, 0)
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#if SDL_VERSION_ATLEAST(3, 0, 0)
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#include <SDL_mutex.h>
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#include <SDL_thread.h>
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#include <errno.h>
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#include <errno.h>
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#include <vector>
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#include <vector>
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#include <string>
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#include <string>
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@ -809,9 +807,9 @@ static SDL_Surface *init_sdl_video(int width, int height, int depth, Uint32 flag
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SDL_assert(sdl_texture == NULL);
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SDL_assert(sdl_texture == NULL);
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#ifdef ENABLE_VOSF
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#ifdef ENABLE_VOSF
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sdl_texture = SDL_CreateTexture(sdl_renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, width, height);
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sdl_texture = SDL_CreateTexture(sdl_renderer, SDL_PIXELFORMAT_XRGB8888, SDL_TEXTUREACCESS_STREAMING, width, height);
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#else
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#else
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sdl_texture = SDL_CreateTexture(sdl_renderer, SDL_PIXELFORMAT_BGRA8888, SDL_TEXTUREACCESS_STREAMING, width, height);
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sdl_texture = SDL_CreateTexture(sdl_renderer, SDL_PIXELFORMAT_BGRX8888, SDL_TEXTUREACCESS_STREAMING, width, height);
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#endif
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#endif
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if (!sdl_texture) {
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if (!sdl_texture) {
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shutdown_sdl_video();
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shutdown_sdl_video();
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@ -828,23 +826,23 @@ static SDL_Surface *init_sdl_video(int width, int height, int depth, Uint32 flag
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case VIDEO_DEPTH_1BIT:
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case VIDEO_DEPTH_1BIT:
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case VIDEO_DEPTH_2BIT:
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case VIDEO_DEPTH_2BIT:
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case VIDEO_DEPTH_4BIT:
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case VIDEO_DEPTH_4BIT:
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guest_surface = SDL_CreateSurface(width, height, SDL_GetPixelFormatEnumForMasks(8, 0, 0, 0, 0));
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guest_surface = SDL_CreateSurface(width, height, SDL_GetPixelFormatForMasks(8, 0, 0, 0, 0));
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break;
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break;
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case VIDEO_DEPTH_8BIT:
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case VIDEO_DEPTH_8BIT:
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#ifdef ENABLE_VOSF
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#ifdef ENABLE_VOSF
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guest_surface = SDL_CreateSurface(width, height, SDL_GetPixelFormatEnumForMasks(8, 0, 0, 0, 0));
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guest_surface = SDL_CreateSurface(width, height, SDL_GetPixelFormatForMasks(8, 0, 0, 0, 0));
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#else
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#else
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guest_surface = SDL_CreateSurfaceFrom(the_buffer, width, height, pitch, SDL_GetPixelFormatEnumForMasks(8, 0, 0, 0, 0));
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guest_surface = SDL_CreateSurfaceFrom(width, height, SDL_GetPixelFormatForMasks(8, 0, 0, 0, 0), the_buffer, pitch);
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#endif
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#endif
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break;
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break;
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case VIDEO_DEPTH_16BIT:
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case VIDEO_DEPTH_16BIT:
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guest_surface = SDL_CreateSurface(width, height, SDL_GetPixelFormatEnumForMasks(16, 0xf800, 0x07e0, 0x001f, 0));
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guest_surface = SDL_CreateSurface(width, height, SDL_GetPixelFormatForMasks(16, 0xf800, 0x07e0, 0x001f, 0));
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break;
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break;
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case VIDEO_DEPTH_32BIT:
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case VIDEO_DEPTH_32BIT:
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#ifdef ENABLE_VOSF
