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new NATMEM_OFFSET (0x02000000) makes it possible to allocate space for
the MacOS DR emulator code, though the usual limitations exist there
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@ -301,15 +301,12 @@ int main(int argc, char **argv)
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D(bug("Emulator Data at %p (%08x)\n", emulator_data, KERNEL_DATA_BASE + offsetof(KernelData, ed)));
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// Create area for DR Cache
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#warning FIXME: support DR emulator
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#if 0
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if (vm_mac_acquire(DR_EMULATOR_BASE, DR_EMULATOR_SIZE) < 0) {
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sprintf(str, GetString(STR_DR_EMULATOR_MMAP_ERR), strerror(errno));
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ErrorAlert(str);
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goto quit;
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}
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dr_emulator_area_mapped = true;
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#endif
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if (vm_mac_acquire(DR_CACHE_BASE, DR_CACHE_SIZE) < 0) {
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sprintf(str, GetString(STR_DR_CACHE_MMAP_ERR), strerror(errno));
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ErrorAlert(str);
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