Update in what OSs this compiles under

This commit is contained in:
nigel 2006-01-05 00:36:20 +00:00
parent 9dbc9e276d
commit fc83144337

View File

@ -3,8 +3,11 @@
1) Install the OS X Development tools
Source should build on 10.0 thru 10.2, and should be OK with 10.3
(If anyone wants a version that will compile on Public Beta, email me)
Source now only builds on 10.2 and 10.3. On 10.1, there are a few
compile and link errors that I just can't be bothered to fix.
On 10.4, there are problems with thhe way I have built libslirp.a
(local relocation entries in non-writable section (__TEXT,__text)).
2) Open a Terminal, and cd to BasiliskII-1.0/src/MacOSX
@ -18,7 +21,7 @@
4) make
This should generate the uae_cpu emulator core's source,
and then the application.
compile the SLIRP sources and then the application.
* It is also possible to use the OS X integrated development environment
(i.e. "Project Builder" or Xcode) to build the application, instead of make.
@ -48,4 +51,3 @@ Notes:
3) To emulate a Mac Classic, or any Mac with 24bit addressing,
the app needs to be built with the above (bank) style addressing.
This is how I build the "classic" version of the app.