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#ifdef ENABLE_VOSF
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guest_surface = SDL_CreateSurface(width, height, SDL_GetPixelFormatEnumForMasks(32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000));
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guest_surface = SDL_CreateSurface(width, height, SDL_GetPixelFormatForMasks(32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000));
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#else
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#else
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guest_surface = SDL_CreateSurfaceFrom(the_buffer, width, height, pitch, SDL_GetPixelFormatEnumForMasks(32, 0xff000000, 0x00ff0000, 0x0000ff00, 0x000000ff));
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guest_surface = SDL_CreateSurfaceFrom(width, height, SDL_GetPixelFormatForMasks(32, 0xff000000, 0x00ff0000, 0x0000ff00, 0x000000ff), the_buffer, pitch);
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#endif
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#endif
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host_surface = guest_surface;
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host_surface = guest_surface;
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break;
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break;
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@ -859,16 +857,15 @@ static SDL_Surface *init_sdl_video(int width, int height, int depth, Uint32 flag
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if (!host_surface) {
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if (!host_surface) {
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SDL_PropertiesID props = SDL_GetTextureProperties(sdl_texture);
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SDL_PropertiesID props = SDL_GetTextureProperties(sdl_texture);
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SDL_PixelFormatEnum texture_format = (SDL_PixelFormatEnum)SDL_GetNumberProperty(props, SDL_PROP_TEXTURE_FORMAT_NUMBER, 0);
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SDL_PixelFormat texture_format = (SDL_PixelFormat)SDL_GetNumberProperty(props, SDL_PROP_TEXTURE_FORMAT_NUMBER, 0);
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int bpp;
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int bpp;
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Uint32 Rmask, Gmask, Bmask, Amask;
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Uint32 Rmask, Gmask, Bmask, Amask;
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if (!SDL_GetMasksForPixelFormatEnum(texture_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
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if (SDL_GetMasksForPixelFormat(texture_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
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printf("ERROR: Unable to determine format for host SDL_surface: %s\n", SDL_GetError());
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printf("ERROR: Unable to determine format for host SDL_surface: %s\n", SDL_GetError());
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shutdown_sdl_video();
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shutdown_sdl_video();
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return NULL;
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return NULL;
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}
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}
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host_surface = SDL_CreateSurface(width, height, SDL_GetPixelFormatForMasks(bpp, Rmask, Gmask, Bmask, Amask));
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host_surface = SDL_CreateSurface(width, height, SDL_GetPixelFormatEnumForMasks(bpp, Rmask, Gmask, Bmask, Amask));
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if (!host_surface) {
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if (!host_surface) {
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printf("ERROR: Unable to create host SDL_surface: %s\n", SDL_GetError());
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printf("ERROR: Unable to create host SDL_surface: %s\n", SDL_GetError());
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shutdown_sdl_video();
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shutdown_sdl_video();
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@ -934,7 +931,7 @@ static int present_sdl_video()
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// Update the host OS' texture
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// Update the host OS' texture
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uint8_t *srcPixels = (uint8_t *)host_surface->pixels +
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uint8_t *srcPixels = (uint8_t *)host_surface->pixels +
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sdl_update_video_rect.y * host_surface->pitch +
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sdl_update_video_rect.y * host_surface->pitch +
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sdl_update_video_rect.x * host_surface->format->bytes_per_pixel;
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sdl_update_video_rect.x * SDL_GetPixelFormatDetails(host_surface->format)->bytes_per_pixel;
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uint8_t *dstPixels;
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uint8_t *dstPixels;
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int dstPitch;
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int dstPitch;
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@ -1099,7 +1096,7 @@ void driver_base::adapt_to_video_mode() {
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ADBSetRelMouseMode(mouse_grabbed);
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ADBSetRelMouseMode(mouse_grabbed);
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// Init blitting routines
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// Init blitting routines
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SDL_PixelFormat *f = s->format;
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const SDL_PixelFormatDetails *f = SDL_GetPixelFormatDetails(s->format);
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VisualFormat visualFormat;
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VisualFormat visualFormat;
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visualFormat.depth = sdl_depth_of_video_depth(VIDEO_MODE_DEPTH);
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visualFormat.depth = sdl_depth_of_video_depth(VIDEO_MODE_DEPTH);
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visualFormat.Rmask = f->Rmask;
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visualFormat.Rmask = f->Rmask;
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@ -1110,7 +1107,7 @@ void driver_base::adapt_to_video_mode() {
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// Load gray ramp to 8->16/32 expand map
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// Load gray ramp to 8->16/32 expand map
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if (!IsDirectMode(mode))
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if (!IsDirectMode(mode))
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for (int i=0; i<256; i++)
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for (int i=0; i<256; i++)
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ExpandMap[i] = SDL_MapRGB(f, i, i, i);
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ExpandMap[i] = SDL_MapRGB(f, NULL, i, i, i);
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bool hardware_cursor = false;
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bool hardware_cursor = false;
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@ -1219,11 +1216,7 @@ void driver_base::toggle_mouse_grab(void)
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static void update_mouse_grab()
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static void update_mouse_grab()
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{
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{
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if (mouse_grabbed) {
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SDL_SetWindowRelativeMouseMode(sdl_window, mouse_grabbed ? SDL_TRUE : SDL_FALSE);
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SDL_SetRelativeMouseMode(SDL_TRUE);
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} else {
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SDL_SetRelativeMouseMode(SDL_FALSE);
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}
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}
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}
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// Grab mouse, switch to relative mouse mode
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// Grab mouse, switch to relative mouse mode
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@ -1860,7 +1853,7 @@ void SDL_monitor_desc::set_palette(uint8 *pal, int num_in)
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if (!IsDirectMode(mode)) {
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if (!IsDirectMode(mode)) {
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for (int i=0; i<256; i++) {
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for (int i=0; i<256; i++) {
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int c = i & (num_in-1); // If there are less than 256 colors, we repeat the first entries (this makes color expansion easier)
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int c = i & (num_in-1); // If there are less than 256 colors, we repeat the first entries (this makes color expansion easier)
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ExpandMap[i] = SDL_MapRGB(drv->s->format, pal[c*3+0], pal[c*3+1], pal[c*3+2]);
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ExpandMap[i] = SDL_MapRGB(SDL_GetPixelFormatDetails(drv->s->format), NULL, pal[c*3+0], pal[c*3+1], pal[c*3+2]);
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}
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}
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#ifdef ENABLE_VOSF
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#ifdef ENABLE_VOSF
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@ -2107,32 +2100,32 @@ static int modify_opt_cmd(int code) {
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static int event2keycode(SDL_KeyboardEvent const &key, bool key_down)
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static int event2keycode(SDL_KeyboardEvent const &key, bool key_down)
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{
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{
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switch (key.key) {
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switch (key.key) {
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case SDLK_a: return 0x00;
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case SDLK_A: return 0x00;
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case SDLK_b: return 0x0b;
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case SDLK_B: return 0x0b;
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case SDLK_c: return 0x08;
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case SDLK_C: return 0x08;
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case SDLK_d: return 0x02;
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case SDLK_D: return 0x02;
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case SDLK_e: return 0x0e;
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case SDLK_E: return 0x0e;
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case SDLK_f: return 0x03;
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case SDLK_F: return 0x03;
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case SDLK_g: return 0x05;
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case SDLK_G: return 0x05;
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case SDLK_h: return 0x04;
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case SDLK_H: return 0x04;
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case SDLK_i: return 0x22;
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case SDLK_I: return 0x22;
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case SDLK_j: return 0x26;
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case SDLK_J: return 0x26;
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case SDLK_k: return 0x28;
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case SDLK_K: return 0x28;
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case SDLK_l: return 0x25;
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case SDLK_L: return 0x25;
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case SDLK_m: return 0x2e;
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case SDLK_M: return 0x2e;
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case SDLK_n: return 0x2d;
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case SDLK_N: return 0x2d;
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case SDLK_o: return 0x1f;
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case SDLK_O: return 0x1f;
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case SDLK_p: return 0x23;
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case SDLK_P: return 0x23;
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case SDLK_q: return 0x0c;
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case SDLK_Q: return 0x0c;
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case SDLK_r: return 0x0f;
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case SDLK_R: return 0x0f;
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case SDLK_s: return 0x01;
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case SDLK_S: return 0x01;
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case SDLK_t: return 0x11;
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case SDLK_T: return 0x11;
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case SDLK_u: return 0x20;
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case SDLK_U: return 0x20;
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case SDLK_v: return 0x09;
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case SDLK_V: return 0x09;
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case SDLK_w: return 0x0d;
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case SDLK_W: return 0x0d;
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case SDLK_x: return 0x07;
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case SDLK_X: return 0x07;
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case SDLK_y: return 0x10;
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case SDLK_Y: return 0x10;
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case SDLK_z: return 0x06;
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case SDLK_Z: return 0x06;
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case SDLK_1: case SDLK_EXCLAIM: return 0x12;
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case SDLK_1: case SDLK_EXCLAIM: return 0x12;
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case SDLK_2: case SDLK_AT: return 0x13;
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case SDLK_2: case SDLK_AT: return 0x13;
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@ -2336,7 +2329,7 @@ static void handle_events(void)
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ADBGetPosition(xl, yl);
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ADBGetPosition(xl, yl);
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uint8 *p = (uint8 *)host_surface->pixels;
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uint8 *p = (uint8 *)host_surface->pixels;
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const int OFS = 2;
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const int OFS = 2;
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if (xl >= OFS) p += (xl - OFS) * host_surface->format->bytes_per_pixel;
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if (xl >= OFS) p += (xl - OFS) * SDL_GetPixelFormatDetails(host_surface->format)->bytes_per_pixel;
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if (yl >= OFS) p += (yl - OFS) * host_surface->pitch;
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if (yl >= OFS) p += (yl - OFS) * host_surface->pitch;
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set_mouse_ignore(sdl_window, *(uint32 *)p == VIDEO_CHROMAKEY);
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set_mouse_ignore(sdl_window, *(uint32 *)p == VIDEO_CHROMAKEY);
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}
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}
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@ -47,7 +47,7 @@
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#endif
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#endif
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#if SDL_PLATFORM_MACOS
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#if SDL_PLATFORM_MACOS
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#include "utils_macosx.h"
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# include "utils_macosx.h"
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#endif
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#endif
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#if !EMULATED_68K && defined(__NetBSD__)
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#if !EMULATED_68K && defined(__NetBSD__)
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@ -664,7 +664,7 @@ HWND GetMainWindowHandle(void)
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}
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}
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#if SDL_VERSION_ATLEAST(3, 0, 0)
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#if SDL_VERSION_ATLEAST(3, 0, 0)
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SDL_PropertiesID props = SDL_GetWindowProperties(sdl_window);
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SDL_PropertiesID props = SDL_GetWindowProperties(sdl_window);
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return (HWND)SDL_GetProperty(props, "SDL.window.cocoa.window", NULL);
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return (HWND)SDL_GetPointerProperty(props, "SDL.window.cocoa.window", NULL);
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#else
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#else
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SDL_SysWMinfo wmInfo;
|
SDL_SysWMinfo wmInfo;
|
||||||
SDL_VERSION(&wmInfo.version);
|
SDL_VERSION(&wmInfo.version);
|
||||||
@ -769,8 +769,13 @@ static LRESULT CALLBACK low_level_keyboard_hook(int nCode, WPARAM wParam, LPARAM
|
|||||||
SDL_Event e;
|
SDL_Event e;
|
||||||
memset(&e, 0, sizeof(e));
|
memset(&e, 0, sizeof(e));
|
||||||
e.type = (wParam == WM_KEYDOWN) ? SDL_EVENT_KEY_DOWN : SDL_EVENT_KEY_UP;
|
e.type = (wParam == WM_KEYDOWN) ? SDL_EVENT_KEY_DOWN : SDL_EVENT_KEY_UP;
|
||||||
|
#if SDL_VERSION_ATLEAST(3, 0, 0)
|
||||||
|
e.key.key = (p->vkCode == VK_LWIN) ? SDLK_LGUI : SDLK_RGUI;
|
||||||
|
e.key.scancode = (p->vkCode == VK_LWIN) ? SDL_SCANCODE_LGUI : SDL_SCANCODE_RGUI;
|
||||||
|
#else
|
||||||
e.key.keysym.sym = (p->vkCode == VK_LWIN) ? SDLK_LGUI : SDLK_RGUI;
|
e.key.keysym.sym = (p->vkCode == VK_LWIN) ? SDLK_LGUI : SDLK_RGUI;
|
||||||
e.key.keysym.scancode = (p->vkCode == VK_LWIN) ? SDL_SCANCODE_LGUI : SDL_SCANCODE_RGUI;
|
e.key.keysym.scancode = (p->vkCode == VK_LWIN) ? SDL_SCANCODE_LGUI : SDL_SCANCODE_RGUI;
|
||||||
|
#endif
|
||||||
SDL_PushEvent(&e);
|
SDL_PushEvent(&e);
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
@ -814,7 +814,7 @@ HWND GetMainWindowHandle(void)
|
|||||||
}
|
}
|
||||||
#if SDL_VERSION_ATLEAST(3, 0, 0)
|
#if SDL_VERSION_ATLEAST(3, 0, 0)
|
||||||
SDL_PropertiesID props = SDL_GetWindowProperties(sdl_window);
|
SDL_PropertiesID props = SDL_GetWindowProperties(sdl_window);
|
||||||
return (HWND)SDL_GetProperty(props, "SDL.window.cocoa.window", NULL);
|
return (HWND)SDL_GetPointerProperty(props, "SDL.window.cocoa.window", NULL);
|
||||||
#else
|
#else
|
||||||
SDL_SysWMinfo wmInfo;
|
SDL_SysWMinfo wmInfo;
|
||||||
SDL_VERSION(&wmInfo.version);
|
SDL_VERSION(&wmInfo.version);
|
||||||
@ -899,8 +899,13 @@ static LRESULT CALLBACK low_level_keyboard_hook(int nCode, WPARAM wParam, LPARAM
|
|||||||
SDL_Event e;
|
SDL_Event e;
|
||||||
memset(&e, 0, sizeof(e));
|
memset(&e, 0, sizeof(e));
|
||||||
e.type = (wParam == WM_KEYDOWN) ? SDL_EVENT_KEY_DOWN : SDL_EVENT_KEY_UP;
|
e.type = (wParam == WM_KEYDOWN) ? SDL_EVENT_KEY_DOWN : SDL_EVENT_KEY_UP;
|
||||||
|
#if SDL_VERSION_ATLEAST(3, 0, 0)
|
||||||
|
e.key.key = (p->vkCode == VK_LWIN) ? SDLK_LGUI : SDLK_RGUI;
|
||||||
|
e.key.scancode = (p->vkCode == VK_LWIN) ? SDL_SCANCODE_LGUI : SDL_SCANCODE_RGUI;
|
||||||
|
#else
|
||||||
e.key.keysym.sym = (p->vkCode == VK_LWIN) ? SDLK_LGUI : SDLK_RGUI;
|
e.key.keysym.sym = (p->vkCode == VK_LWIN) ? SDLK_LGUI : SDLK_RGUI;
|
||||||
e.key.keysym.scancode = (p->vkCode == VK_LWIN) ? SDL_SCANCODE_LGUI : SDL_SCANCODE_RGUI;
|
e.key.keysym.scancode = (p->vkCode == VK_LWIN) ? SDL_SCANCODE_LGUI : SDL_SCANCODE_RGUI;
|
||||||
|
#endif
|
||||||
SDL_PushEvent(&e);
|
SDL_PushEvent(&e);
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
@ -98,7 +98,8 @@ enum { // viAppleID
|
|||||||
enum { // Display type
|
enum { // Display type
|
||||||
DIS_INVALID,
|
DIS_INVALID,
|
||||||
DIS_SCREEN,
|
DIS_SCREEN,
|
||||||
DIS_WINDOW
|
DIS_WINDOW,
|
||||||
|
DIS_CHROMAKEY
|
||||||
};
|
};
|
||||||
|
|
||||||
extern bool video_activated; // Flag: video display activated, mouse and keyboard data valid
|
extern bool video_activated; // Flag: video display activated, mouse and keyboard data valid
|
||||||
|
Loading…
Reference in New Issue
Block a user